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    • 6. 发明申请
    • METHOD AND APPARATUS FOR ADDRESSING OBSTRUCTION IN AN INTERFACE
    • 用于解决界面中的障碍的方法和装置
    • US20150106767A1
    • 2015-04-16
    • US14515812
    • 2014-10-16
    • Atheer, Inc.
    • Nathan AbercrombieTheo Goguely
    • G06F3/0481G06F3/0487G06F3/0484
    • G06F3/04815G06F3/013G06F3/017G06F3/04842
    • A user, a manipulator such as a hand, and at least one entity such as a virtual or augmented reality object are in an interface such as a 3D environmental interface. The manipulation distance is the distance between a reference feature of the user and a manipulation feature of the manipulator. The entity distance is the distance between the reference feature and an entity feature of the entity. When the manipulation distance becomes greater than the entity distance, the entity is caused to fade, disappear, move out of the way, shrink, etc. so as to be less of an obstruction to the user's field of view, for example to avoid obstructing more distant entities. Other factors than the manipulation distance and entity distance may be considered in determining whether to reduce the obstructivity of the entity, and exceptions to the obstruction relation may be considered.
    • 用户,诸如手的操纵器以及诸如虚拟或增强现实对象的至少一个实体在诸如3D环境界面的界面中。 操纵距离是用户的参考特征与操纵器的操纵特征之间的距离。 实体距离是参考特征与实体的实体特征之间的距离。 当操纵距离变得大于实体距离时,使实体褪色,消失,移出方式,收缩等,以减少对用户视野的阻碍,例如避免妨碍 更遥远的实体。 在确定是否减少实体的阻塞性时可以考虑其他因素,而不是操纵距离和实体距离,并且可以考虑阻塞关系的例外。