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    • 2. 发明授权
    • Multi-stage card select
    • 多级卡选择
    • US08944901B2
    • 2015-02-03
    • US13487417
    • 2012-06-04
    • Dean P. AlderucciMark A. Miller
    • Dean P. AlderucciMark A. Miller
    • G06F17/00A63F3/00G07F17/32A63F1/00
    • A63F3/00157A63F2001/003G07F17/32G07F17/3227G07F17/3286G07F17/3293
    • Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.
    • 根据基本游戏的规则进行投注游戏的实施例包括限定游戏标记的有限集合。 在一些实施例中,玩家通过放置下注来播放多个顺序游戏手,从有限集合累积地接收游戏标记,累积地排除先前处理的任何游戏标记,玩游戏手完成,从玩家收集游戏标记并排除所处理的游戏标记 进一步播放,并且至少显示被排除的游戏标记或排除的游戏标记排除的任何获奖组合。 在一些实施例中,游戏手继续依次进行,直到恢复事件(其可以包括手动触发的恢复或自动恢复事件)来恢复排除的游戏标记。 还描述了其它实施例。
    • 4. 发明申请
    • CARD SELECTION AND DISPLAY AND RESTORATION
    • 卡选择和显示和恢复
    • US20130178263A1
    • 2013-07-11
    • US13616156
    • 2012-09-14
    • Dean P. AlderucciMark A. Miller
    • Dean P. AlderucciMark A. Miller
    • A63F13/10
    • G07F17/3211A63F13/10G07F17/32G07F17/3227G07F17/3293
    • Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.
    • 根据基本游戏的规则进行投注游戏的实施例包括限定游戏标记的有限集合。 在一些实施例中,玩家通过放置下注来播放多个顺序游戏手,从有限集合累积地接收游戏标记,累积地排除先前处理的任何游戏标记,玩游戏手完成,从玩家收集游戏标记并排除所处理的游戏标记 进一步播放,并且至少显示被排除的游戏标记或排除的游戏标记排除的任何获奖组合。 在一些实施例中,游戏手继续依次进行,直到恢复事件(其可以包括手动触发的恢复或自动恢复事件)来恢复排除的游戏标记。 还描述了其它实施例。
    • 5. 发明申请
    • DECK RESTORATION IN GAME SERIES
    • 游戏系列中的恢复
    • US20130116024A1
    • 2013-05-09
    • US13555300
    • 2012-07-23
    • Mark A. Miller
    • Mark A. Miller
    • G07F17/32A63F1/00
    • G07F17/3293A63F1/00G07F17/32G07F17/3227
    • Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.
    • 根据基本游戏的规则进行投注游戏的实施例包括限定游戏标记的有限集合。 在一些实施例中,玩家通过放置下注来播放多个顺序游戏手,从有限集合累积地接收游戏标记,累积地排除先前处理的任何游戏标记,玩游戏手完成,从玩家收集游戏标记并排除所处理的游戏标记 进一步播放,并且至少显示被排除的游戏标记或排除的游戏标记排除的任何获奖组合。 在一些实施例中,游戏手继续依次进行,直到恢复事件(其可以包括手动触发的恢复或自动恢复事件)来恢复排除的游戏标记。 还描述了其它实施例。
    • 6. 发明授权
    • Calcined UZM-22 and UZM-22HS aluminosilicate zeolites
    • 煅烧的UZM-22和UZM-22HS铝硅酸盐沸石
    • US08349291B2
    • 2013-01-08
    • US12821555
    • 2010-06-23
    • Mark A. MillerJaime G. MoscosoGregory J. Lewis
    • Mark A. MillerJaime G. MoscosoGregory J. Lewis
    • C01B39/46C01B39/48
    • B01J29/70C01B39/06C01B39/48C10G29/205C10G45/64C10G49/08C10G50/00
    • Crystalline microporous zeolites designated calcined UZM-22 and UZM-22HS have been synthesized. The calcined UZM-22 is represented by the empirical formula: M1′mn+Al1-xExSiyOz and UZM-22HS has an empirical formula of: M1an+Al(1-x)ExSiy′Oz″ where M1 and M1′ are exchangeable cations such as lithium or strontium and E is a framework element such as gallium. Both zeolites are obtained from an as synthesized microporous crystalline composition having an empirical formula of: Mmn+RrAl1-xExSiyOz either by calcination for UZM-22 or by various treatments such as ammonium hexafluorosilicate treatment for UZM-22HS.M is an alkali, alkaline earth, or rare earth metal such as lithium and strontium, R is a singly charged organoammonium cation such as the choline cation and E is a framework element such as gallium.
    • 已经合成了称为煅烧UZM-22和UZM-22HS的结晶微孔沸石。 煅烧的UZM-22由经验式表示:M1'mn + Al1-xExSiyOz,UZM-22HS具有经验式:M1an + Al(1-x)ExSiy'Oz“,其中M1和M1'是可交换阳离子 作为锂或锶,E是诸如镓的骨架元素。 两种沸石均由具有经验式:Mmn + RrAl1-xExSiyOz的合成微孔结晶组合物获得,其通过煅烧UZM-22或通过各种处理如六氟硅酸铵处理用于UZM-22HS。M是碱,碱土 ,或稀土金属如锂和锶,R是单电荷的有机铵阳离子,如胆碱阳离子,E是骨架元素如镓。
    • 7. 发明授权
    • Reshuffle timing
    • 重新洗牌时机
    • US08308543B2
    • 2012-11-13
    • US12259330
    • 2008-10-28
    • Mark A. Miller
    • Mark A. Miller
    • A63F9/24
    • G07F17/32G07F17/3293
    • A method and/or device is set forth for playing a game. In some embodiments, an inventory of data representing playing cards is arranged in a random but established, serial order. In some embodiments, for each hand of play the player makes a wager and cards are displayed, according to the rules of the game, in order from the inventory to define a winning or losing outcome. In some embodiments, a display, as hands are played, displays the remaining constituency of the inventory and the player, before any hand, can order re-shuffling and re-constitute of the inventory. In some embodiments, re-shuffling may be triggered by a card or hand count or certain pre-defined triggers. Other embodiments are described.
    • 阐述了玩游戏的方法和/或设备。 在一些实施例中,代表扑克牌的数据的清单以随机但已建立的串行顺序排列。 在一些实施例中,对于玩家的每一只手,根据游戏的规则,玩家根据游戏的顺序从玩家进行下注并显示牌,以便定义获胜或失败的结果。 在一些实施例中,作为手播放的显示器显示库存的剩余选区,并且玩家在任何手之前可以订购重新洗牌和重新组合库存。 在一些实施例中,重新洗牌可以由卡或手数或某些预定义的触发来触发。 描述其他实施例。
    • 10. 发明授权
    • Display in change game series
    • 显示在变化的游戏系列
    • US08147307B2
    • 2012-04-03
    • US12263768
    • 2008-11-03
    • Mark A. Miller
    • Mark A. Miller
    • G06F17/00
    • G07F17/32G07F17/3262
    • Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.
    • 根据基本游戏的规则进行投注游戏的实施例包括限定游戏标记的有限集合。 在一些实施例中,玩家通过放置下注来播放多个顺序游戏手,从有限集合累积地接收游戏标记,累积地排除先前处理的任何游戏标记,玩游戏手完成,从玩家收集游戏标记并排除所处理的游戏标记 进一步播放,并且至少显示被排除的游戏标记或排除的游戏标记排除的任何获奖组合。 在一些实施例中,游戏手继续依次进行,直到恢复事件(其可以包括手动触发的恢复或自动恢复事件)来恢复排除的游戏标记。 还描述了其它实施例。