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    • 1. 发明申请
    • RECOGNIZING GESTURE ON TACTILE INPUT DEVICE
    • 识别手机输入设备
    • US20140028554A1
    • 2014-01-30
    • US13559216
    • 2012-07-26
    • Andrew De Los ReyesRyan Tabone
    • Andrew De Los ReyesRyan Tabone
    • G06F3/033G06F3/02G06F3/041
    • A non-transitory computer-readable storage medium may comprise instructions stored thereon for recognizing gestures on a tactile input device. The instructions may be configured to cause a computing system to at least receive, from a sensor of the tactile input device, a signal representing a first contact on the tactile input device and subsequent release of the first contact from the tactile input device, receive, from the sensor of the tactile input device, a signal representing a second contact on the tactile input device after the first contact is released, the second contact being maintained and changing location on the tactile input device, and recognize the first contact and the second contact as a single gesture if the second contact occurs within a re-tap threshold period of time after the first contact, and the second contact begins within a maximal threshold distance on the tactile input device from the first contact.
    • 非暂时的计算机可读存储介质可以包括存储在其上的用于识别触觉输入设备上的手势的指令。 指令可以被配置为使计算系统至少从触觉输入设备的传感器接收表示触觉输入设备上的第一接触的信号,并且从触觉输入设备随后释放第一接触, 来自触觉输入装置的传感器的信号表示在第一触点被释放之后在触觉输入装置上的第二触点,第二触点被保持并且在触觉输入装置上改变位置,并识别第一触点和第二触点 如果第二次接触发生在第一次接触之后的重新敲击阈值时间段内,并且第二接触在触觉输入设备上的来自第一接触的最大阈值距离内开始,则作为单个手势。
    • 2. 发明申请
    • CORRECTING SCROLLING GESTURE
    • 校正滚轮
    • US20150227220A1
    • 2015-08-13
    • US13592092
    • 2012-08-22
    • Ryan TaboneAndrew de los Reyes
    • Ryan TaboneAndrew de los Reyes
    • G09G5/00G06F3/0488G06F3/01
    • G06F3/0485G06F3/016G06F3/03547
    • A non-transitory computer-readable storage medium may comprise instructions stored thereon. When executed by at least one processor, instructions may be configured to cause a computing system to at least receive, on a tactile input device of the computing system, a first contact and a second contact, the first and second contacts being maintained on the tactile input device, at least one of the first and second contacts changing location on the tactile input device, determine a direction of movement by the first and second contacts based on the at least one of the first and second contacts changing locations on the tactile input device, assign the determined direction of movement to one of a plurality of directional zones, and modify the determined direction based on the assigned directional zone.
    • 非暂时的计算机可读存储介质可以包括存储在其上的指令。 当由至少一个处理器执行时,可以将指令配置成使得计算系统至少在计算系统的触觉输入设备上接收第一接触和第二接触,第一和第二接触被保持在触觉上 所述第一和第二触点中的至少一个在触觉输入装置上改变位置,基于触觉输入装置上的第一和第二触点改变位置中的至少一个确定第一和第二触点的移动方向 将确定的移动方向分配给多个方向区域中的一个,并且基于所分配的方向区域来修改所确定的方向。
    • 3. 发明授权
    • Correcting scrolling gesture
    • 纠正滚动手势
    • US09483168B2
    • 2016-11-01
    • US13592092
    • 2012-08-22
    • Ryan TaboneAndrew de los Reyes
    • Ryan TaboneAndrew de los Reyes
    • G06F3/048G06F3/0485G06F3/0354G06F3/01
    • G06F3/0485G06F3/016G06F3/03547
    • A non-transitory computer-readable storage medium may comprise instructions stored thereon. When executed by at least one processor, instructions may be configured to cause a computing system to at least receive, on a tactile input device of the computing system, a first contact and a second contact, the first and second contacts being maintained on the tactile input device, at least one of the first and second contacts changing location on the tactile input device, determine a direction of movement by the first and second contacts based on the at least one of the first and second contacts changing locations on the tactile input device, assign the determined direction of movement to one of a plurality of directional zones, and modify the determined direction based on the assigned directional zone.
    • 非暂时的计算机可读存储介质可以包括存储在其上的指令。 当由至少一个处理器执行时,可以将指令配置成使得计算系统至少在计算系统的触觉输入设备上接收第一接触和第二接触,第一和第二接触被保持在触觉上 所述第一和第二触点中的至少一个在触觉输入装置上改变位置,基于触觉输入装置上的第一和第二触点改变位置中的至少一个确定第一和第二触点的移动方向 将确定的移动方向分配给多个方向区域中的一个,并且基于所分配的方向区域来修改所确定的方向。
    • 4. 发明申请
    • CLICK DISAMBIGUATION ON A TOUCH-SENSITIVE INPUT DEVICE
    • 触摸敏感输入设备上的点击功能
    • US20130176259A1
    • 2013-07-11
    • US13784172
    • 2013-03-04
    • Andrew de los ReyesRyan Tabone
    • Andrew de los ReyesRyan Tabone
    • G06F3/041
    • G06F3/046G06F3/041G06F3/0488G06F3/04883G06F2203/04105G06F2203/04808
    • The surface of an touch-sensitive input device may act as a physical button that the user may push down to perform a click or other operation. For example, the user may push down the surface of the input device with one finger for a left click and push down the surface of the input device with two fingers for a right click. In one aspect, a system for detecting a left click or a right click when the user pushes down the surface of the input device is provided. When the system first detects that the surface of the input device is pushed down, the system may wait for a short period of time before making a determination of whether the user is pushing down the surface with one finger or two fingers. During this time, the system may collect additional information to make a more reliable determination.
    • 触敏输入设备的表面可以用作用户可以向下按压以执行点击或其他操作的物理按钮。 例如,用户可以用一根手指向下按压输入设备的表面以进行左键,并用两根手指按下输入设备的表面以进行右键点击。 一方面,提供了一种用于在用户按下输入装置的表面时检测左击或右击的系统。 当系统首先检测到输入装置的表面被按下时,系统可以在确定用户是用一根手指或两根手指向下按压表面之前等待一段短时间。 在此期间,系统可能会收集更多的信息以做出更可靠的确定。
    • 10. 发明授权
    • Postponing suspend
    • 推迟暂停
    • US08245062B1
    • 2012-08-14
    • US13246849
    • 2011-09-27
    • Sameer NandaRyan CairnsRyan Tabone
    • Sameer NandaRyan CairnsRyan Tabone
    • G06F1/00G06F1/26G06F1/32G06F9/44
    • G06F1/3293G06F1/26G06F1/3228
    • According to one general aspect, a method may include operating a computing device in a first power mode. The method may also include executing, by a processor of the computing device, at least one non-interactive task. The method may also include detecting, by a processor of the computing device, a request to place the computing device in a second power mode, wherein the second power mode consumes less system resources than the first power mode. The method may further include delaying the transition of the computing device to the second power mode until either the completion of the non-interactive task or an overriding triggering event.
    • 根据一个一般方面,一种方法可以包括以第一功率模式操作计算设备。 该方法还可以包括由计算设备的处理器执行至少一个非交互任务。 该方法还可以包括由计算设备的处理器检测将计算设备置于第二功率模式的请求,其中第二功率模式消耗比第一功率模式少的系统资源。 该方法还可以包括将计算设备的转换延迟到第二功率模式,直到完成非交互任务或覆盖触发事件。