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    • 9. 发明授权
    • Methods and apparatuses for simulating fluids and media in digital art applications
    • 在数字艺术应用中模拟流体和介质的方法和装置
    • US09240063B1
    • 2016-01-19
    • US13469041
    • 2012-05-10
    • Christopher TremblayDaniel JetteSteve Szoczei
    • Christopher TremblayDaniel JetteSteve Szoczei
    • G06T11/40G06T11/00
    • G06T11/40G06T11/001
    • The present invention relates to digital art software, and more particularly to methods of simulating fluids, brushes and associated media in digital art software applications. According to certain aspects, the invention relates to modeling techniques used to simulate fluids (and gases), which modeling techniques can employ dynamically sized simulation areas. In embodiments, these techniques incorporate modifications made to conventional techniques such as Lattice Bolzmann Modeling (LBM). According to certain other aspects, the invention relates to simulations of media using these techniques for modeling fluids such as Watercolor and “Wet Oil”. According to still further aspects, the invention relates to a “tool” adjuster paradigm for digital art software, among other things.
    • 本发明涉及数字艺术软件,更具体地涉及在数字艺术软件应用中模拟流体,刷子和相关介质的方法。 根据某些方面,本发明涉及用于模拟流体(和气体)的建模技术,该建模技术可以采用动态尺寸的模拟区域。 在实施例中,这些技术包括对诸如格子Bolzmann建模(LBM)的常规技术进行的修改。 根据某些其他方面,本发明涉及使用这些技术来模拟诸如水彩和“湿油”之类的流体的介质的模拟。 根据另外的方面,本发明涉及用于数字艺术软件的“工具”调整器范例等。
    • 10. 发明授权
    • Method of content aware image resizing
    • 内容感知图像调整大小的方法
    • US09111364B2
    • 2015-08-18
    • US13937098
    • 2013-07-08
    • COREL CORPORATION, Inc.
    • Clare Liang
    • G06K9/32G06T3/40G06T1/00
    • G06T3/4007G06T1/00
    • Audiovisual content presentation to users has evolved from users receiving hardcopy printed materials to their searching and retrieving information by accessing any of hundreds of millions of web sites and billions of web pages. User retrieval being performed on a wide variety of platforms from high performance PCs to low performance cellular telephones. Accordingly substantial limitations exist in initially displaying this audiovisual content as well as when users dynamically manipulate browser dimensions or move through the content. Further additional limitations exist for those authoring both online and traditional content to manipulate sourced content to provide the published content. As such a requirement exists for dynamically resizing images that respects the information content within the audiovisual content. Embodiments of the invention provide for content aware resizing of audiovisual content both within authoring and user environments, and in dependence upon device characteristics such as display, processor, power, etc.
    • 用户的视听内容演示从用户接收硬拷贝的打印材料到他们的搜索和检索信息,通过访问数亿网站和数十亿的网页中的任何一个。 用户检索在从高性能PC到低性能蜂窝电话的各种平台上执行。 因此,在初始显示此视听内容以及用户动态地操纵浏览器维度或移动内容时,存在大量限制。 那些创作在线和传统内容的人们还需要进一步的限制来操纵来源内容以提供已发布的内容。 因为这样的要求存在用于动态地调整大小符合视听内容内的信息内容的图像。 本发明的实施例提供了在创作和用户环境内以及依赖于诸如显示器,处理器,电源等的设备特征的视听内容的内容感知调整大小。