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    • 2. 再颁专利
    • Method and system for playing games on a network
    • 在网络上玩游戏的方法和系统
    • USRE44323E1
    • 2013-06-25
    • US12138357
    • 2008-06-12
    • Sheldon F. GoldbergJohn Van Antwerp
    • Sheldon F. GoldbergJohn Van Antwerp
    • A63F9/24
    • G07F17/3227A63F2300/407A63F2300/409A63F2300/5506G06F17/30867G06Q20/387G06Q30/02G06Q30/0207G06Q30/0244G06Q30/0246G06Q30/0252G06Q30/0255G06Q30/0256G06Q30/0269G07F17/32H04N7/17318H04N7/17354H04N21/252H04N21/25883H04N21/25891H04N21/4667H04N21/4722H04N21/4781H04N21/6582H04N21/812H04N21/8586
    • The present invention is a game playing method and apparatus for automating games such as blackjack, poker, craps, roulette, baccarat and pai gow, wherein players may play continuously and asynchronously, and information related to advertised items can be exchanged between players and advertisers. In one embodiment, each instance of a game is likely unique from all other current game instances. The games do not require a manual dealer and in one embodiment, played in a gaming establishment using low cost gaming stations. The present invention may also be used to play such games on the Internet or an interactive cable television network wherein a game controller communicates with players at network nodes in their homes and at their leisure since there is no game tempo requirement. During a game, advertising is selectively provided by comparing player personal information with a desired demographic profile. Player responses to advertising are used for evaluating advertising effectiveness. The invention is useful for test marketing of products, advertisements, and reduces advertising costs.REEXAMINATION RESULTSThe questions raised in reexamination proceeding No. 90/010,093, filed Jan. 31, 2008, have been considered, and the results thereof are reflected in this reissue patent which constitutes the reexamination certificate required by 35 U.S.C. 307 as provided in 37 CFR 1.570(e) for ex parte reexaminations, or the reexamination certificate required by 35 U.S.C. 316 as provided in 37 CFR 1.997(e) for inter partes reexaminations.
    • 本发明是一种游戏方法和装置,用于自动化诸如二十一点,扑克,掷骰子,轮盘赌,百家乐和扑克之类的游戏,其中玩家可以连续和异步地玩,并且可以在玩家和广告商之间交换与广告项目相关的信息。 在一个实施例中,游戏的每个实例可能是所有其他当前游戏实例中唯一的。 游戏不需要手动经销商,并且在一个实施例中,在使用低成本游戏站的游戏机中进行游戏。 本发明还可以用于在因特网或交互式有线电视网络上播放这样的游戏,其中游戏控制器与他们的家中的网络节点上的玩家进行通信并且在休闲时,因为没有游戏节奏要求。 在游戏中,通过将玩家个人信息与期望的人口统计特征进行比较来选择性地提供广告。 玩家对广告的回应用于评估广告效果。 本发明对于产品,广告的测试营销和降低广告成本是有用的。 重审结果2008年1月31日提交的第90 / 010,093号复审程序提出的问题已经被考虑,其结果反映在该重新颁发专利中,构成35 U.S.C.所要求的复审证书。 根据第37 CFR 1.570(e)的规定,单方面复审,或35 U.S.C.所要求的复审证书。 按照第37 CFR 1.997(e)条的规定进行跨部门重新审查。
    • 3. 发明授权
    • Surface patch techniques for computational geometry
    • 用于计算几何的表面贴片技术
    • US09262859B2
    • 2016-02-16
    • US14461439
    • 2014-08-17
    • FreeDesign, Inc.
    • Alyn P. Rockwood
    • G06T15/10G06F17/50G06T17/10G06T17/30
    • G06F17/50G06F17/10G06T15/10G06T17/10G06T17/30Y02T10/82
    • A method and system for computer aided design (CAD) is disclosed for designing geometric objects, wherein interpolation and/or blending between such objects is performed while deformation data is being input. Thus, a designer obtains immediate feedback to input modifications without separately entering a command (s) for performing such deformations. A novel N-sided surface generation technique is also disclosed herein to efficiently and accurately convert surfaces of high polynomial degree into a collection of lower degree surfaces. E.g., the N-sided surface generation technique disclosed herein subdivides parameter space objects (e.g., polygons) of seven or more sides into a collection of subpolygons, wherein each subpolygon has a reduced number of sides. More particularly, each subpolygon has 3 or 4 sides. The present disclosure is particularly useful for designing the shape of surfaces. Thus, the present disclosure is applicable to various design domains such as the design of, e.g., bottles, vehicles, and watercraft. Additionally, the present disclosure provides for efficient animation via repeatedly modifying surfaces of an animated object such as a representation of a face.
    • 公开了一种用于设计几何对象的计算机辅助设计(CAD)的方法和系统,其中在输入变形数据的同时执行这些对象之间的插值和/或混合。 因此,设计者获得即时反馈以输入修改,而无需单独输入用于执行这种变形的命令。 本文还公开了一种新颖的N侧表面生成技术,以有效且准确地将高次多项式的表面转换成较低表面的集合。 例如,本文中公开的N侧表面生成技术将七个或更多个边的参数空间对象(例如,多边形)细分到子多边形的集合中,其中每个子多边形具有减少的边的数量。 更具体地,每个子多边形具有3或4个边。 本公开对于设计表面的形状特别有用。 因此,本公开可应用于各种设计领域,例如瓶子,车辆和船舶的设计。 另外,本公开通过重复地修改动画对象的表面(诸如面部表示)来提供有效的动画。
    • 4. 再颁专利
    • Advertising system for the internet and local area networks
    • 互联网和局域网广告系统
    • USRE44566E1
    • 2013-10-29
    • US12754573
    • 2010-04-05
    • Sheldon F. GoldbergJohn Van Antwerp
    • Sheldon F. GoldbergJohn Van Antwerp
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G07F17/3227A63F2300/407A63F2300/409A63F2300/5506G06F17/30867G06Q20/387G06Q30/02G06Q30/0207G06Q30/0244G06Q30/0246G06Q30/0252G06Q30/0255G06Q30/0256G06Q30/0269G07F17/32H04N7/17318H04N7/17354H04N21/252H04N21/25883H04N21/25891H04N21/4667H04N21/4722H04N21/4781H04N21/6582H04N21/812H04N21/8586
    • The present invention is an information service and advertising providing system for presenting interactive information services together with interactive advertising on a communications network such as the Internet and LANs. The information service may be a game played interactively on the network while advertising is communicated between users and an advertising network node. However, other interactive services, such as are available on the Internet, are also accessible for concurrent use with advertising presentations. Advertising or promotionals may be selectively presented to users by comparing archived user profiles with demographic profiles of desired users. User responses to advertising may be used for evaluating advertising effectiveness such as for test or microtarget marketing. Compensation to users for viewing advertising may also be provided. For instance, users may be provided with subsidized Internet access for receiving advertising while concurrently interacting with an Internet service. Users may also be provided with various games and/or game tournaments via interactive network communications. Thus, users may respond to advertising while being entertained (e.g., via games), or while interacting with another network service.REEXAMINATION RESULTSThe questions raised in reexamination proceeding No. 90/011,117, filed Jul. 27, 2010, have been considered, and the results thereof are reflected in this reissue patent which constitutes the reexamination certificate required by 35 U.S.C. 307 as provided in 37 CFR 1.570(e) for ex parte reexaminations, or the reexamination certificate required by 35 U.S.C. 316 as provided in 37 CFR 1.997(e) for inter partes reexaminations.
    • 本发明是一种用于在诸如因特网和LAN之类的通信网络上呈现交互式信息服务以及交互式广告的信息服务和广告提供系统。 信息服务可以是在网络上以交互方式播放的游戏,而在用户和广告网络节点之间传送广告。 然而,互联网上可用的其他互动服务也可以与广告演示一起使用。 可以通过将归档用户简档与期望的用户的人口统计特征进行比较来选择性地向用户呈现广告或促销。 用户对广告的回应可用于评估广告效果,如测试或微目标营销。 还可以提供用户查看广告的补偿。 例如,可以向用户提供补贴的因特网接入以接收广告,同时与互联网服务进行交互。 也可以通过互动网络通信为用户提供各种游戏和/或游戏比赛。 因此,用户可以在娱乐时(例如,经由游戏)或在与另一网络服务交互的同时响应广告。 重审结果2010年7月27日提交的第90 / 011,117号复审程序提出的问题已被考虑,其结果反映在该重新颁发专利中,构成35U.S.C.所要求的复审证书。 根据第37 CFR 1.570(e)的规定,单方面复审,或35 U.S.C.所要求的复审证书。 按照第37 CFR 1.997(e)条的规定进行跨部门重新审查。
    • 5. 发明授权
    • Surface patch techniques for computational geometry
    • 用于计算几何的表面贴片技术
    • US08836701B1
    • 2014-09-16
    • US13607590
    • 2012-09-07
    • Alyn P. Rockwood
    • Alyn P. Rockwood
    • G06T15/00G06T17/00G06T15/30G06T11/20
    • G06F17/50G06F17/10G06T15/10G06T17/10G06T17/30Y02T10/82
    • A method and system for computer aided design (CAD) is disclosed for designing geometric objects, wherein interpolation and/or blending between such objects is performed while deformation data is being input. Thus, a designer obtains immediate feedback to input modifications without separately entering a command(s) for performing such deformations. A novel N-sided surface generation technique is also disclosed herein to efficiently and accurately convert surfaces of high polynomial degree into a collection of lower degree surfaces. E.g., the N-sided surface generation technique disclosed herein subdivides parameter space objects (e.g., polygons) of seven or more sides into a collection of subpolygons, wherein each subpolygon has a reduced number of sides. More particularly, each subpolygon has 3 or 4 sides. The present disclosure is particularly useful for designing the shape of surfaces. Thus, the present disclosure is applicable to various design domains such as the design of, e.g., bottles, vehicles, and watercraft. Additionally, the present disclosure provides for efficient animation via repeatedly modifying surfaces of an animated object such as a representation of a face.
    • 公开了一种用于设计几何对象的计算机辅助设计(CAD)的方法和系统,其中在输入变形数据的同时执行这些对象之间的插值和/或混合。 因此,设计者获得即时反馈以输入修改,而无需单独输入用于执行这种变形的命令。 本文还公开了一种新颖的N侧表面生成技术,以有效且准确地将高次多项式的表面转换成较低表面的集合。 例如,本文中公开的N侧表面生成技术将七个或更多个边的参数空间对象(例如,多边形)细分到子多边形的集合中,其中每个子多边形具有减少的边的数量。 更具体地,每个子多边形具有3或4个边。 本公开对于设计表面的形状特别有用。 因此,本公开可应用于各种设计领域,例如瓶子,车辆和船舶的设计。 另外,本公开通过重复地修改动画对象的表面(诸如面部表示)来提供有效的动画。
    • 6. 发明授权
    • Method for solving minimax and linear programming problems
    • 求解极小值和线性规划问题的方法
    • US08200590B2
    • 2012-06-12
    • US13189210
    • 2011-07-22
    • Trifon Triantafillidis
    • Trifon Triantafillidis
    • G06F15/18
    • G06F17/11H04L47/823
    • A novel method is disclosed for efficiently solving minimax problems, and in particular, for efficiently solving minimax problems wherein the corresponding matrix is large. In particular, the novel method solves minimax problems in O(n2 T) operation count, where n denotes the problem size and T is reversely proportional to the required duality gap as one skilled in the art will understand. Further disclosed herein is a method for solving linear programming (LP) problems by converting such problems into minimax problems, and then using the novel minimax solution method disclosed herein.
    • 公开了一种新颖的方法,用于有效地解决最小问题,特别是为了有效地解决相应矩阵较大的最小问题。 特别地,该新颖的方法解决了O(n2T)运算计数中的极小问题,其中n表示问题大小,T与本领域技术人员将理解的所需对偶差异成反比。 本文进一步公开的是通过将这些问题转换为最小问题,然后使用本文公开的新颖的极小值解决方案来解决线性规划(LP)问题的方法。