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    • 1. 发明申请
    • BINAURAL AUDIO PROCESSING
    • BINAURAL音频处理
    • WO2014111829A1
    • 2014-07-24
    • PCT/IB2014/058126
    • 2014-01-08
    • KONINKLIJKE PHILIPS N.V.
    • KOPPENS, Jeroen Gerardus HenricusOOMEN, Arnoldus Werner JohannesSCHUIJERS, Erik Gosuinus Petrus
    • H04S1/00G10L19/008H04R1/02
    • H04S1/007H04S1/005H04S2420/01
    • An audio renderer comprises a receiver (801) receiving input data comprising early part data indicative of an early part of a head related binaural transfer function; reverberation data indicative of a reverberation part of the transfer function; and a synchronization indication indicative of a time offset between the early part and the reverberation part. An early part circuit (803) generates an audio component by applying a binaural processing to an audio signal where the processing depends on the early part data. A reverberator (807) generates a second audio component by applying a reverberation processing to the audio signal where the reverberation processing depends on the reverberation data. A combiner (809) generates a signal of a binaural stereo signal by combining the two audio components. The relative timing of the audio components is adjusted based on the synchronization indication by a synchronizer (805) which specifically may be a delay.
    • 音频呈现器包括接收器(801),接收输入数据,该输入数据包括指示头部相关双耳传递函数的早期部分的早期部分数据; 指示传递函数的混响部分的混响数据; 以及指示早期部分和混响部分之间的时间偏移的同步指示。 早期部分电路(803)通过对音频信号应用双耳处理来生成音频分量,其中处理依赖于早期部分数据。 混响器(807)通过对音响信号应用混响处理来产生第二音频分量,其中混响处理依赖于混响数据。 组合器(809)通过组合两个音频分量来产生双耳立体声信号的信号。 基于由同步器(805)的同步指示来调整音频分量的相对定时,其特别地可以是延迟。
    • 2. 发明申请
    • BINAURAL AUDIO PROCESSING
    • BINAURAL音频处理
    • WO2014111765A1
    • 2014-07-24
    • PCT/IB2013/060760
    • 2013-12-10
    • KONINKLIJKE PHILIPS N.V.
    • KOPPENS, Jeroen Gerardus HenricusOOMEN, Arnoldus Werner JohannesSCHUIJERS, Erik Gosuinus Petrus
    • H04S1/00H04S7/00
    • H04S1/005H04S7/30H04S2400/11H04S2420/01
    • A transmitting device comprises a binaural circuit (601) which provides a plurality of binaural rendering data sets, each binaural rendering data set comprising data representing parameters for a virtual position binaural rendering. Specifically, head related binaural transfer function data may be included in the data sets. A representation circuit (603) provides a representation indication for each of the data sets. The representation indication for a data set is indicative of the representation used by the data set. An output circuit (605) generates a bitstream comprising the data sets and the representation indications. The bitstream is received by a receiver (701) in a receiving device. A selector (703) selects a selected binaural rendering data set based on the representation indications and a capability of the apparatus, and an audio processor (707) processes the audio signal in response to data of the selected binaural rendering data set.
    • 发送装置包括提供多个双耳渲染数据组的双耳电路(601),每个双耳渲染数据组包括表示用于虚拟位置双耳渲染的参数的数据。 具体地说,头部相关双耳传递函数数据可以被包括在数据集中。 表示电路(603)为每个数据集提供表示指示。 数据集的表示指示表示数据集使用的表示。 输出电路(605)产生包括数据组和表示指示的比特流。 比特流由接收装置中的接收机(701)接收。 选择器(703)基于表示指示和设备的能力来选择所选择的双耳渲染数据集,并且音频处理器(707)响应于所选择的双耳渲染数据集的数据来处理音频信号。
    • 3. 发明申请
    • REVERBERATION PROCESSING IN AN AUDIO SIGNAL
    • 音频信号中的反演处理
    • WO2014091375A1
    • 2014-06-19
    • PCT/IB2013/060692
    • 2013-12-06
    • KONINKLIJKE PHILIPS N.V.
    • SCHUIJERS, Erik Gosuinus PetrusDE BRUIJN, Werner Paulus JosephusOOMEN, Arnoldus Werner JohannesKOPPENS, Jeroen Gerardus Henricus
    • H04S7/00
    • H04S7/305H04R2227/007
    • An apparatus for processing an audio signal comprises an audio receiver (601) for receiving a set of input audio signals and a reference receiver (609) for receiving a reference reverberation for a rendering of the audio signal. A reverberation processor (607) determines an environment reverberation of an acoustic rendering environment and an audio processor (603) generates a set of output audio signals for a set of audio transducers (605) by processing the set of input audio signals. The audio processor (603) is arranged to modify reverberation for the set of input audio signals when generating the set of output audio signals, with the modification being dependent on the environment reverberation and the reference reverberation. The modification may specifically be such that the total overall reverberation matches the reference reverberation. The invention may provide increased control, e.g. by a content provider, over the audio environment experienced by a user.
    • 用于处理音频信号的装置包括用于接收一组输入音频信号的音频接收器(601)和用于接收用于音频信号的呈现的参考混响的参考接收机(609)。 混响处理器(607)确定声学渲染环境的环境混响,并且音频处理器(603)通过处理输入音频信号的集合来生成用于一组音频换能器(605)的一组输出音频信号。 音频处理器(603)被布置为当生成输出音频信号的集合时修改输入音频信号的混响,修改取决于环境混响和参考混响。 该修改可以具体地使得总的总混响匹配参考混响。 本发明可以提供增加的控制,例如 由内容提供商通过用户经历的音频环境。
    • 4. 发明申请
    • AN AUDIO PROCESSING APPARATUS AND METHOD THEREFOR
    • 音频处理装置及其方法
    • WO2014184353A1
    • 2014-11-20
    • PCT/EP2014/060109
    • 2014-05-16
    • KONINKLIJKE PHILIPS N.V.
    • DE BRUIJN, Werner Paulus JosephusHÄRMÄ, Aki SakariOOMEN, Arnoldus Werner Johannes
    • H04S7/00
    • H04S7/308H04R5/02H04R2205/024H04R2420/03H04S7/301H04S7/302H04S7/40H04S2400/11H04S2400/15H04S2420/01H04S2420/11H04S2420/13
    • An audio processing apparatus comprises a receiver (705) which receives audio data including audio components and render configuration data including audio transducer position data for a set of audio transducers (703). A renderer (707) generating audio transducer signals for the set of audio transducers from the audio data. The renderer (7010) is capable of rendering audio components in accordance with a plurality of rendering modes. A render controller (709) selects the rendering modes for the renderer (707) from the plurality of rendering modes based on the audio transducer position data. The renderer (707) can employ different rendering modes for different subsets of the set of audio transducers the render controller (709) can independently select rendering modes for each of the different subsets of the set of audio transducers (703). The render controller (709) can select the rendering mode for a first audio transducer of the set of audio transducers (703) in response to a position of the first audio transducer relative to a predetermined position for the audio transducer. The approach may provide improved adaptation, e.g. to scenarios where most speakers are at desired positions whereas a subset deviate from the desired position(s).
    • 音频处理设备包括接收器(705),接收器(705)接收包括音频分量的音频数据,并且呈现包括用于一组音频换能器(703)的音频换能器位置数据的配置数据。 渲染器(707)从音频数据生成用于该组音频换能器的音频换能器信号。 渲染器(7010)能够根据多种渲染模式呈现音频分量。 渲染控制器(709)基于音频换能器位置数据从多个渲染模式中选择渲染器(707)的渲染模式。 渲染器(707)可以为该组音频换能器的不同子集采用不同的渲染模式,渲染控制器(709)可以独立地为该组音频换能器(703)中的每个不同子集选择渲染模式。 响应于第一音频换能器相对于音频换能器的预定位置的位置,渲染控制器(709)可以选择该组音频换能器(703)中的第一音频换能器的渲染模式。 该方法可以提供改进的适应性,例如 对于大多数扬声器处于期望位置而一个子集偏离期望位置的场景。
    • 5. 发明申请
    • GENERATING DRIVE SIGNALS FOR AUDIO TRANSDUCERS
    • 为音频传感器生成驱动信号
    • WO2014087277A1
    • 2014-06-12
    • PCT/IB2013/059875
    • 2013-11-04
    • KONINKLIJKE PHILIPS N.V.
    • KOPPENS, Jeroen Gerardus HenricusSCHUIJERS, Erik Gosuinus PetrusDE BRUIJN, Werner Paulus JosephusOOMEN, Arnoldus Werner Johannes
    • H04S3/02H04S7/00
    • H04S3/02H04S7/30H04S2400/11H04S2420/01
    • An apparatus generates signals for audio transducers from an audio signal so that the audio signal can be spatially rendered. The apparatus comprises a receiver (603) which receives position data indicating a desired rendering position for the audio signal. A drive signal generator (605) generates a first drive signal for a first audio transducer associated with a first position and a second drive signal for a second audio transducer associated with a second position. The first and second signals are generated using a panning operation for the audio signal based on to the desired rendering position. The drive signal generator (605) furthermore decorrelates the first drive signal relative to the second drive signal. The degree of decorrelation depends on the first position, and may specifically depend on the distance (including angular distance) of the speakers and/or the desired rendering position. The invention may reduce the perceptibility of artifacts introduced due to the panning.
    • 一种装置从音频信号产生音频换能器的信号,使得音频信号可以在空间上呈现。 该装置包括接收器(603),接收器(603)接收指示音频信号的所需渲染位置的位置数据。 驱动信号发生器(605)产生用于与第一位置相关联的第一音频换能器的第一驱动信号和用于与第二位置相关联的第二音频换能器的第二驱动信号。 基于所需的渲染位置,使用音频信号的平移操作产生第一和第二信号。 驱动信号发生器(605)进一步将第一驱动信号相对于第二驱动信号解相关。 解相关程度取决于第一位置,并且可以具体地取决于扬声器的距离(包括角距离)和/或所需的渲染位置。 本发明可以降低由于平移引起的伪影的感知性。
    • 6. 发明申请
    • SPATIAL AUDIO RENDERING AND ENCODING
    • 空间音频渲染和编码
    • WO2013108200A1
    • 2013-07-25
    • PCT/IB2013/050419
    • 2013-01-17
    • KONINKLIJKE PHILIPS N.V.
    • KOPPENS, Jeroen Gerardus HenricusSCHUIJERS, Erik Gosuinus PetrusOOMEN, Arnoldus Werner JohannesVAN DE KERKHOF, Leon Maria
    • G10L19/008
    • G10L19/20G10L19/00G10L19/008H04R3/12H04R2430/00H04S3/002H04S3/004H04S3/008H04S7/308H04S2400/03H04S2400/11H04S2420/01
    • An encoder (501) generates data representing an audio scene by a first downmix and data characterizing audio objects. In addition, a direction dependent diffuseness parameter indicative of a degree of diffuseness of a residual downmix is provided where the residual downmix corresponds to a downmix of audio components of the audio scene with the audio objects being extracted. A rendering apparatus (503) comprises a receiver (701) receiving the data from the encoder (501). A circuit (703) generates signals for a spatial speaker configuration from the audio objects. A transformer (709) generates non- diffuse sound signals for the spatial speaker configuration by applying a first transformation to the residual downmix and another transformer (707) generates signals for the spatial speaker configuration by applying a second transformation to the residual downmix by applying a decorrelation to the residual downmix. The transformations are dependent on the direction dependent diffuseness parameter. The signals are combined to generate an output signal.
    • 编码器(501)通过第一缩混和表示音频对象的数据产生表示音频场景的数据。 另外,提供了指示残余缩混扩散程度的取决于方向的扩散参数,其中残余缩混对应于音频场景的音频分量的下混,并且提取音频对象。 呈现装置(503)包括从编码器(501)接收数据的接收器(701)。 电路(703)从音频对象产生用于空间扬声器配置的信号。 变压器(709)通过对残余下混合施加第一变换来产生用于空间扬声器配置的非扩散声音信号,而另一个变压器(707)通过对残余下混应用施加第二变换来产生用于空间扬声器配置的信号 去相关到剩余的混合。 变换取决于方向相关的扩散参数。 信号被组合以产生输出信号。
    • 7. 发明申请
    • A SYSTEM AND A METHOD FOR TREATING A PART OF A BODY
    • 一种用于处理身体的一部分的系统和方法
    • WO2015067634A1
    • 2015-05-14
    • PCT/EP2014/073767
    • 2014-11-05
    • KONINKLIJKE PHILIPS N.V.
    • GODLIEB, RobertBROERS, HarryOOMEN, Arnoldus Werner Johannes
    • B26B19/38B26B21/40
    • B26B19/388B26B21/4081
    • The present application relates to a system for treating a part of a body to be treated. In particular, the present invention relates to a system (10) for cutting hair on a part of a body to be treated. The system (10) has a hand-held treating device (20) having a treating unit (24). The system also has an imaging module (30) configured to generate information indicative of the position of the treating device (20) relative to the part of the body to be treated based on an image of a part of the body and the treating device (20). The system also has a guide face (26) configured to space the treating unit (24) from the part of the body to be treated during use of the system. A controller (40) is configured to change a distance between the treating unit and the guide face in dependence on the information generated by the imaging module (30). The present application also relates to a method for treating a part of a body to be treated.
    • 本申请涉及一种用于治疗待治疗的身体的一部分的系统。 特别地,本发明涉及一种用于在被处理体的一部分上切割毛发的系统(10)。 系统(10)具有具有处理单元(24)的手持式处理装置(20)。 该系统还具有成像模块(30),其配置成基于身体的一部分和处理装置的图像生成指示处理装置(20)相对于待治疗身体的部分的位置的信息( 20)。 该系统还具有引导面(26),该引导面(26)构造成在系统的使用期间使待处理单元(24)与待处理的身体的一部分间隔开。 控制器(40)被配置为根据由成像模块(30)生成的信息来改变处理单元和引导面之间的距离。 本申请还涉及用于治疗待治疗的身体的一部分的方法。
    • 9. 发明申请
    • AN AUDIO APPARATUS AND METHOD THEREFOR
    • 音频设备及其方法
    • WO2014184706A1
    • 2014-11-20
    • PCT/IB2014/061226
    • 2014-05-06
    • KONINKLIJKE PHILIPS N.V.
    • DE BRUIJN, Werner Paulus JosephusOOMEN, Arnoldus Werner JohannesHAERMAE, Aki Sakari
    • H04S7/00
    • H04S7/308G10L19/008H04R2205/024H04S2400/03H04S2400/11
    • An audio apparatus comprises a receiver (605) for receiving audio data and audio transducer position data for a plurality of audio transducers (603). A renderer (607) renders the audio data by generating audio transducer drive signals for the audio transducers (603) from the audio data. Furthermore, a clusterer (609) clusters the audio transducers into a set of clusters in response to the audio transducer position data and to distances between audio transducers in accordance with a distance metric. A render controller (611) adapts the rendering in response to the clustering. The apparatus may for example select array processing techniques for specific subsets that contain audio transducers that are sufficiently close. The approach may allow automatic adaptation to audio transducer configurations thereby e.g. allowing a user increased flexibility in positioning loudspeakers.
    • 音频装置包括用于接收多个音频换能器(603)的音频数据和音频换能器位置数据的接收器(605)。 渲染器(607)通过从音频数据生成用于音频换能器(603)的音频换能器驱动信号来呈现音频数据。 此外,聚类器(609)响应于音频换能器位置数据和根据距离度量的音频换能器之间的距离将音频换能器聚集成一组聚类。 渲染控制器(611)响应于聚类来适应渲染。 该装置可以例如选择包含足够接近的音频换能器的特定子集的阵列处理技术。 该方法可以允许自动适应音频换能器配置,从而例如。 允许用户增加定位扬声器的灵活性。