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    • 3. 发明申请
    • SYSTEMS, METHODS, AND MEDIA FOR IMMERSIVE ROULETTE GAMING
    • 系统,方法和媒体,用于强大的ROULETTE GAMING
    • US20170046909A1
    • 2017-02-16
    • US15337924
    • 2016-10-28
    • Evolution Malta Ltd
    • Richard Hadida
    • G07F17/32A63F5/00
    • G07F17/3211A63F5/00G07F17/32G07F17/3209G07F17/323G07F17/3241G07F17/3248G07F17/326G07F17/3286
    • In accordance with some embodiments of the disclosed subject matter, methods, systems, and media for immersive roulette gaming are provided. In accordance with some embodiments of the disclosed subject matter, methods for roulette gaming are provided, the methods comprise: receiving video data from a plurality of image sensors; detecting a ball on a roulette wheel based on the video data using a hardware processor; obtaining motion data about the ball based on the video data using the hardware processor; determining whether the ball is about to fall into a pocket of the roulette wheel based on the video data using the hardware processor; and producing multiple slow-motion images of the ball in response to determining that the ball is about to fall into a pocket on the roulette wheel.
    • 根据所公开的主题的一些实施例,提供了用于沉浸式轮盘游戏的方法,系统和媒体。 根据所公开的主题的一些实施例,提供了轮盘游戏的方法,所述方法包括:从多个图像传感器接收视频数据; 基于使用硬件处理器的视频数据,在轮盘车轮上检测球; 基于使用硬件处理器的视频数据获取关于球的运动数据; 基于使用硬件处理器的视频数据确定球是否即将落入轮盘赌的口袋中; 并且响应于确定球即将落入轮盘赌轮上的口袋中而产生球的多个慢动作图像。
    • 4. 发明申请
    • SYSTEMS, METHODS, AND MEDIA FOR IMMERSIVE ROULETTE GAMING
    • 系统,方法和媒体,用于强大的ROULETTE GAMING
    • US20140370957A1
    • 2014-12-18
    • US14304440
    • 2014-06-13
    • Evolution Malta Ltd
    • Richard Hadida
    • G07F17/32
    • G07F17/3211A63F5/00G07F17/32G07F17/3209G07F17/323G07F17/3241G07F17/3248G07F17/326G07F17/3286
    • In accordance with some embodiments of the disclosed subject matter, methods, systems, and media for immersive roulette gaming are provided. In accordance with some embodiments of the disclosed subject matter, methods for roulette gaming are provided, the methods comprise: receiving video data from a plurality of image sensors; detecting a ball on a roulette wheel based on the video data using a hardware processor; obtaining motion data about the ball based on the video data using the hardware processor; determining whether the ball is about to fall into a pocket of the roulette wheel based on the video data using the hardware processor; and producing multiple slow-motion images of the ball in response to determining that the ball is about to fall into a pocket on the roulette wheel.
    • 根据所公开的主题的一些实施例,提供了用于沉浸式轮盘游戏的方法,系统和媒体。 根据所公开的主题的一些实施例,提供了轮盘游戏的方法,所述方法包括:从多个图像传感器接收视频数据; 基于使用硬件处理器的视频数据,在轮盘车轮上检测球; 基于使用硬件处理器的视频数据获取关于球的运动数据; 基于使用硬件处理器的视频数据确定球是否即将落入轮盘赌的口袋中; 并且响应于确定球即将落入轮盘赌轮上的口袋中而产生球的多个慢动作图像。
    • 7. 发明授权
    • Systems, methods, and media for immersive roulette gaming
    • 沉浸式轮盘游戏的系统,方法和媒体
    • US09483902B2
    • 2016-11-01
    • US14304440
    • 2014-06-13
    • Evolution Malta Ltd
    • Richard Hadida
    • A63F5/00G07F17/32
    • G07F17/3211A63F5/00G07F17/32G07F17/3209G07F17/323G07F17/3241G07F17/3248G07F17/326G07F17/3286
    • In accordance with some embodiments of the disclosed subject matter, methods, systems, and media for immersive roulette gaming are provided. In accordance with some embodiments of the disclosed subject matter, methods for roulette gaming are provided, the methods comprise: receiving video data from a plurality of image sensors; detecting a ball on a roulette wheel based on the video data using a hardware processor; obtaining motion data about the ball based on the video data using the hardware processor; determining whether the ball is about to fall into a pocket of the roulette wheel based on the video data using the hardware processor; and producing multiple slow-motion images of the ball in response to determining that the ball is about to fall into a pocket on the roulette wheel.
    • 根据所公开的主题的一些实施例,提供了用于沉浸式轮盘游戏的方法,系统和媒体。 根据所公开的主题的一些实施例,提供了轮盘游戏的方法,所述方法包括:从多个图像传感器接收视频数据; 基于使用硬件处理器的视频数据,在轮盘车轮上检测球; 基于使用硬件处理器的视频数据获取关于球的运动数据; 基于使用硬件处理器的视频数据确定球是否即将落入轮盘赌的口袋中; 并且响应于确定球即将落入轮盘赌轮上的口袋中而产生球的多个慢动作图像。