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    • 6. 发明申请
    • Method and system for free-space communication
    • 自由空间通信的方法和系统
    • US20050169635A1
    • 2005-08-04
    • US10512549
    • 2003-04-24
    • Ehud TiroshMoshe KleinIlan Grobman
    • Ehud TiroshMoshe KleinIlan Grobman
    • H04B10/00H04B10/10
    • H04B10/1127H04B10/1121H04B10/1125
    • A method, device, and system for communicating data modulated on an electromagnetic signal over free space in the atmosphere includes a Far Infrared (FIR) transciever (104) having a trasmitter and a receiver. The tranmitter includes a laser source configured to generate an electromagnetic signal in the FIR range and a modulator for modulating the electromagnetic signal giving rise to modulated data. The modulated data is transmitted at high transmission rates through free space. The receiver includes a detector for receiving modulated data at the high transmission rates through free space. A Near Infrared (NIR) transceiver (105) communicates data modulated on an electromagnetic signal in the NIR over free space in the atmosphere.
    • 用于在大气中的自由空间上传送调制在电磁信号上的数据的方法,装置和系统包括具有传送器和接收器的远红外(FIR)转码器(104)。 发射器包括被配置为在FIR范围内产生电磁信号的激光源和用于调制产生调制数据的电磁信号的调制器。 调制数据通过自由空间以高传输速率传输。 接收机包括用于通过自由空间以高传输速率接收调制数据的检测器。 近红外(NIR)收发器(105)在大气中的自由空间上传送在NIR中的电磁信号上调制的数据。
    • 7. 发明授权
    • Curved geometry game apparatus
    • 曲线几何游戏机
    • US6024360A
    • 2000-02-15
    • US289521
    • 1994-08-12
    • Haim OrbachMoshe Klein
    • Haim OrbachMoshe Klein
    • A63F9/00A63F9/06A63F9/10A63F11/00
    • A63F9/10A63F2011/0095A63F9/0611
    • A puzzle and game apparatus constructed of elements forming a geometrical pattern, the shape of each element providing information about its placement in the overall puzzle. In the preferred embodiment, the curved geometry game apparatus is fabricated as a plurality of elements of soft, resilient pieces of foam rubber, which are curve-shaped each with an interlocking tab and a recess formed on either of its ends. Multiple curve-shaped elements are interlockable by insertion of the tab of one element into the recess of another one. In this fashion, rings of similarly curved elements can be formed, and these rings can be placed one within another to form an overall circular shape. When the circular shape containing all the rings is disassembled, the individual elements do not immediately appear to fall into any order for reconstructing the overall shape, and further, the curve-shaped elements may have different arc lengths, which increases the difficulty of identifying them as being part of the same group. Within a group of elements forming an individual ring, the elements bear similarity one to another at least in their arc curvatures, allowing the user to reconstruct the circular shape once the elements of individual rings have been identified. The inventive game forces the user to develop an analytical solution to the problem of reconstructing the overall circular shape, and this in turn develops the user's ability to simultaneously think analytically and artistically, in accordance with modern cognitive theories of "whole brain" thinking requiring use of both brain hemispheres for their respective contributions to problem solving.
    • 由形成几何图案的元素构成的拼图和游戏装置,每个元素的形状提供关于其在整体难题中的放置的信息。 在优选实施例中,弯曲几何游戏装置被制造成柔软的,弹性的泡沫橡胶件的多个元件,其是曲线形的,每个具有互锁突片和形成在其任一端上的凹部。 多个曲线形元件通过将一个元件的突片插入另一个元件的凹槽来互锁。 以这种方式,可以形成类似弯曲元件的环,并且这些环可以一个放置在另一个环中以形成整体圆形。 当包含所有环的圆形被拆卸时,各个元件不会立即出现以任何顺序落下以重建整体形状,此外,曲线形元件可能具有不同的弧长,这增加了识别它们的难度 作为同一组织的一部分。 在形成单个环的一组元件中,元件至少在它们的弧曲率中彼此具有相似性,允许用户在识别到各个环的元件之后重建圆形。 本发明的游戏迫使用户开发解决整体圆形重建问题的分析解决方案,从而根据现代“全脑”思维需求使用的认知理论,开发用户同时思考分析和艺术的能力。 的脑半球,为各自的解决问题做出贡献。