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    • 1. 发明申请
    • SYSTEM AND METHOD FOR AUGMENTED AND VIRTUAL REALITY
    • 用于实现和虚拟现实的系统和方法
    • WO2013085639A1
    • 2013-06-13
    • PCT/US2012/062500
    • 2012-10-29
    • MAGIC LEAP, INC.MILLER, Samuel, A.
    • MILLER, Samuel, A.
    • G09G5/00
    • H04L65/4015A63F13/12A63F13/35A63F13/92A63F2300/1093A63F2300/577A63F2300/695A63F2300/8082G06F3/013G06F3/016G06F3/017G06F17/30873G06T19/006H04L29/04H04L67/02H04L67/38
    • One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.
    • 一个实施例涉及用于使两个或更多个用户能够在包括虚拟世界数据的虚拟世界内进行交互的系统,所述虚拟世界数据包括包括一个或多个计算设备的计算机网络,所述一个或多个计算设备包括存储器,处理电路和存储的软件 至少部分地在所述存储器中并且由所述处理电路执行以处理所述虚拟世界数据的至少一部分; 其中所述虚拟世界数据的至少第一部分来自本地到第一用户的第一用户虚拟世界,并且其中所述计算机网络可操作地将所述第一部分发送到用户设备以呈现给第二用户,使得 第二用户可以从第二用户的位置体验第一部分,使得第一用户虚拟世界的方面被有效地传递给第二用户。
    • 6. 发明申请
    • SYSTEM AND METHOD FOR AUGMENTED AND VIRTUAL REALITY
    • 用于实现和虚拟现实的系统和方法
    • WO2014164901A1
    • 2014-10-09
    • PCT/US2014/023739
    • 2014-03-11
    • MAGIC LEAP, INC.MILLER, Samuel A.ABOVITZ, Rony
    • MILLER, Samuel A.ABOVITZ, Rony
    • A61B3/10
    • G06T19/006G02B27/017G02B27/0172G02B2027/0127G02B2027/0138G02B2027/014G02B2027/0187G06F3/013G06F3/016G06F3/017
    • One embodiment is directed to a system for enabling two or more users to interact within a virtual world comprising virtual world data, comprising a computer network comprising one or more computing devices, the one or more computing devices comprising memory, processing circuitry, and software stored at least in part in the memory and executable by the processing circuitry to process at least a portion of the virtual world data; wherein at least a first portion of the virtual world data originates from a first user virtual world local to a first user, and wherein the computer network is operable to transmit the first portion to a user device for presentation to a second user, such that the second user may experience the first portion from the location of the second user, such that aspects of the first user virtual world are effectively passed to the second user.
    • 一个实施例涉及用于使两个或更多个用户能够在包括虚拟世界数据的虚拟世界内进行交互的系统,所述虚拟世界数据包括包括一个或多个计算设备的计算机网络,所述一个或多个计算设备包括存储器,处理电路和存储的软件 至少部分地在所述存储器中并且由所述处理电路执行以处理所述虚拟世界数据的至少一部分; 其中所述虚拟世界数据的至少第一部分来自本地到第一用户的第一用户虚拟世界,并且其中所述计算机网络可操作地将所述第一部分发送到用户设备以呈现给第二用户,使得 第二用户可以从第二用户的位置体验第一部分,使得第一用户虚拟世界的方面被有效地传递给第二用户。
    • 7. 发明申请
    • TACTILE GLOVE FOR HUMAN-COMPUTER INTERACTION
    • 用于人机交互的手套
    • WO2013049861A1
    • 2013-04-04
    • PCT/US2012/058376
    • 2012-10-01
    • MAGIC LEAP, INC.MILLER, Samuel A.
    • MILLER, Samuel A.
    • A61B19/00G09G5/00
    • G06F3/017G06F3/014G06F3/047
    • One embodiment is directed to a system for human-computer interface, comprising an input device configured to provide two or more dimensions of operational input to a processor based at least in part upon a rubbing contact pattern between two or more digits of the same human hand that is interpreted by the input device. The input device may be configured to provide two orthogonal dimensions of operational input pertinent to a three-dimensional virtual environment presented, at least in part, by the processor. The input device may be configured to detect the rubbing between a specific digit in a pen-like function against one or more other digits. The input device further may be configured to detect the rubbing between the specific digit in a pen-like function and one or more other digits in a receiving panel function.
    • 一个实施例涉及一种用于人机界面的系统,包括:输入装置,被配置为至少部分地基于相同人手的两个或多个数字之间的摩擦接触图案向处理器提供两个或多个维度的操作输入 由输入设备解释。 输入设备可以被配置为提供与至少部分地由处理器呈现的三维虚拟环境相关的操作输入的两个正交维度。 输入设备可以被配置为检测笔式功能中的特定数字与一个或多个其他数字之间的摩擦。 输入装置还可以被配置为检测在笔状功能中的特定数字与接收面板功能中的一个或多个其他数字之间的摩擦。