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    • 62. 发明授权
    • Integrating three-dimensional elements into gaming environments
    • 将三维元素整合到游戏环境中
    • US09536374B2
    • 2017-01-03
    • US14920434
    • 2015-10-22
    • Bally Gaming, Inc.
    • Brian D. ManningScott A. MassingAlfred Thomas
    • G07F17/32A63F13/00A63F13/58
    • G07F17/3213A63F13/00A63F13/58G07F17/32G07F17/3211G07F17/3225G07F17/3237G07F17/3244G07F17/3286G07F17/34
    • A wagering game system and its operations can include presenting wagering game content for a casino wagering game to have a two-dimensional appearance via an autostereoscopic display device. The operations can further include detecting an indication to change a presentation of the two-dimensional appearance without stereoscopic depth to have a stereoscopic three-dimensional appearance having stereoscopic depth. The operations can further include detecting a game condition for the casino wagering game, determining a degree of stereoscopic three-dimensional depth to use for the wagering game content based on a value for the game condition, and changing the presentation of the two-dimensional appearance to the stereoscopic three-dimensional appearance in response to determining the degree of the stereoscopic three-dimensional depth to use. The operations can further include presenting, via the autostereoscopic display device, the wagering game content with the degree of stereoscopic three-dimensional depth proportional to the value for the game condition.
    • 投注游戏系统及其操作可以包括呈现用于赌场投注游戏的投注游戏内容以通过自动立体显示装置具有二维外观。 这些操作可以进一步包括检测用于改变二维外观的呈现而不具有立体深度的指示以具有具有立体深度的立体三维外观。 操作还可以包括检测赌场投注游戏的游戏条件,基于游戏条件的值确定用于投注游戏内容的立体三维深度的程度,以及改变二维外观的呈现 响应于确定要使用的立体三维深度的程度,立体三维外观。 操作可以进一步包括通过自动立体显示装置呈现与游戏条件的值成正比的立体三维深度的投注游戏内容。
    • 64. 发明授权
    • Content control at gateway based on audience
    • 基于观众的网关内容控制
    • US09521143B2
    • 2016-12-13
    • US14627620
    • 2015-02-20
    • QUALCOMM Incorporated
    • Priyanka TembeySaumitra Mohan DasHui Chao
    • H04L29/06G06F9/00G06F15/16G06F17/00
    • H04L63/0861H04L63/0227H04L63/0281H04L63/102H04L63/105
    • A gateway device may control access to content based, at least in part, on an audience that will consume the content. In relation to a request for content to be delivered to a media output device, the gateway device may obtain biometric data from one or more trait capture devices having a physical relation to the media output device. The gateway can determine the potential audience of the content and enforce content restrictions based on the audience. The content restrictions may be based on one or more content attributes about the content and one or more audience traits about the audience. The gateway may use thresholds associated with the audience trait to determine whether the content attribute is appropriate for the audience. The threshold or a combination of thresholds may provide for granular control of access to content.
    • 网关设备可以至少部分地基于将消费内容的观众来控制对内容的访问。 关于要传送到媒体输出设备的内容的请求,网关设备可以从具有与媒体输出设备的物理关系的一个或多个特征捕获设备获取生物测定数据。 网关可以确定内容的潜在受众,并根据观众实施内容限制。 内容限制可以基于关于内容的一个或多个内容属性和关于观众的一个或多个受众特征。 网关可以使用与观众特征相关联的阈值来确定内容属性是否适合观众。 阈值或阈值的组合可以提供对内容访问的粒度控制。
    • 69. 发明授权
    • Controlling application data in wagering game systems
    • 控制投注游戏系统中的应用数据
    • US09454871B2
    • 2016-09-27
    • US14721969
    • 2015-05-26
    • WMS Gaming, Inc.
    • Srinivyasa M. AdirajuDale R. BuchholzMark B. GagnerDamon E. GuraMark C. PaceLarry J. Pacey
    • G07F17/32
    • G07F17/3227G07F17/32G07F17/323G07F17/3255G07F17/3267
    • A wagering game system configured to perform operations including receiving application data provided from multiple applications on a wagering game machine. The application data can indicate needs by the multiple applications to present content on the wagering game machine. The operations can also include prioritizing the presentation of the content based on control rules that govern interoperability between the multiple applications. The operations can also include determining access rights, subscription levels, or other limitations on the multiple applications to present the content and access to each other's application data. The operations can further include presenting controls so that player accounts can modify the manner or priority of presenting the content.
    • 一种投注游戏系统,被配置为执行包括从投注游戏机上的多个应用提供的应用数据的操作。 应用数据可以指示多个应用程序的需求,以在投注游戏机上呈现内容。 这些操作还可以包括基于管理多个应用之间的互操作性的控制规则对内容的呈现进行优先级排序。 这些操作还可以包括确定访问权限,订阅级别或对多个应用程序的其他限制以呈现内容并访问对方的应用数据。 这些操作可以进一步包括呈现控制,使得玩家帐户可以修改呈现内容的方式或优先级。
    • 70. 发明授权
    • Adaptive transmit power control in a communication network
    • 通信网络中的自适应发射功率控制
    • US09451558B2
    • 2016-09-20
    • US13971112
    • 2013-08-20
    • QUALCOMM Incorporated
    • Hao ZhuSrinivas KatarLawrence Winston Yonge, III
    • H04W52/24H04W74/08H04B3/54
    • H04W52/243H04B3/54H04B3/544H04B2203/5425H04B2203/5445H04W74/0808
    • Network devices can be configured to implement adaptive power control functionality in a communication network. A power control requestor of a local communication network can calculate a link margin between a neighbor network device of a neighbor communication network and a local network device associated with a least preferred performance measurement. The power control requestor can transmit a power control message including the link margin to request the neighbor network device to vary the transmit power of the neighbor network device. In response to receiving a power control message, a power control responder can use a link margin indicated in the power control message to evaluate the feasibility of reducing the transmit power of the power control responder. The power control responder can transmit a power control response indicating whether it will vary the transmit power.
    • 网络设备可被配置为在通信网络中实现自适应功率控制功能。 本地通信网络的功率控制请求者可以计算相邻通信网络的相邻网络设备与与最不喜欢的性能测量相关联的本地网络设备之间的链路余量。 功率控制请求者可以发送包括链路余量的功率控制消息,以请求相邻网络设备改变相邻网络设备的发射功率。 响应于接收到功率控制消息,功率控制应答器可以使用功率控制消息中指示的链路余量来评估降低功率控制应答器的发射功率的可行性。 功率控制响应器可以发送指示其是否将改变发射功率的功率控制响应。