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    • 3. 发明专利
    • Peer-to-peer graph management interface and method
    • 对等图图管理界面和方法
    • JP2011188486A
    • 2011-09-22
    • JP2011043134
    • 2011-02-28
    • Microsoft Corpマイクロソフト コーポレーション
    • MANION TODD RDEWEY JEREMY LDONNER ROBERT DSENKERESTY SCOTT AGUPTA ROHITPARKS UPSHUR III
    • G06F15/16H04L12/56G06F13/00G06F17/30H04L29/08
    • H04L67/104H04L67/1042H04L67/1089
    • PROBLEM TO BE SOLVED: To provide an application programming interfaces and methods that provide graph management in a peer-to-peer (P2P) network. SOLUTION: More specifically, disclosed is novel and improved P2P application programming interfaces (APIs) and methods for the creation and access of graphs, the retrieval of node and graph information, the addition, modification, deletion and management of records (data), the importation and exportation of graph data, the direct communication between graph nodes, the addition of a security provider to a graph, the setting and retrieval of presence information, the registering for event notifications, and other utility and support functions. Each of these interfaces utilize various parameters that are passed in from an application program that uses these interfaces to manage and utilize graphs. The interfaces return a value that indicates the success or failure of the function. For failures, the interfaces provide an indication as to the problem resulting in the failure. COPYRIGHT: (C)2011,JPO&INPIT
    • 要解决的问题:提供在对等(P2P)网络中提供图形管理的应用程序编程接口和方法。 解决方案:更具体地,公开了新颖和改进的P2P应用编程接口(API)以及用于创建和访问图形的方法,节点和图形信息的检索,记录的添加,修改,删除和管理(数据 ),图形数据的导入和导出,图形节点之间的直接通信,图表中添加安全提供者,呈现信息的设置和检索,事件通知的注册以及其他实用和支持功能。 这些接口中的每一个都使用从使用这些接口的应用程序传入的各种参数来管理和利用图形。 接口返回一个值,表示该函数的成功或失败。 对于故障,接口提供了导致故障的问题的指示。 版权所有(C)2011,JPO&INPIT
    • 4. 发明专利
    • One to many data projection system and method
    • 一个数据投影系统和方法
    • JP2005129029A
    • 2005-05-19
    • JP2004275873
    • 2004-09-22
    • Microsoft Corpマイクロソフト コーポレーション
    • GUPTA ROHITMANION TODD R
    • G06F15/00G06F13/00G06T1/00H04L12/18H04N7/15
    • G06T1/00
    • PROBLEM TO BE SOLVED: To provide a system and a method of projecting information or presentation for enabling a user to present information to single or multiple screens without need of additional cables. SOLUTION: Universal Plug and Play (UPnP) is used to advertise, find, and control display devices. A reverse Terminal Service (TS) session is used to connect a display to the user's machine. Attendance at and reception of the presentation is addressed from both a presenter side and from an attendee side through a subscription model. This subscription model is facilitated and security of the presentation is addressed through the use of meeting invitations. These invitations are generated by the presenter, and may be requested by the attendees. COPYRIGHT: (C)2005,JPO&NCIPI
    • 要解决的问题:提供一种用于使用户能够将信息呈现给单个或多个屏幕而不需要附加电缆的信息或呈现的系统和方法。

      解决方案:通用即插即用(UPnP)用于广告,查找和控制显示设备。 反向终端服务(TS)会话用于将显示器连接到用户的机器。 演讲者的出席和接收由主持人和参加者一方通过订阅模式进行了解决。 通过使用会议邀请,可以促进此订阅模式的安全性和演示的安全性。 这些邀请由演示者生成,并可能由与会者请求。 版权所有(C)2005,JPO&NCIPI

    • 5. 发明申请
    • SYSTEM AND METHOD FOR COLLABORATION WITH SERVERLESS PRESENCE
    • 用于无服务存在的系统和方法
    • WO2007086818A3
    • 2007-11-29
    • PCT/US2005031108
    • 2005-08-31
    • MICROSOFT CORP
    • MANION TODD RTHALER DAVID GGUPTA ROHITSINGHAL SANDEEP KRAO RAVI TSIMIONESCU RADU
    • G06F15/16
    • G06Q10/107H04L12/1818H04L12/1822H04L51/04H04L67/24
    • Collaboration between collaborative endpoints (204), (206), (208), (212), (214), (216) may be facilitated by a serverless publication service (306) of a collaborative services platform (302). The serverless publication service (306) may be configured to accept communicative connections from the collaborative endpoints (204), (206), (208), (212), (214), (216). Users of the collaborative services platform (302) may publish their associated collaborative presences with the serverless publication service (306). For example, the collaborative presence of a user may include information with respect to valid collaborative endpoints for the user and collaborative capabilities at those endpoints. Subscriptions to published collaborative presences may be placed through the serverless publication service (306). A collaborative presence subscribe message may specify a subscription to a collaborative presence of a user (step 2008). Upon receipt of a presence subscribe message, if there is no subscription policy with respect to the sender, the recipient may be queried for a subscription policy with respect to the sender. The subscription may be accepted in accordance with the subscription policy (step 2116).
    • 合作端点(204),(206),(208),(212),(214),(216)之间的协作可以由协作服务平台(302)的无服务器发布服务(306)来促进。 无服务器发布服务(306)可以被配置为接受来自协作端点(204),(206),(208),(212),(214),(216)的通信连接。 协作服务平台(302)的用户可以使用无服务器发布服务(306)发布其相关协作存在。 例如,用户的协同存在可以包括关于用户的有效协作端点和那些端点处的协作能力的信息。 可以通过无服务器发布服务(306)发布对已发布的协作存在的订阅。 协作呈现订阅消息可以指定对用户的协作存在的订阅(步骤2008)。 在接收到存在订阅消息时,如果没有关于发送者的订阅策略,则可以针对发送方查询接收方的订阅策略。 可以根据订阅策略接受订阅(步骤2116)。
    • 8. 发明申请
    • AN APPLICATION PROGRAMMING INTERFACE FOR DISCOVERING ENDPOINTS IN A SERVERLESS PEER TO PEER NETWORK
    • 用于在无服务对等体中发现端点的应用编程接口到对等网络
    • WO2006116056A3
    • 2008-01-03
    • PCT/US2006015050
    • 2006-04-20
    • MICROSOFT CORP
    • WEISBERG TOMERCLASSEN ANDRE RANIRUDH ANIRUDHTAO KEVIN RPARKS III UPSHUR WARRENRAO RAVIFLANNERY ELIOT JOHNGUPTA ROHITTHALER DAVID G
    • H04Q7/24
    • H04L67/16H04L51/04H04L63/102H04L67/24H04L67/26
    • Methods are described that facilitate presence publication which may include authorizing publication of presence at a first endpoint, if the publication is authorized, assembling a presence data structure, and broadcasting the presence data structure from the first endpoint. The method may also include the presence structure including a friendly name, contact information, and endpoint information. The method further including contact information in at least one of XML format, vCard format, and the endpoint information obtained from a peer name resolution protocol. The method may additionally include the presence data structure encoded as at least one of a generic discovery protocol message, a simple service discovery protocol message, and associating a globally unique identifier with the discovery protocol messages. The method may include a user entity authorizing presence publication, the user entity setting at least one of a default parameter authorizing publication of all presence, some presence, or no presence.
    • 描述了促进存在发布的方法,其可以包括授权在第一端点处发布存在,如果发布被授权,组合存在数据结构以及从第一端点广播存在数据结构。 该方法还可以包括存在结构,其包括友好名称,联系人信息和端点信息。 所述方法还包括以XML格式,vCard格式和从对等名称解析协议获得的端点信息中的至少一种的联系信息。 该方法可以另外包括被编码为通用发现协议消息,简单服务发现协议消息和将全局唯一标识符与发现协议消息相关联中的至少一个的存在数据结构。 所述方法可以包括授权存在发布的用户实体,所述用户实体设置授权发布所有存在,某些存在或不存在的默认参数中的至少一个。
    • 10. 发明公开
    • PEER-TO-PEER AUTHENTICATION AND AUTHORIZATION
    • 对等认证UND -AUTORISIERUNG
    • EP1872502A4
    • 2008-08-06
    • EP05781898
    • 2005-08-01
    • MICROSOFT CORP
    • GUPTA ROHITMANION TODD RRAO RAVI TSINGHAL SANDEEP K
    • H04K1/00H04L9/00H04L9/32
    • H04L9/321H04L9/3265H04L63/0823H04L63/0869H04L2209/80
    • An authentication mechanism uses a trusted people store that can be populated on an individual basis by users of computing devices, and can comprise certificates of entities that the user wishes to allow to act as certification authorities. Consequently, peer-to-peer connections can be made even if neither device presents a certificate or certificate chain signed by a third-party certificate authority, so long as each device present a certificate or certificate chain signed by a device present in the trusted people store. Once authenticated, a remote user can access trusted resources on a host device by having local processes mimic the user and create an appropriate token by changing the user's password or password type to a hash of the user's certificate and then logging the user on. The token can be referenced in a standard manner to determine whether the remote user is authorized to access the trusted resource.
    • 认证机制使用可以由计算设备的用户在单独基础上填充的可信人员存储,并且可以包括用户希望允许充当认证机构的实体的证书。 因此,即使设备没有提供由第三方证书颁发机构签署的证书或证书链,只要每个设备都提供由可信任人员中存在的设备签名的证书或证书链,即可进行对等连接 商店。 通过身份验证后,远程用户可以通过让本地进程模拟用户并通过将用户的密码或密码类型更改为用户证书的哈希值然后登录该用户来创建适当的令牌,从而访问主机设备上的受信任资源。 可以以标准方式引用令牌,以确定远程用户是否有权访问受信任的资源。