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    • 4. 发明专利
    • Device for providing game
    • 提供游戏的设备
    • JP2013255809A
    • 2013-12-26
    • JP2013133104
    • 2013-06-25
    • Dna:Kk株式会社 ディー・エヌ・エー
    • KASHIRO SUGURUSHIOBARA KAZUYOSHI
    • A63F13/10A63F13/00A63F13/12
    • PROBLEM TO BE SOLVED: To provide a game that implements a team battle where players can share a sense of unity.SOLUTION: A server device according to one embodiment includes: an identification means configured to identify specific players constituting a specific team and identify game media owned by the specific players from among game media; a generation means configured to generate a specific game medium group for the specific team by using specific game media selected from among game media owned by each of the specific players; and a battle processing means configured to process a battle between an opponent and the specific team by comparing an opponent evaluation value calculated by using characteristic values set in game media owned by the opponent with a self-evaluation value calculated by using characteristic values set in the specific game media included in the specific game medium group.
    • 要解决的问题:提供一种实现团队战斗的游戏,其中玩家可以共享统一感。解决方案:根据一个实施例的服务器设备包括:识别装置,被配置为识别构成特定团队的特定玩家并识别游戏媒体 由游戏媒体中的具体玩家拥有; 生成装置,被配置为通过使用从每个所述特定玩家拥有的游戏媒体中选择的特定游戏媒体来生成针对所述特定团队的特定游戏媒体组; 以及战斗处理装置,其被配置为通过将通过使用由对手所拥有的游戏媒体中设置的特征值计算出的对手评估值与通过使用在该对象中设置的特征值计算出的自评估值进行比较来处理对手与特定队伍之间的战斗 特定游戏媒体组中包含的特定游戏媒体。
    • 5. 发明专利
    • Arcade game system, method of arcade game system, program, and arcade game machine
    • ARCADE游戏系统,ARCADE游戏系统的方法,程序和ARCADE游戏机
    • JP2013255701A
    • 2013-12-26
    • JP2012133863
    • 2012-06-13
    • Dainippon Printing Co Ltd大日本印刷株式会社
    • AKAGAWA TAKAMASAMORI NOBUOSAKAMOTO AKIHIKOUJIIE YOKOKOUJIMOTO MARIKOYUNAMOCHI RINA
    • A63F13/12A63F13/00A63F13/10G06K19/06
    • PROBLEM TO BE SOLVED: To provide a technology which utilize game information in a previous time stored on a server when executing a succeeding game by using a game card, in an arcade game system.SOLUTION: In an arcade game system 1, an arcade game machine 2 having a game display part and a game operation part and executing a game by throwing in tokens, and a server 4 for storing the game information of a game are connected to each other via a network 5. The arcade game machine 2 comprises: a transmission/reception means for transmitting and receiving information with the server 4; a printing means for printing card information as a game cared; a reading means for reading a storage position of the synthesized game information from the game card. The server 4 comprises: a transmission/reception means for transmitting and receiving information with the arcade game machine 2; a storage means for storing the card information of a card for printing related to the card information and the game; and a synthesizing means for synthesizing the storage position of the game information to the card information.
    • 要解决的问题:提供一种在街机游戏系统中使用游戏卡执行后续游戏时在存储在服务器上的游戏信息中利用游戏信息的技术。解决方案:在街机游戏系统1中,街机游戏 机器2具有游戏显示部分和游戏操作部分,并通过投掷令牌执行游戏,并且用于存储游戏的游戏信息的服务器4经由网络5相互连接。街机游戏机2包括: 用于与服务器4发送和接收信息的发送/接收装置; 用于打印卡片信息作为游戏关怀的打印装置; 用于从游戏卡读取合成游戏信息的存储位置的读取装置。 服务器4包括:用于与街机游戏机2发送和接收信息的发送/接收装置; 存储装置,用于存储与卡信息和游戏相关的用于打印的卡的卡信息; 以及合成装置,用于将游戏信息的存储位置合成到卡信息。
    • 7. 发明专利
    • Game control device, game control method, program, and game system
    • 游戏控制装置,游戏控制方法,程序和游戏系统
    • JP2013255526A
    • 2013-12-26
    • JP2012131431
    • 2012-06-08
    • Konami Digital Entertainment Co Ltd株式会社コナミデジタルエンタテインメント
    • TODA TAKAHIROENDO SUGURU
    • A63F13/10A63F13/12
    • A63F13/79A63F13/12A63F13/35A63F13/49A63F13/88A63F2300/5546
    • PROBLEM TO BE SOLVED: To provide a game control device, along with a game control method, program and game system, configured to allow a user, while executing or intending to execute a certain game, to know information about himself or herself in relation to another game.SOLUTION: A game control device includes an execution means for executing a first game, a first determination means for determining whether a state of the first game satisfies a first condition when the user is executing the first game, an information acquisition means for acquiring user information of the user for a second game associated with the first game when the first condition is determined to be satisfied by the first determination means, and a notification means for notifying the user of the user information for the second game acquired by the information acquisition means.
    • 要解决的问题:提供一种游戏控制装置,以及游戏控制方法,程序和游戏系统,被配置为允许用户在执行或打算执行某一游戏的同时,了解与自己相关的信息 另一游戏。解决方案:游戏控制装置包括用于执行第一游戏的执行装置,用于当用户执行第一游戏时确定第一游戏的状态是否满足第一条件的第一确定装置,用于 当所述第一确定装置确定所述第一条件被确定为满足时,获取与所述第一游戏相关联的第二游戏的用户的用户信息;以及通知装置,用于向所述用户通知由所述信息获取的所述第二游戏的用户信息 收购手段。