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    • 2. 发明授权
    • Gesture mapping for image filter input parameters
    • 图像滤波器输入参数的手势映射
    • US09531947B2
    • 2016-12-27
    • US14268041
    • 2014-05-02
    • Apple Inc.
    • David HaywardChendi ZhangAlexandre NaamanRichard R. DellingerGiridhar S Murthy
    • H04N5/232G06T3/00H04N101/00H04N5/262
    • G06F3/04845G06F3/0488G06F3/04883G06F2203/04808G06T3/0093G09G2340/0492H04N5/23216H04N5/2621H04N2101/00
    • This disclosure pertains to systems, methods, and computer readable medium for mapping particular user interactions, e.g., gestures, to the input parameters of various image processing routines, e.g., image filters, in a way that provides a seamless, dynamic, and intuitive experience for both the user and the software developer. Such techniques may handle the processing of both “relative” gestures, i.e., those gestures having values dependent on how much an input to the device has changed relative to a previous value of the input, and “absolute” gestures, i.e., those gestures having values dependent only on the instant value of the input to the device. Additionally, inputs to the device beyond user-input gestures may be utilized as input parameters to one or more image processing routines. For example, the device's orientation, acceleration, and/or position in three-dimensional space may be used as inputs to particular image processing routines.
    • 本公开涉及用于将特定用户交互(例如,手势)映射到各种图像处理例程的输入参数(例如,图像过滤器)的系统,方法和计算机可读介质,以提供无缝,动态和直观的体验 用于用户和软件开发人员。 这样的技术可以处理“相对”手势的处理,即,具有取决于设备的输入相对于输入的先前值有多少变化的值的手势以及具有“绝对”手势的手势 值仅依赖于设备输入的即时值。 此外,超出用户输入手势的设备的输入可以用作一个或多个图像处理例程的输入参数。 例如,设备在三维空间中的取向,加速度和/或位置可以用作特定图像处理例程的输入。
    • 9. 发明申请
    • GESTURE MAPPING FOR IMAGE FILTER INPUT PARAMETERS
    • 图像滤波器输入参数的映射映射
    • US20140240539A1
    • 2014-08-28
    • US14268041
    • 2014-05-02
    • Apple Inc.
    • David HaywardChendi ZhangAlexandre NaamanRichard R. DellingerGiridhar S. Murthy
    • H04N5/232H04N5/262
    • G06F3/04845G06F3/0488G06F3/04883G06F2203/04808G06T3/0093G09G2340/0492H04N5/23216H04N5/2621H04N2101/00
    • This disclosure pertains to systems, methods, and computer readable medium for mapping particular user interactions, e.g., gestures, to the input parameters of various image processing routines, e.g., image filters, in a way that provides a seamless, dynamic, and intuitive experience for both the user and the software developer. Such techniques may handle the processing of both “relative” gestures, i.e., those gestures having values dependent on how much an input to the device has changed relative to a previous value of the input, and “absolute” gestures, i.e., those gestures having values dependent only on the instant value of the input to the device. Additionally, inputs to the device beyond user-input gestures may be utilized as input parameters to one or more image processing routines. For example, the device's orientation, acceleration, and/or position in three-dimensional space may be used as inputs to particular image processing routines.
    • 本公开涉及用于将特定用户交互(例如,手势)映射到各种图像处理例程的输入参数(例如,图像过滤器)的系统,方法和计算机可读介质,以提供无缝,动态和直观的体验 用于用户和软件开发人员。 这样的技术可以处理“相对”手势的处理,即,具有取决于设备的输入相对于输入的先前值有多少变化的值的手势以及具有“绝对”手势的手势 值仅依赖于设备输入的即时值。 此外,超出用户输入手势的设备的输入可以用作一个或多个图像处理例程的输入参数。 例如,设备在三维空间中的取向,加速度和/或位置可以用作特定图像处理例程的输入。