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    • 2. 发明授权
    • Wins of restricted credits in a gaming machine
    • 在游戏机中获得有限制的信用
    • US07934991B2
    • 2011-05-03
    • US12013238
    • 2008-01-11
    • William R. BrosnanBryan D. WolfSteven G. LeMay
    • William R. BrosnanBryan D. WolfSteven G. LeMay
    • G06F17/00G06F19/00
    • G07F17/32G06Q30/0207G06Q30/0209G07F17/323G07F17/3244
    • Disclosed is a gaming system and method designed or configured to provide wins of restricted credits. Restricted credits may be awarded according to the same or a different pay table than cashable credits on the same machine or at the same gaming property. Where separate pay tables are used for restricted and cashable credits, the invention may be implemented with a machine that accepts and pays only restricted credit according to a single, fixed internal payout schedule (“pay table”). Alternatively, the invention may be implemented with a machine that pays restricted credit according to one fixed internal pay table and cashable credit according to another fixed internal pay table. Or, a machine may pay restricted credit according to an external pay table provided by a host system to which the machine is connected.
    • 公开了一种游戏系统和方法,其设计或配置为提供限制信用的胜利。 受限制的学分可以根据相同或不同的薪资表,在同一机器上或相同的游戏财产上获得。 如果单独的薪资表用于限制和可兑现的信用额度,则本发明可以使用仅根据单一的固定的内部支付计划(“工资表”)接受和仅支付限制信贷的机器来实现。 或者,本发明可以利用根据另一固定内部薪酬表根据一个固定内部薪酬表和可兑现信用来支付有限信用的机器来实现。 或者,机器可以根据由机器连接到的主机系统提供的外部支付表来支付限制信用。
    • 5. 发明授权
    • Wins of restricted credits in a gaming machine
    • 在游戏机中获得有限制的信用
    • US07318775B2
    • 2008-01-15
    • US11454502
    • 2006-06-16
    • William R. BrosnanBryan D. WolfSteven G. LeMay
    • William R. BrosnanBryan D. WolfSteven G. LeMay
    • A63F9/24
    • G07F17/32G06Q30/0207G06Q30/0209G07F17/323G07F17/3244
    • Disclosed is a gaming system and method designed or configured to provide wins of restricted credits. Restricted credits may be awarded according to the same or a different pay table than cashable credits on the same machine or at the same gaming property. Where separate pay tables are used for restricted and cashable credits, the invention may be implemented with a machine that accepts and pays only restricted credit according to a single, fixed internal payout schedule (“pay table”). Alternatively, the invention may be implemented with a machine that pays restricted credit according to one fixed internal pay table and cashable credit according to another fixed internal pay table. Or, a machine may pay restricted credit according to an external pay table provided by a host system to which the machine is connected.
    • 公开了一种游戏系统和方法,其设计或配置为提供限制信用的胜利。 受限制的学分可以根据相同或不同的薪资表,在同一机器上或相同的游戏财产上获得。 如果单独的薪资表用于限制和可兑现的信用额度,则本发明可以使用仅根据单一的固定的内部支付计划(“工资表”)接受和仅支付限制信贷的机器来实现。 或者,本发明可以利用根据另一固定内部薪酬表根据一个固定内部薪酬表和可兑现信用来支付有限信用的机器来实现。 或者,机器可以根据由机器连接到的主机系统提供的外部支付表来支付限制信用。
    • 8. 发明授权
    • Counterfeit cashless instrument detection methods and systems
    • 假币无现金仪器检测方法和系统
    • US07328838B2
    • 2008-02-12
    • US10938934
    • 2004-09-09
    • William R. BrosnanBryan D. Wolf
    • William R. BrosnanBryan D. Wolf
    • G07F19/00
    • G07F17/3248G07F17/3241
    • Methods and systems for detecting counterfeit cashless instruments are disclosed. A pattern of attempted redemptions or other transactional recordings of gaming machine printed tickets, vouchers or other cashless instruments having identification numbers with valid predictable fields but invalid unpredictable fields can indicate a likely counterfeiting attempt or operation. Occurrences can include a thief or other unscrupulous party discovering which gaming machine printed ticket fields lend themselves to prediction and which do not, and then attempting to guess at some of the randomly generated numbers in hopes of coming up with a valid number or number set. In addition, stored hash numbers can be compared to a hash number generated according to a one-way hash function. A pattern of invalid hash numbers can also indicate a likely counterfeit attempt.
    • 公开了用于检测假币无现金工具的方法和系统。 游戏机打印机票,凭证或其他具有具有有效可预测字段的识别号码或无效的不可预测字段的无现金票据的尝试赎回或其他交易记录的模式可以指示可能的假冒尝试或操作。 发生的事件可能包括一个小偷或其他不道德的派对,发现哪些游戏机打印的票据领域有助于预测,哪些不会,然后尝试猜测一些随机生成的数字,希望提出一个有效的数字或数字集。 另外,存储的散列数可以与根据单向散列函数生成的散列数进行比较。 无效散列数的模式也可能表示可能的假冒尝试。
    • 10. 发明授权
    • MRAM as critical event storage for powered down gaming machines
    • MRAM作为动力游戏机的关键事件存储
    • US07736234B2
    • 2010-06-15
    • US11077517
    • 2005-03-09
    • Warner R. CockerilleJamal BenbrahimWilliam R. BrosnanXuedong ChenGregory A. SchlottmannBryan D. Wolf
    • Warner R. CockerilleJamal BenbrahimWilliam R. BrosnanXuedong ChenGregory A. SchlottmannBryan D. Wolf
    • G06F17/00
    • G07F17/3202G07F17/32
    • Gaming machines and systems having MRAM and MROM are disclosed. MROMs for storing boot programs and other Read Only code are formed by cutting write connections or not providing PCB socket leads to MRAM write pins, or by using memory hubs to prevent writing to MRAMs. A tale-tale board or other logging device monitoring activities at various components while primary machine power is down records to MRAM, which can be dual ported to the logging device and MGC. Various components can each have dedicated logging devices and MRAMs. One MRAM associated with the brain box replaces both DRAM and NVRAM of regular machine architectures, and is used for dual purposes of regular operational use and as safe storage to facilitate a state recovery. Prioritization of data during the storage process is rendered unnecessary. Another MRAM associated with the back plane board stores data associated with the exterior housing or terminal.
    • 公开了具有MRAM和MROM的游戏机和系统。 用于存储引导程序和其他只读代码的MROM通过切割写入连接或不向MRAM写入引脚提供PCB插座引线,或通过使用存储器集线器来阻止写入MRAM来形成。 在主机停机时,各种组件的故事板或其他记录设备监控活动记录到MRAM,可以双向移植到记录设备和MGC。 各种组件可以各自具有专用的测井设备和MRAM。 与脑盒相关的一个MRAM取代了常规机器结构的DRAM和NVRAM,并且用于常规操作使用的双重目的,并且用于安全存储以促进状态恢复。 在存储过程中数据的优先级不再需要。 与背板相关联的另一个MRAM存储与外部壳体或终端相关联的数据。