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    • 3. 发明授权
    • Efficient gesture processing
    • 高效的手势处理
    • US09535506B2
    • 2017-01-03
    • US14205210
    • 2014-03-11
    • Giuseppe RaffaLama NachmanJinwon Lee
    • Giuseppe RaffaLama NachmanJinwon Lee
    • G06F1/16G06F3/01G06F3/0346
    • G06F3/017G01C19/00G01P15/18G06F1/1694G06F3/0346H04M2250/12
    • Embodiments of the invention describe a system to efficiently execute gesture recognition algorithms. Embodiments of the invention describe a power efficient staged gesture recognition pipeline including multimodal interaction detection, context based optimized recognition, and context based optimized training and continuous learning. Embodiments of the invention further describe a system to accommodate many types of algorithms depending on the type of gesture that is needed in any particular situation. Examples of recognition algorithms include but are not limited to, HMM for complex dynamic gestures (e.g. write a number in the air), Decision Trees (DT) for static poses, peak detection for coarse shake/whack gestures or inertial methods (INS) for pitch/roll detection.
    • 本发明的实施例描述了一种有效执行手势识别算法的系统。 本发明的实施例描述了一种功率效率分级手势识别流水线,其包括多模式交互检测,基于上下文的优化识别和基于上下文的优化训练和连续学习。 本发明的实施例进一步描述了根据在任何特定情况下需要的手势类型来适应许多类型的算法的系统。 识别算法的示例包括但不限于用于复杂动态手势的HMM(例如在空中编写一个数字),用于静态姿势的决策树(DT),用于粗略摇动/打击手势的峰值检测或惯性方法(INS),用于 俯仰/滚动检测。
    • 10. 发明申请
    • EFFICIENT GESTURE PROCESSING
    • 高效的加工
    • US20120016641A1
    • 2012-01-19
    • US12835079
    • 2010-07-13
    • Giuseppe RaffaLama NachmanJinwon Lee
    • Giuseppe RaffaLama NachmanJinwon Lee
    • G06F17/10G06F15/00G01P15/00
    • G06F3/017G01C19/00G01P15/18G06F1/1694G06F3/0346H04M2250/12
    • Embodiments of the invention describe a system to efficiently execute gesture recognition algorithms. Embodiments of the invention describe a power efficient staged gesture recognition pipeline including multimodal interaction detection, context based optimized recognition, and context based optimized training and continuous learning. Embodiments of the invention further describe a system to accommodate many types of algorithms depending on the type of gesture that is needed in any particular situation. Examples of recognition algorithms include but are not limited to, HMM for complex dynamic gestures (e.g. write a number in the air), Decision Trees (DT) for static poses, peak detection for coarse shake/whack gestures or inertial methods (INS) for pitch/roll detection.
    • 本发明的实施例描述了一种有效执行手势识别算法的系统。 本发明的实施例描述了一种功率效率分级手势识别流水线,其包括多模式交互检测,基于上下文的优化识别和基于上下文的优化训练和连续学习。 本发明的实施例进一步描述了根据在任何特定情况下需要的手势类型来适应许多类型的算法的系统。 识别算法的示例包括但不限于用于复杂动态手势的HMM(例如在空中编写一个数字),用于静态姿势的决策树(DT),用于粗略摇动/打击手势的峰值检测或惯性方法(INS),用于 俯仰/滚动检测。