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    • 41. 发明授权
    • Unfolding sparse data sets
    • 展开稀疏数据集
    • US08566359B1
    • 2013-10-22
    • US12335295
    • 2008-12-15
    • Brendan DonohoeMurat N. KonarRobert JensenOren Jacob
    • Brendan DonohoeMurat N. KonarRobert JensenOren Jacob
    • G06F17/30G06F3/00
    • G06T11/206G06F3/0482
    • Empty elements or positions in an arrangement of data are hidden or revealed to present an overview of the relationships between empty and non-empty elements. Empty elements may be revealed at fractional increments of the interval between the two items. Additional empty elements may be revealed at smaller fractional increments of the intervals. Empty elements may be revealed at fixed increments within the interval between two items, with additional empty elements revealed at further multiples of this increment. Hierarchical arrangements of data may be unfolded or expanded to reveal additional empty or non-empty elements at further hierarchy levels. Similarly, nodes of arbitrary graphs that are empty, associated with a specified hierarchy level, and/or satisfy any other criteria may be automatically hidden and grouped with visible items. Hidden data may be revealed based on hierarchy level or a relative position with respect to one, two, or more visible items.
    • 数据排列中的空白元素或位置被隐藏或显示,以呈现空元素和非空元素之间关系的概述。 空元素可以以两个项目之间的间隔的分数增量来显示。 可以以更小的间隔增量来显示额外的空元素。 空的元素可以在两个项目之间的间隔内以固定的增量显示,附加的空元素以该增量的更多倍数显示。 可以展开或扩展数据的分层布置,以在更多层次级别上显示额外的空或非空元素。 类似地,与指定层次结构级别相关联的空白的任意图形的节点和/或满足任何其他标准的节点可以被自动隐藏并且与可见项目分组。 可以基于层级或相对于一个,两个或更多个可见项目的相对位置来显示隐藏的数据。
    • 42. 发明授权
    • Trophy mount
    • 奖杯
    • US08459601B2
    • 2013-06-11
    • US12806132
    • 2010-08-07
    • Robert Jensen Shaw
    • Robert Jensen Shaw
    • A47F5/00A47B91/00A47G35/00
    • B44C5/02
    • A trophy mount for displaying the skull and horn or antler of game animals comprising; a base with one or more holes in the base for attaching the base to a vertical surface, a wing that attaches to the base by means of an upper and lower hinge socket on the base that are able to receive an upper and lower wing joint from the wing with the sockets and joints sized to allow the wing to pivot with respect to the base which is secured to the vertical surface, a bracket that has one or more adjustment holes and a pivot hole, means for securing the bracket to the wing such that the bracket can be positioned at various angles with respect to the base, a center prong on the bracket that is sized to fit within a Foramen magnum of a vertebrate game animal, and a right and left side arm that are spaced, sized and positioned below and slightly in front of the center prong such that the right and left side arms fit into the condyloid fossa of a game animal's skull.
    • 用于展示游戏动物的头骨和角或鹿角的奖杯,包括: 在基座中具有一个或多个孔的基座,用于将基座附接到垂直表面;机翼,其通过基座上的上和下铰链插座附接到基座,能够接收上和下翼接头, 具有插座和接头的机翼尺寸允许机翼相对于固定到垂直表面的基座枢转,具有一个或多个调节孔和枢轴孔的支架,用于将支架固定到机翼上的装置 支架可以相对于基座以各种角度定位,支架上的中心插脚的尺寸适合装配在脊椎动物游戏动物的孔中,并且左右侧臂具有间隔开的尺寸和位置 下方并稍微在中心尖端前方,使得左右侧臂适合于游戏动物颅骨的髁突窝。
    • 44. 发明授权
    • Stepmode animation visualization
    • Stepmode动画可视化
    • US08077183B1
    • 2011-12-13
    • US12248830
    • 2008-10-09
    • Warren TrezevantTom HahnRobert Jensen
    • Warren TrezevantTom HahnRobert Jensen
    • G06F17/00G06F3/048G06F3/00G09G5/00G09G5/02G06T13/00G06K9/40G06K9/32G06K9/36
    • G06T13/00
    • A stepmode animation visualization emphasizes authored values of computer graphics variables. Users select all or a portion of the computer graphics variables associated with objects in a scene to be included in the stepmode animation visualization. When users activate the stepmode animation visualization, the generated values of the selected computer graphics variables are overridden with authored values of the selected computer graphics variables. For example, the stepmode animation visualization overrides each generated value of a computer graphics variable with the nearest preceding authored value of that computer graphics variable. Users may repeatedly activate and deactivate the stepmode animation visualization without reselecting computer graphics variables. The selection of computer graphics variables affected by the stepmode animation visualization is maintained. All or a portion of the animation may be looped or repeated while the stepmode animation visualization is active.
    • 步进模式动画可视化强调计算机图形变量的创作值。 用户选择与场景中的对象相关联的计算机图形变量的全部或部分,以包含在步骤模式动画可视化中。 当用户激活步骤模式动画可视化时,所选计算机图形变量的生成值将被所选计算机图形变量的创作值覆盖。 例如,步进模式动画可视化将覆盖计算机图形变量的每个生成值,并具有该计算机图形变量的最近创建的值。 用户可以反复激活和停用步进模式动画可视化,而无需重新选择计算机图形变量。 维护受步进模式动画可视化影响的计算机图形变量的选择。 当步态模式动画可视化处于活动状态时,动画的全部或部分可能被循环或重复。
    • 47. 发明授权
    • Battery clamp
    • 电池夹
    • US07896713B2
    • 2011-03-01
    • US12394978
    • 2009-02-27
    • Robert JensenScott Opsahl
    • Robert JensenScott Opsahl
    • H01R4/48
    • H01R11/24H01R11/281
    • An embodiment in accordance with the present invention provides a battery clamp with a universal design for coupling to a vehicle battery with either a top-mounted terminal or a side-mounted terminal. The present invention includes a clamp body having a top portion and a bottom portion, a clamp axle coupling the top portion of the clamp body to the bottom portion of the clamp body, top terminal contacts positioned at the clamping end of each of the top portion and the bottom portion of the clamp body, and side terminal contacts positioned adjacent to the clamp axle.
    • 根据本发明的一个实施例提供了具有通用设计的电池夹,该电池夹具具有顶部安装的端子或侧面安装的端子与车辆电池连接。 本发明包括具有顶部和底部的夹具本体,将夹具主体的顶部连接到夹具本体的底部的夹紧轴,位于每个顶部的夹持端的顶部端子触点 和夹具本体的底部以及邻近夹紧轴定位的侧面端子触点。
    • 48. 发明授权
    • Graphs of components for digital productions
    • 数字制作组件图
    • US07836087B1
    • 2010-11-16
    • US11759919
    • 2007-06-07
    • Eric GregoryMichael FerrisRobert JensenOren Jacob
    • Eric GregoryMichael FerrisRobert JensenOren Jacob
    • G06F7/00G06F17/00
    • G06T15/503G06T11/00
    • The components of a computer graphics scene can be organized using multiple independent graphs. Each component can include graph relationship attributes specifying its location in one or more graphs. Graph can be utilized for any purpose within the digital production pipeline. A component can include any number of graph relationship attributes. The number and type of graph relationship attributes can be different for each component. Software tools can access one or more graphs to determine structural or functional relationships between components. Software tools can enforce policies for a graph independent of other graphs. Software tools can optimize the components of a graph independent of other graphs. A graph relationship attribute of a component can include optional parameter data to specify properties of the relationship between two or more components. Layer data structures including opinions of value can specify graph relationships.
    • 可以使用多个独立图表来组织计算机图形场景的组件。 每个组件可以包括在一个或多个图中指定其位置的图关系属性。 图形可以用于数字生产管道中的任何目的。 组件可以包括任何数量的图关系属性。 每个组件的图形关系属性的数量和类型可以不同。 软件工具可以访问一个或多个图形,以确定组件之间的结构或功能关系。 软件工具可以独立于其他图表来执行图形的策略。 软件工具可以独立于其他图形优化图形的组件。 组件的图关系属性可以包括可选参数数据,以指定两个或多个组件之间关系的属性。 包含价值意见的图层数据结构可以指定图形关系。
    • 49. 发明授权
    • Layering and referencing of scene description
    • 场景描述的分层和参考
    • US07836086B2
    • 2010-11-16
    • US11738953
    • 2007-04-23
    • Eric GregoryMike FerrisRobert JensenOren Jacob
    • Eric GregoryMike FerrisRobert JensenOren Jacob
    • G06F7/00G06F17/30
    • G06T17/005
    • A unified mechanism of scene description includes layering and cross-referencing relationships. The scene description specifies components using one or more layers. A layer includes an opinion of value for one or more attributes of one or more components. A layer can be sparsely populated with opinions of attribute values for only portions of components' attributes. Layers express opinions of value for an attribute using the semantic structure associated with the attribute. The scene description organizes layers in a layer hierarchy, which determines a layer stacking order. The layer stacking order specifies the compositing of opinions of attribute values to determine the complete authored state of the component. The layer stacking order enables attributes of components to be selectively overridden without disturbing other attribute values. Cross-referencing relationships enable encapsulation and reuse of components. Cross-referencing relationships can encapsulate components defined by one or more layers.
    • 场景描述的统一机制包括分层和交叉引用关系。 场景描述指定使用一个或多个图层的组件。 层包括一个或多个组件的一个或多个属性的值的意见。 可以通过属性值的意见稀疏地填充图层,仅对部件属性的部分。 层使用与属性相关联的语义结构来表达属性的价值观。 场景描述组织层次结构中的层,确定层堆叠顺序。 层层叠顺序指定合成属性值的意见以确定组件的完整创作状态。 层叠堆叠顺序使得可以选择性地覆盖组件的属性,而不会干扰其他属性值。 交叉引用关系可以实现组件的封装和重用。 交叉引用关系可以封装由一个或多个层定义的组件。
    • 50. 发明授权
    • Folding frame motorized prone cart
    • 折叠架电动倾斜车
    • US07690057B2
    • 2010-04-06
    • US12134147
    • 2008-06-05
    • Pascal MalassigneJeffrey HarrowRobert JensenJohn Erdman
    • Pascal MalassigneJeffrey HarrowRobert JensenJohn Erdman
    • A61G7/08A61G7/015A61G7/018
    • A61G1/0237A61G1/0218A61G1/0268A61G1/0275A61G1/0281A61G1/042A61G7/015A61G2200/325
    • A prone cart for carrying a patient has a frame, a pair of independently powered and suspended drive wheels located centrally off the frame and an articuable body support having relatively moveable tray, chest support, abdominal support and leg support sections connected end to end for carrying a patient prone between a lowered position where the patient lies in a horizontal orientation to a raised position where the patient's head and chest are elevated with respect to the patient's abdomen and legs. Linkage mechanisms move the sections between the raised and lowered positions. A pair of independently suspended drive wheels mounted centrally of the frame is controllable so that each may each rotate independently in clockwise or counterclockwise sense so that the cart may be maneuvered in confined spaces with a zero turning radius.
    • 用于携带患者的倾斜车辆具有框架,位于框架周围的一对独立动力和悬挂的驱动轮,以及具有相对可移动的托盘,胸部支撑件,腹部支撑件和腿部支撑部分的可衔接主体支撑件, 患者在患者处于水平方向的下降位置与患者的头部和胸部相对于患者的腹部和腿部升高的升高位置之间倾斜。 连接机构将升降位置之间的部分移动。 安装在框架中央的一对独立悬挂的驱动轮是可控制的,使得每个可驱动轮每个可以顺时针或逆时针方向独立旋转,使得推车可以在零转弯半径的有限空间内操纵。