会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明授权
    • Casino games
    • 赌场游戏
    • US08998694B2
    • 2015-04-07
    • US14339405
    • 2014-07-23
    • Think Tek, Inc.
    • Richard E. Rowe
    • G07F17/32A63F13/12
    • G07F17/3227A63F9/24A63F2009/2457G06F3/0488G07F17/32G07F17/3211G07F17/3225G07F17/3237G07F17/3272G07F17/3293
    • Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game using playing cards derived from the insertion of a physical denomination of currency. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
    • 描述与多玩家赌场游戏相关的装置和方法。 提供一种电子游戏装置,其允许现场播放器使用从插入货币的物理面额导出的扑克牌在多玩家赌注游戏中与虚拟玩家竞争。 电子游戏装置可以被配置为在游戏过程中模拟虚拟玩家的决策和虚拟玩家的相关行为。 在某些情况下,电子游戏设备的虚拟播放器输出的模拟行为可以由现场播放器学习,使得现场播放器可以做出更好或更有利的游戏决定。 虚拟播放器的模拟行为可以通过虚拟播放器的模拟面部表情的视觉图像传达给现场播放器。
    • 2. 发明授权
    • Casino games
    • US08485893B2
    • 2013-07-16
    • US13413547
    • 2012-03-06
    • Richard Rowe
    • Richard Rowe
    • A63F9/24
    • G07F17/3293G07F17/32G07F17/3272
    • Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game. The electronic gaming device can comprise a multi-player game engine that does not distinguish between virtual players and live players. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
    • 3. 发明申请
    • Providing City Services using Mobile Devices and a Sensor Network
    • 使用移动设备和传感器网络提供城市服务
    • US20110143779A1
    • 2011-06-16
    • US12763077
    • 2010-04-19
    • Richard E. RoweJean-Louis Fiorucci
    • Richard E. RoweJean-Louis Fiorucci
    • H04W64/00H04N7/18
    • H04W4/18G06Q30/02G08G1/14G08G1/147H04M3/42348H04M2203/359H04M2207/18H04M2242/15H04W4/02H04W4/026
    • Apparatus and methods related providing city services, such as parking, are described. A mobile device can be configured to receive information from local sensor nodes, such as parking sensor nodes, in the vicinity of the mobile device. In a parking application, the mobile device located in a moving vehicle can be configured to locate available parking based upon the information received from the parking sensor nodes. In other embodiments, the mobile device can be utilized in a retail establishment in conjunction with a remote server to display eye-level image data taken at various locations throughout the retail establishment. The eye-level image data can include products displayed throughout the retail establishment and can be augmented with one or more indicators that indicate product placement locations associated with the products.
    • 描述了提供诸如停车等城市服务的装置和方法。 移动设备可以被配置为从移动设备附近的本地传感器节点(诸如停车传感器节点)接收信息。 在停车应用中,位于移动车辆中的移动设备可以被配置为基于从停车传感器节点接收到的信息来定位可用的停车场。 在其他实施例中,移动设备可以与远程服务器结合使用在零售店中,以显示在整个零售店内的不同位置拍摄的眼睛水平的图像数据。 眼睛级图像数据可以包括在整个零售场所展示的产品,并且可以用指示与产品相关联的产品放置位置的一个或多个指示符进行增强。
    • 4. 发明授权
    • Casino games
    • 赌场游戏
    • US09092946B2
    • 2015-07-28
    • US13921163
    • 2013-06-18
    • THINK TEK, INC.
    • Richard Rowe
    • A63F9/24G07F17/32A63F13/10A63F13/06
    • G07F17/3293G07F17/32G07F17/3272
    • Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game. The electronic gaming device can comprise a multi-player game engine that does not distinguish between virtual players and live players. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
    • 描述与多玩家赌场游戏相关的装置和方法。 提供一种电子游戏装置,其允许现场播放器在多玩家赌注游戏中与虚拟玩家竞争。 电子游戏装置可以包括不区分虚拟玩家和现场玩家的多玩家游戏引擎。 电子游戏装置可以被配置为在游戏过程中模拟虚拟玩家的决策和虚拟玩家的相关行为。 在某些情况下,电子游戏设备的虚拟播放器输出的模拟行为可以由现场播放器学习,使得现场播放器可以做出更好或更有利的游戏决定。 虚拟播放器的模拟行为可以通过虚拟播放器的模拟面部表情的视觉图像传达给现场播放器。
    • 5. 发明申请
    • CASINO GAMES
    • 卡西诺游戏
    • US20140335927A1
    • 2014-11-13
    • US14339405
    • 2014-07-23
    • Think Tek, Inc.
    • Richard E. Rowe
    • G07F17/32
    • G07F17/3227A63F9/24A63F2009/2457G06F3/0488G07F17/32G07F17/3211G07F17/3225G07F17/3237G07F17/3272G07F17/3293
    • Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game using playing cards derived from the insertion of a physical denomination of currency. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
    • 描述与多玩家赌场游戏相关的装置和方法。 提供一种电子游戏装置,其允许现场播放器使用从插入货币的物理面额导出的扑克牌在多玩家赌注游戏中与虚拟玩家竞争。 电子游戏装置可以被配置为在游戏过程中模拟虚拟玩家的决策和虚拟玩家的相关行为。 在某些情况下,电子游戏设备的虚拟播放器输出的模拟行为可以由现场播放器学习,使得现场播放器可以做出更好或更有利的游戏决定。 虚拟播放器的模拟行为可以通过虚拟播放器的模拟面部表情的视觉图像传达给现场播放器。
    • 6. 发明申请
    • CASINO GAMES
    • 卡西诺游戏
    • US20120115590A1
    • 2012-05-10
    • US13348494
    • 2012-01-11
    • Richard E. ROWE
    • Richard E. ROWE
    • A63F9/24
    • G07F17/3227A63F9/24A63F2009/2457G06F3/0488G07F17/32G07F17/3211G07F17/3225G07F17/3237G07F17/3272G07F17/3293
    • Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game using playing cards derived from the insertion of a physical denomination of currency. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
    • 描述与多玩家赌场游戏相关的装置和方法。 提供一种电子游戏装置,其允许现场播放器使用从插入货币的物理面额导出的扑克牌在多玩家赌注游戏中与虚拟玩家竞争。 电子游戏装置可以被配置为在游戏过程中模拟虚拟玩家的决策和虚拟玩家的相关行为。 在某些情况下,电子游戏设备的虚拟播放器输出的模拟行为可以由现场播放器学习,使得现场播放器可以做出更好或更有利的游戏决定。 虚拟播放器的模拟行为可以通过虚拟播放器的模拟面部表情的视觉图像传达给现场播放器。
    • 7. 发明授权
    • Motorized amusement device
    • 电动游乐设备
    • US07347761B2
    • 2008-03-25
    • US11120362
    • 2005-05-02
    • Rick RoweJohn Rowe
    • Rick RoweJohn Rowe
    • A63H17/00
    • A01K15/026A63H11/10A63H17/262A63H30/04
    • A toy is comprised of a propulsion system, such as a frame rollably supported by one or more driven wheels. The toy may be configured generically to include one or more platforms and a mounting bracket for connecting or supporting a variety of elements for transport and the remote control is used to control the toy, such as to cause the toy to move forward, in reverse, to stop, and to turn. In one embodiment the toy is utilized to entertain a pet, the toy having an animal likeness connected thereto. The animal likeness maybe animated and controlled remotely as well. The animal likeness is enticing to a pet in engaging in hunting and tracking of the toy.
    • 玩具由推进系统构成,例如由一个或多个从动轮可滚动地支撑的框架。 玩具可以一般配置为包括一个或多个平台和用于连接或支撑用于运输的各种元件的安装支架,并且遥控器用于控制玩具,例如使玩具向前移动, 停止,转身。 在一个实施例中,玩具用于招待宠物,玩具具有与之相连的动物相似性。 动物相似也可以动画化和远程控制。 动物的形象吸引着宠物进行狩猎和跟踪玩具。
    • 8. 发明申请
    • CASINO GAMES
    • 卡西诺游戏
    • US20110105206A1
    • 2011-05-05
    • US12612976
    • 2009-11-05
    • Richard Rowe
    • Richard Rowe
    • A63F9/24
    • G07F17/3293G07F17/32G07F17/3272
    • Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game. The electronic gaming device can comprise a multi-player game engine that does not distinguish between virtual players and live players. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
    • 描述与多玩家赌场游戏相关的装置和方法。 提供一种电子游戏装置,其允许现场播放器在多玩家赌注游戏中与虚拟玩家竞争。 电子游戏装置可以包括不区分虚拟玩家和现场玩家的多玩家游戏引擎。 电子游戏装置可以被配置为在游戏过程中模拟虚拟玩家的决策和虚拟玩家的相关行为。 在某些情况下,电子游戏设备的虚拟播放器输出的模拟行为可以由现场播放器学习,使得现场播放器可以做出更好或更有利的游戏决定。 虚拟播放器的模拟行为可以通过虚拟播放器的模拟面部表情的视觉图像传达给现场播放器。