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    • 18. 发明授权
    • Method for processing the output of a speech recognizer
    • 用于处理语音识别器的输出的方法
    • US08219407B1
    • 2012-07-10
    • US12241037
    • 2008-09-30
    • Philippe RoyPaul J. Lagassey
    • Philippe RoyPaul J. Lagassey
    • G10L21/00
    • G10L15/285G06F17/2705G06F17/2715G06F17/2775G10L15/14G10L15/16G10L15/1815G10L15/19G10L15/22G10L15/34G10L2015/223H04L12/282H04L2012/2847
    • A system and method for processing speech input comprising a speech recognizer and a logical command processor which facilitates additional processing of speech input beyond the speech recognizer level. A speech recognizer receives input from a user, and when a command is identified in the speech input, if the command meets conditions that require additional processing, a representation of the speech input s stored for subsequent processing. A logical command processor performs additional processing of command input by analyzing the command and its elements, determining which elements are required for successful processing the command and which elements are present and lacking. The user is prompted to supply missing information, and subsequent user input is added to the command structure until the command input is aborted or the command structure reaches sufficient completeness to enable execution of the command. Thereby, speech input of complex commands in natural language in a system running a plurality of applications and processes is made possible.
    • 一种用于处理语音输入的系统和方法,包括语音识别器和逻辑命令处理器,其便于语音输入超出语音识别器级别的附加处理。 语音识别器从用户接收输入,并且当在语音输入中识别命令时,如果命令满足需要附加处理的条件,则存储用于后续处理的语音输入的表示。 逻辑命令处理器通过分析命令及其元素来执行命令输入的附加处理,确定成功处理命令所需的哪些元素以及哪些元素存在和缺少。 提示用户提供缺少的信息,并且随后的用户输入被添加到命令结构中,直到命令输入被中止,或者命令结构达到足够的完整性以使命令能够执行。 从而,可以在运行多个应用和处理的系统中以自然语言进行复杂命令的语音输入。
    • 19. 发明申请
    • METHOD AND APPARATUS FOR MANAGING MULTI-STREAMING CONTENTS AND FOR CONTROLLING OF CHANGING PLAYERS DURING PLAYBACK OF MULTI-STREAMING CONTENTS
    • 管理多流媒体内容和控制多播播放播放过程中的更改播放器的方法与装置
    • US20100185775A1
    • 2010-07-22
    • US12689992
    • 2010-01-19
    • Jae Wook LEE
    • Jae Wook LEE
    • G06F15/16
    • H04N21/43615H04L12/2838H04L65/4084H04L2012/2847H04N21/6371
    • Methods and apparatus for managing multi-streaming contents and for controlling of changing media players (media renderers) during playback of the multi-streaming contents are disclosed. An exemplary of the method of controlling for changing a media player from a first player to a second player, in a control device is disclosed. The method can include receiving multi-streaming capability from the second player, the multi-streaming capability including information about at least one of multi-streaming contents performable in the second player. The method can also include receiving streaming content information and playing status information from the first player, wherein the playing status information includes playing time information of streaming content being performed at the first player. The method can also include determining streaming content desired to be performed at the second player by comparing the multi-streaming capability of the second player with streaming content information of the first player. The method can also include generating current playing information of the streaming content that is determined to be performed at the second player, based on the playing time information. The method can also include transmitting the current playing information of the streaming content to a media server which is able to communicate with the second player.
    • 公开了在多流内容的回放期间管理多流内容和控制变化的媒体播放器(媒体渲染器)的方法和装置。 公开了一种在控制装置中控制将媒体播放器从第一播放器改变为第二播放器的方法的示例。 该方法可以包括从第二播放器接收多流能力,多流能力包括关于可在第二播放器中执行的多流内容中的至少一个的信息。 该方法还可以包括从第一播放器接收流内容信息和播放状态信息,其中播放状态信息包括正在第一播放器执行的流媒体内容的播放时间信息。 该方法还可以包括通过将第二玩家的多流能力与第一玩家的流内容信息进行比较来确定期望在第二玩家执行的流内容。 该方法还可以包括基于播放时间信息生成确定要在第二玩家执行的流内容的当前播放信息。 该方法还可以包括将流媒体内容的当前播放信息发送到能够与第二播放器进行通信的媒体服务器。