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    • 8. 发明申请
    • ENTERTAINMENT CONTENT FITNESS GAMING SYSTEM
    • 娱乐内容健身游戏系统
    • US20150120023A1
    • 2015-04-30
    • US14526470
    • 2014-10-28
    • James Richard TERRELL, II
    • James Richard TERRELL, II
    • A63F13/816A63B24/00
    • A63F13/816A63F13/46A63F13/5375A63F13/61
    • A method for correlating fitness workouts to entertainment content includes providing a workout game corresponding to entertainment content presented to a user, receiving information corresponding to an entertainment content segment viewed or otherwise consumed by the user, receiving information corresponding to physical activity of the user while consuming the entertainment content segment. The workout game includes a plurality of cues, and each cue of the plurality of cues corresponds to a workout move to be performed by the user. The method further includes identifying a plurality of events in the entertainment content segment, wherein each event of the plurality of events corresponds to a particular cue of the plurality of cues, and correlating the plurality of cues with the information corresponding to physical activity of the user while consuming the entertainment content segment.
    • 将健身训练与娱乐内容相关联的方法包括提供对应于呈现给用户的娱乐内容的锻炼游戏,接收与用户观看或以其他方式消费的娱乐内容片段相对应的信息,在消费时接收与用户的身体活动相对应的信息 娱乐内容片段。 锻炼游戏包括多个提示,并且多个提示的每个提示对应于要由用户执行的锻炼移动。 该方法还包括识别娱乐内容片段中的多个事件,其中多个事件中的每个事件对应于多个提示的特定提示,并且将多个提示与对应于用户的身体活动的信息相关联 同时消费娱乐内容片段。