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    • 3. 发明申请
    • USER INTERFACES FOR HAND-HELD ELECTRONIC DEVICES
    • 用于手持电子设备的用户界面
    • US20150221287A1
    • 2015-08-06
    • US14433982
    • 2012-10-26
    • Basil BADAWIYEHTHOMSON LICENSING
    • Basil Badawiyeh
    • G09G5/38G06F3/023
    • G09G5/38G06F1/1626G06F3/0236G06F2200/1614H04M1/7258H04M2250/12
    • User interfaces for hand-held electronic devices, such as mobile telephone devices, touch tablets, personal computers (PC), remote control devices, and/or other devices, assist users with, among other things, knowing which user input elements of a device to use when the device's physical orientation changes. According to an exemplary embodiment, a hand-held device is operative to be held in normal, upside down, left tilt, and right tilt orientations, and includes: a processor; a display; a first physical button located on a first side of the display when the hand-held device is held in the normal orientation; a second physical button located on a second side of the display opposite to the first side, the second physical button positioned diagonally symmetrical to the first physical button when the hand-held device is held in the normal orientation; and wherein: activation of the first and second physical buttons respectively causes the processor to perform first and second functions when the hand-held device is held in the normal orientation, and respectively causes the processor to perform the second and first functions when the hand-held device is held in the upside down orientation; when the hand-held device is held in one of the left tilt and right tilt orientations, the processor causes display of first and second virtual buttons via the display, and activation of the first and second virtual buttons respectively causes the processor to perform the first and second functions; and the first and second virtual buttons are respectively displayed in respective positions in the display in the one of the left tilt and right tilt orientations respectively corresponding to positions of the first and second physical buttons.
    • 用于诸如移动电话设备,触摸平板电脑,个人计算机(PC),遥控设备和/或其他设备的手持电子设备的用户界面帮助用户除了别的以外知道设备的哪些用户输入元件 当设备的物理方向改变时使用。 根据示例性实施例,手持装置可操作以保持在正常的上下颠倒,左倾斜和右倾斜取向,并且包括:处理器; 一个显示器 当所述手持装置保持在所述正常取向时,位于所述显示器的第一侧上的第一物理按钮; 第二物理按钮,位于与第一侧相对的显示器的第二侧上,当手持装置保持在正常取向时,第二物理按钮与第一物理按钮对角地对称; 并且其中:所述第一和第二物理按钮的激活分别使得所述处理器在所述手持设备被保持在所述正常取向时执行第一和第二功能,并且分别使所述处理器执行所述第二和第二功能, 手持装置以颠倒方向进行; 当手持式设备被保持在左倾斜和右倾斜方向之一时,处理器经由显示器显示第一和第二虚拟按钮,并且第一和第二虚拟按钮的激活分别使处理器执行第一 和第二功能; 并且第一虚拟按钮和第二虚拟按钮分别在分别对应于第一和第二物理按钮的位置的左倾斜和右倾斜方向中的一个中显示在显示器的相应位置。
    • 4. 发明申请
    • DYNAMIC ALLOCATION OF ADVERTISING
    • 广告动态分配
    • US20140089957A1
    • 2014-03-27
    • US14112611
    • 2012-01-19
    • Basil BadawiyehSeth Skolnik
    • Basil BadawiyehSeth Skolnik
    • H04N21/442H04N21/466H04N21/81
    • H04N21/44222G06Q30/0241H04N21/4667H04N21/812
    • A method, apparatus and system for the dynamic allocation of advertising content includes tracking user interaction with media content and scheduling a presentation of advertising content based on the tracked user interaction. In one instance, tracking user interaction with media content includes at least one of determining a frequency with which a user switches between avail able programming channels and determining a user preference for an advertising content format or advertised products. In a case in which a frequency with which a user switches between available programming channels is tracked, advertising content is scheduled to be presented at a time during which a user is most likely to be viewing a particular channel and as such, to view the advertising content.
    • 用于动态分配广告内容的方法,装置和系统包括跟踪用户与媒体内容的交互,并且基于跟踪的用户交互调度广告内容的呈现。 在一个实例中,跟踪与媒体内容的用户交互包括以下中的至少一个:确定用户在可用的节目频道之间切换的频率和确定用户对广告内容格式或广告产品的偏好中的至少一个。 在跟踪用户在可用编程频道之间切换的频率的情况下,广告内容被调度为在用户最有可能正在观看特定频道的时间被呈现,并且因此,查看广告 内容。
    • 5. 发明申请
    • METHODS AND APPARATUS FOR IDENTIFYING PRODUCTS AND SERVICES IN MEDIA CONTENT
    • 用于识别媒体内容中的产品和服务的方法和装置
    • US20140032361A1
    • 2014-01-30
    • US14111348
    • 2012-06-26
    • Gregory David GudorfBasil BadawiyehJoel M. Fogelson
    • Gregory David GudorfBasil BadawiyehJoel M. Fogelson
    • G06Q30/06
    • G06Q30/0625G06Q30/0251
    • A unique identifier is used to identify products and services in media content in a method which includes receiving a request for information regarding a product or service identifiable in content being presented on a display, in response to the received request, determining a unique identifier for the product or service, determining if information for an alternate product or service should be returned in response to the request and if alternate product or service information should be returned in response to the request, determining a unique identifier for the alternate product or service. The process further includes searching for the unique identifier of the product or service in the original request or the alternate product or service in a database of unique identifiers to obtain product or service information for the product or service for which information is to be returned. The information retrieved can include sales information.
    • 唯一标识符用于识别媒体内容中的产品和服务,其方法包括:响应于所接收到的请求,接收关于在呈现在显示器上的内容中可识别的产品或服务的信息的请求,确定用于 产品或服务,确定是否应该响应于该请求返回替代产品或服务的信息,并且如果响应于该请求而返回备用产品或服务信息,则确定替代产品或服务的唯一标识符。 该过程还包括在唯一标识符的数据库中的原始请求或替代产品或服务中搜索产品或服务的唯一标识符,以获得要返回信息的产品或服务的产品或服务信息。 检索的信息可以包括销售信息。