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    • 91. 发明申请
    • Framework for Graphics Animation and Compositing Operations
    • 图形动画和合成操作框架
    • US20110273464A1
    • 2011-11-10
    • US13186026
    • 2011-07-19
    • Ralph BrunnerJohn HarperPeter N. Graffagnino
    • Ralph BrunnerJohn HarperPeter N. Graffagnino
    • G09G5/36
    • G06T13/80G06T1/20G06T13/00
    • A framework for performing graphics animation and compositing operations has a layer tree for interfacing with the application and a render tree for interfacing with a render engine. Layers in the layer tree can be content, windows, views, video, images, text, media, or any other type of object for a user interface of an application. The application commits change to the state of the layers of the layer tree. The application does not need to include explicit code for animating the changes to the layers. Instead, an animation is determined for animating the change in state. In determining the animation, the framework can define a set of predetermined animations based on motion, visibility, and transition. The determined animation is explicitly applied to the affected layers in the render tree. A render engine renders from the render tree into a frame buffer for display on the computer system. Those portions of the render tree that have changed relative to prior versions can be tracked to improve resource management.
    • 用于执行图形动画和合成操作的框架具有用于与应用接口的层树和用于与渲染引擎接口的渲染树。 层树中的层可以是应用的用户界面的内容,窗口,视图,视频,图像,文本,媒体或任何其他类型的对象。 应用程序将更改为层树的层的状态。 该应用程序不需要包含用于动画化图层的更改的显式代码。 相反,确定动画来动画状态的变化。 在确定动画时,框架可以基于运动,可视性和转换定义一组预定的动画。 确定的动画显式应用于渲染树中的受影响的图层。 渲染引擎从渲染树呈现为帧缓冲区,用于在计算机系统上显示。 渲染树中相对于先前版本更改的那些部分可以被跟踪,以改进资源管理。
    • 93. 发明申请
    • AUTOMATIC TONE MAPPING FOR CAMERAS
    • 摄像机的自动色调映射
    • US20100309346A1
    • 2010-12-09
    • US12479629
    • 2009-06-05
    • RALPH BRUNNERMARK ZIMMERGUY COTE
    • RALPH BRUNNERMARK ZIMMERGUY COTE
    • H04N5/202G06K9/00
    • H04N5/202
    • A device, method, computer useable medium, and processor programmed to automatically generate tone mapping curves in a digital camera based on image metadata are described. By examining image metadata from a digital camera's sensor, such as the light-product, one can detect sun-lit, high-light, and low-light scenes. Once the light-product value has been calculated for a given image, a tone mapping curve can automatically be generated within the sensor and adjusted appropriately for the scene based on predetermined parameters. Further, it has been determined that independently varying the slopes of the tone mapping curve at the low end (S0) and high end (S1) of the curve results in more visually appealing images. By dynamically and independently selecting S0 and S1 values based on image metadata, more visually pleasing images can be generated.
    • 描述了基于图像元数据在数字照相机中自动生成色调映射曲线的设备,方法,计算机可用介质和处理器。 通过从数码相机的传感器(如光产品)中检查图像元数据,可以检测到日光,高光和低光的场景。 一旦为给定图像计算了光产品值,就可以在传感器内自动生成色调映射曲线,并根据预定参数对场景进行适当调整。 此外,已经确定,在曲线的低端(S0)和高端(S1)处独立地改变色调映射曲线的斜率导致更加视觉吸引人的图像。 通过基于图像元数据动态地且独立地选择S0和S1值,可以产生更令人满意的图像。
    • 94. 发明申请
    • SKIN TONE AWARE COLOR BOOST FOR CAMERAS
    • 用于摄像机的皮肤感觉颜色增强
    • US20100309336A1
    • 2010-12-09
    • US12479651
    • 2009-06-05
    • RALPH BRUNNERMARK ZIMMER
    • RALPH BRUNNERMARK ZIMMER
    • H04N9/68G06K9/36G06K9/34
    • H04N9/68G06T5/008G06T2207/10024G06T2207/20012G06T2207/30201H04N9/643
    • Increasing color saturation and contrast in images generally leads to more pleasing images; however, doing so uniformly to all colors in the image can make skin tones appear with an overly red tint. One embodiment of an improved method of skin tone aware color boosting identifies areas of the image which look like skin tones and areas that do not look like skin tones. A blurred “skin tone mask” can then be created over the image. One large boost operation and one small boost operation can be applied to the image. A final version of the image may then be created, applying the pixel values resulting from the small boosting operation to the skin tone regions and applying the pixel values resulting from the large boosting operation to the non-skin tone regions, using the blurred mask to provide a smooth transition between the skin tone and non-skin tone regions.
    • 增加图像中的色彩饱和度和对比度通常会导致更令人愉快的图像; 然而,对图像中的所有颜色均匀地进行,可以使皮肤色调出现过度的红色色调。 一种改进的肤色感觉色彩增强方法的一个实施例识别看起来像皮肤色调的图像区域和看起来不像肤色的区域。 然后可以在图像上创建模糊的“肤色蒙版”。 可以对图像应用一个大的升压操作和一个小的升压操作。 然后可以创建图像的最终版本,将由小增强操作产生的像素值应用于肤色区域,并且使用模糊掩码将来自大增强操作的像素值应用于非肤色区域 提供肤色和非肤色区域之间的平滑过渡。
    • 96. 发明申请
    • Method and apparatus for resizing buffered windows
    • 调整缓冲窗口大小的方法和装置
    • US20080072173A1
    • 2008-03-20
    • US11985380
    • 2007-11-14
    • Ralph BrunnerPeter GraffagninoAndrew Barnes
    • Ralph BrunnerPeter GraffagninoAndrew Barnes
    • G06F3/048
    • G06F9/4443G06F9/451
    • Methods and apparatuses for resizing buffered windows. In one aspect of the invention, a method to resize a buffered window on a data processing system includes: determining an estimated size for a window which has a first pixel image of a first size buffered in a first window buffer; allocating a second window buffer which is large enough to buffer the window in the estimated size; and buffering a second pixel image of the window in a second size in the second window buffer. In one example according to this aspect, a portion of a frame buffer is updated to the second pixel image to display the window in the second size. A portion of the second window buffer, storing the data that represents the second pixel image, is clipped to update the corresponding portion of the frame buffer.
    • 调整缓冲窗口大小的方法和设备。 在本发明的一个方面,一种在数据处理系统上调整缓冲窗口尺寸的方法包括:确定具有在第一窗口缓冲器中缓冲的第一尺寸的第一像素图像的窗口的估计大小; 分配足够大的第二窗口缓冲器以在估计的大小中缓冲窗口; 以及在所述第二窗口缓冲器中以第二大小缓冲所述窗口的第二像素图像。 在根据该方面的一个示例中,帧缓冲器的一部分被更新为第二像素图像以将窗口显示为第二大小。 存储表示第二像素图像的数据的第二窗口缓冲器的一部分被剪切以更新帧缓冲器的相应部分。