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    • 82. 发明授权
    • Configuring and controlling wagering game compatibility
    • 配置和控制投注游戏兼容性
    • US09373224B2
    • 2016-06-21
    • US14558149
    • 2014-12-02
    • WMS Gaming, Inc.
    • Peter R. AndersonMichael J. Irby, IICraig J. Sylla
    • G07F17/32A63F9/24
    • G07F17/326A63F9/24G07F17/32G07F17/3223
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include presenting a primary wagering game and receiving a request to present a secondary game in connection with the primary wagering game. The primary wagering game and the secondary game can be separate applications that require interactivity with each other (e.g., provide required functionality to each other, communicate shared data with each other, etc.). The operations can further include determining that an application programming interface (“API”) provides the required interactivity so that the secondary game can function in conjunction with the primary wagering game without problems (e.g., can successfully plug-in to the primary wagering game). The operations can further determine optional and non-optional requirements and determine compatibilities based on the optional and non-optional requirements. Further, the operations can add functionality to the primary wagering game, the secondary game, or the API, to enable compatibility.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括呈现主投注游戏并且接收与主游戏游戏相关的呈现辅助游戏的请求。 主要投注游戏和次要游戏可以是需要彼此交互的单独的应用(例如,彼此提供所需的功能,彼此之间传递共享数据等)。 操作可以进一步包括确定应用编程接口(“API”)提供所需的交互性,使得辅助游戏可以与主要投注游戏结合起来而没有问题(例如,可以成功地插入主要投注游戏) 。 操作可进一步确定可选和非可选要求,并根据可选和非可选要求确定兼容性。 此外,操作可以向主要投注游戏,辅助游戏或API添加功能,以实现兼容性。
    • 84. 发明授权
    • Powerline communication adapter for powerline communication systems
    • 用于电力线通信系统的电力线通信适配器
    • US09325377B2
    • 2016-04-26
    • US13828390
    • 2013-03-14
    • QUALCOMM Incorporated
    • Srinivas KatarSyed Adil HussainLawrence W. Yonge, III
    • H02J1/00H04B3/56
    • H04B3/56H04B2203/5466H04B2203/5483
    • A powerline communication adapter may couple powerline communication signals between a network device and a powerline communication network. The powerline communication adapter may comprise of a first electrical connector including an electrical socket and a second electrical connector including an electrical plug. The powerline communication adapter may include a coupling unit coupled between the first electrical connector and the second electrical connector. The coupling unit may be configured to couple a powerline communication signal received via the first electrical connector to the second electrical connector to transmit the powerline communication signal via at least two powerline communication channels in the powerline communication network.
    • 电力线通信适配器可以在网络设备和电力线通信网络之间耦合电力线通信信号。 电力线通信适配器可以包括包括电插座的第一电连接器和包括电插头的第二电连接器。 电力线通信适配器可以包括联接在第一电连接器和第二电连接器之间的耦合单元。 耦合单元可以被配置为将经由第一电连接器接收的电力线通信信号耦合到第二电连接器,以经由电力线通信网络中的至少两个电力线通信信道来发送电力线通信信号。
    • 86. 发明授权
    • Computing system voltage control
    • 计算系统电压控制
    • US09323301B2
    • 2016-04-26
    • US13773841
    • 2013-02-22
    • International Business Machines Corporation
    • Malcolm S. Allen-WareBishop BrockTilman GloeklerTimothy G. HallettCharles R. LefurgyKarthick RajamaniGuillermo J. SilvaGregory S. Still
    • G06F1/32G06F1/26
    • G06F1/26G06F1/3296Y02D10/172
    • Computing system voltage control methods include receiving an indication of a first performance state. The first performance state is associated with a first voltage and applies to at least one computing system component. The indication of the first performance state is received by a first computing system component from a second computing system component. An indication of a second performance state is received, wherein the second performance state is associated with a second voltage that is not equal to the first voltage. It is determined whether the second performance state is within a range defined by a minimum performance state and a maximum performance state. Responsive to determining that the second performance state is within the range defined by the minimum performance state and the maximum performance state, the voltage of the at least one computing system component is set equal to the voltage associated with the second performance state.
    • 计算系统电压控制方法包括接收第一性能状态的指示。 第一性能状态与第一电压相关联并且应用于至少一个计算系统组件。 由第一计算系统组件从第二计算系统组件接收第一性能状态的指示。 接收第二性能状态的指示,其中第二性能状态与不等于第一电压的第二电压相关联。 确定第二性能状态是否在由最低性能状态和最大性能状态限定的范围内。 响应于确定第二性能状态在由最小性能状态和最大性能状态限定的范围内的情况下,将至少一个计算系统组件的电压设置为等于与第二执行状态相关联的电压。
    • 88. 发明授权
    • Controlling bingo game interactivity
    • 控制宾果游戏互动
    • US09299223B2
    • 2016-03-29
    • US13109510
    • 2011-05-17
    • Andrew C. GuinnBrian MorganJames Palermo
    • Andrew C. GuinnBrian MorganJames Palermo
    • A63F3/06G07F17/32G07F17/34
    • G07F17/34G07F17/32G07F17/3258G07F17/329
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include providing gaming content for use during a bingo game, where the gaming content includes a representation of a bingo game card that includes card identifiers, arranged in a distinct pattern, which are usable during the bingo game to track game identifiers, with equivalent values, when drawn during the bingo game. The operations can further include selecting a card identifier, in response to user input, which indicates a user prediction that a corresponding game identifier, with an equivalent value, will be drawn during the bingo game. The operations can further include placing a bet for a secondary wagering game on the selecting of the card identifier, detecting a draw of the corresponding game identifier during the bingo game, and using the draw of the game identifier as an outcome for the bet.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括提供在宾果游戏期间使用的游戏内容,其中游戏内容包括宾夕法尼亚游戏卡的表示,宾果游戏卡包括布置在不同模式中的卡标识符,其可以在宾果游戏期间使用以跟踪 游戏标识符,具有等效值,在宾果游戏中绘制时。 操作可以进一步包括响应于用户输入选择卡标识符,其指示用户预测在宾果游戏期间将绘制具有等效值的相应游戏标识符。 该操作可以进一步包括在选择卡标识符时检测第二投注游戏的赌注,在宾果游戏期间检测相应的游戏标识符的绘制,以及使用游戏标识符的绘制作为投注的结果。