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    • 1. 发明授权
    • System and method for processing digital video
    • US10460501B2
    • 2019-10-29
    • US15201564
    • 2016-07-04
    • DEEP Inc. Canada
    • Thomas WallnerScott HermanFranz Hildgen
    • G06T15/04G06T15/20G06Q30/00G06F16/40
    • A computer-implemented method of processing digital video is provided. The method includes determining at least one frame region the contents of which would be rendered substantially invisible, were frames of the digital video to be subjected to a predetermined texture-mapping onto a predetermined geometry; and inserting non-image data into at least one selected frame by modifying contents within at least one determined frame region of the selected frame. Another computer-implemented method of processing digital video is provided. The method includes, for each of a plurality of frames of the digital video: processing contents in one or more predetermined regions of the frame to extract non-image data therefrom; subjecting the frame to a predetermined texture-mapping onto a predetermined geometry, wherein after the texture-mapping the contents of the one or more predetermined regions are rendered substantially invisible; and causing the texture-mapped frame to be displayed. Another computer-implemented method of processing digital video is provided. The method includes for each of a plurality of frames of the digital video: extracting a frame identifier uniquely identifying a respective frame by processing contents in one or more predetermined regions of the frame; and for each of a different plurality of frames of the digital video: estimating the frame identifier based on playback time of the digital video. Another computer-implemented method of processing digital video is provided. The method includes causing frames of the digital video to be displayed; for a period beginning prior to an estimated time of display of an event-triggering frame and ending after the estimated time, causing a frame that is to be displayed prior to the beginning of the period to remain displayed; and after the period, executing at least one event associated with the event-triggering frame and resuming display of subsequent frames of the digital video. Systems and computer-readable media are also provided.
    • 2. 发明授权
    • Conditional forced perspective in spherical video
    • US10863160B2
    • 2020-12-08
    • US16504820
    • 2019-07-08
    • Liquid Cinema Inc. Canada
    • Thomas WallnerFranz Hildgen
    • H04N13/15H04N13/106H04N13/366H04N13/398
    • A processor-implemented method in a digital media player includes receiving data defining a user's viewport in relation to spherical video frames displayed by the digital media player; and where a forced perspective event is to be triggered at the time of display of a spherical frame, triggering the forced perspective event conditionally based at least on the orientation of the user's viewport in relation to the spherical video frames. A digital media player includes processing structure for receiving data defining a user's viewport in relation to spherical video frames displayed by the digital media player; and processing structure for, where a forced perspective event is to be triggered at the time of display of a spherical frame, triggering the forced perspective event conditionally based at least on the orientation of the user's viewport in relation to the spherical video frames. A processor-readable medium embodying a computer program for a digital media player is provided. The computer program includes program code for receiving data defining a user's viewport in relation to spherical video frames displayed by the digital media player; and program code for, where a forced perspective event is to be triggered at the time of display of a spherical frame, triggering the forced perspective event conditionally based at least on the orientation of the user's viewport in relation to the spherical video frames.
    • 3. 发明申请
    • CONDITIONAL FORCED PERSPECTIVE IN SPHERICAL VIDEO
    • US20210076021A1
    • 2021-03-11
    • US17087288
    • 2020-11-02
    • Liquid Cinema Inc. Canada
    • Thomas WallnerFranz Hildgen
    • H04N13/106H04N13/366H04N13/398
    • A processor-implemented method in a digital media player includes receiving data defining a user's viewport in relation to spherical video frames displayed by the digital media player; and where a forced perspective event is to be triggered at the time of display of a spherical frame, triggering the forced perspective event conditionally based at least on the orientation of the user's viewport in relation to the spherical video frames. A digital media player includes processing structure for receiving data defining a user's viewport in relation to spherical video frames displayed by the digital media player; and processing structure for, where a forced perspective event is to be triggered at the time of display of a spherical frame, triggering the forced perspective event conditionally based at least on the orientation of the user's viewport in relation to the spherical video frames. A processor-readable medium embodying a computer program for a digital media player is provided. The computer program includes program code for receiving data defining a user's viewport in relation to spherical video frames displayed by the digital media player; and program code for, where a forced perspective event is to be triggered at the time of display of a spherical frame, triggering the forced perspective event conditionally based at least on the orientation of the user's viewport in relation to the spherical video frames.