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    • 11. 发明授权
    • Dynamic paint pickup
    • 动态油漆拾取
    • US07768525B2
    • 2010-08-03
    • US11419074
    • 2006-05-18
    • Siu Chi Hsu
    • Siu Chi Hsu
    • G09G5/02
    • G06T11/001
    • A color attribute picked up from a pickup surface of a graphics design application document may be used to contaminate a paint data store. An injection color attribute may be re-injected into the paint data store. The resulting contaminated and re-injected paint data store may be used to tint one or more stamps in a stroke drawn on a target surface of the document. Thus, a color attribute of an existing pixel may be sampled and combined with an injection color attribute, such that the color attribute data applied by a graphics data manipulation tool is dynamic over the stroke of the graphics data manipulation tool in response to the picked-up color attributes and the injection color attributes.
    • 可以使用从图形设计应用文档的拾取表面拾取的颜色属性来污染油漆数据存储。 注入颜色属性可以重新注入到绘制数据存储中。 所得到的污染和重新喷射的油漆数据存储可以用于着色在文档的目标表面上绘制的笔画中的一个或多个邮票。 因此,可以对现有像素的颜色属性进行采样并与注入颜色属性组合,使得由图形数据操作工具应用的颜色属性数据响应于所拾取的颜色属性在图形数据操纵工具的笔画上是动态的, 颜色属性和注入颜色属性。
    • 12. 发明授权
    • Automatic test case for graphics design application
    • 图形设计应用自动测试用例
    • US07747984B2
    • 2010-06-29
    • US11421029
    • 2006-05-30
    • Siu Chi Hsu
    • Siu Chi Hsu
    • G06F9/44G06F9/45
    • G06F11/3684G06F8/30G06F9/455
    • A target graphics document containing graphics data may be used as a starting point to automatically generate one or more test cases as a sequence of test events to re-create the appearance of the target graphics document. The target document may be examined to determine the layers, graphics data within each layer, and the attributes of the graphics data. Based on the determined data, a sequence of input device actions may be generated to create a test document having graphics data based at least in part on the target document. In some cases, the generated input device actions may create a test document containing graphics data identical to that of the target document. In some cases, some user randomness may be applied to the generated input device actions to simulate ‘real-world’ user inaccuracy. In some cases, typical user manipulation of an input device may be applied to simulate ‘real-world’ usage.
    • 可以使用包含图形数据的目标图形文档作为起始点,以自动生成作为测试事件序列的一个或多个测试用例,以重新创建目标图形文档的外观。 可以检查目标文档以确定每层中的层,图形数据以及图形数据的属性。 基于所确定的数据,可以生成输入设备动作的顺序以至少部分地基于目标文档创建具有图形数据的测试文档。 在某些情况下,生成的输入设备动作可以创建包含与目标文档相同的图形数据的测试文档。 在某些情况下,某些用户随机性可能会应用于生成的输入设备动作,以模拟“真实世界”的用户不准确。 在某些情况下,可以应用输入设备的典型用户操纵来模拟“真实世界”的使用。
    • 13. 发明申请
    • VECTOR BASED OBJECT PROPERTY VARIATIONS
    • 基于矢量的对象属性变化
    • US20070229526A1
    • 2007-10-04
    • US11277754
    • 2006-03-28
    • Siu Chi Hsu
    • Siu Chi Hsu
    • G09G5/00
    • G06F9/451G09G5/363
    • An electronic vector based graphics design application may automatically introduce a variation to a property of a vector based graphic object, existing ones or those to be created using one of the vector object creation tools, by specifying a variation through any suitable set of one or more user interfaces. The variation targeted against one or more properties in the attributes may be defined by one or more variation parameters including any combination of range, percentage, randomness, category of values, and the like. Such targeted properties may be varied based on the variation parameters in any suitable manner, such as randomly, sequentially or other deterministic way. The variation of the property value(s) may be applied to the vector object as it is generated by a vector object creation tool, or may be applied to one or more existing vector objects post-generation.
    • 基于电子矢量的图形设计应用可以通过使用一个或多个的任何合适的集合指定变化来自动地引入对基于矢量的图形对象(现有的或者要使用矢量对象创建工具之一创建的)的属性的变体 用户界面。 可以通过包括范围,百分比,随机性,值类别等的任何组合的一个或多个变化参数来定义针对属性中的一个或多个属性的变化。 这样的目标性质可以以任何合适的方式,如随机,顺序或其他确定性方式,基于变化参数而变化。 属性值的变化可以被应用于由矢量对象创建工具生成的矢量对象,或者可以应用于一代或多个现有矢量对象后代。