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    • 3. 发明申请
    • Shooting game machine
    • 射击游戏机
    • US20110248447A1
    • 2011-10-13
    • US12798583
    • 2010-04-07
    • Yi-Chiang YangPo-Seu LaiKun-Hung HsiehTsair-Rong Chen
    • Yi-Chiang YangPo-Seu LaiKun-Hung HsiehTsair-Rong Chen
    • A63F9/02F41J7/00
    • F41J7/04F41J1/10
    • A shooting game machine includes a shell, a gun, and at least one goal-and-carrier assembly. The goal-and-carrier assembly includes a base located in and attached to the shell, a carrier movably supported on the base, and at least one goal unit. The goal unit includes a frame supported on the carrier, a goal pivotally connected to the frame between a raised position and a shut-down position, a crank rotationally connected to the frame, a lever connecting the goal to the crank, a turntable rotationally connected to the frame, magnets attached to the turntable. The magnets attract the crank so that the goal is retained in the raised position until it is effectively hit by a bullet. A motor is operatively connected to the turntable. The motor rotates the turntable when the goal reaches the shut-down position and stops when the goal reaches the raised position.
    • 射击游戏机包括外壳,枪和至少一个目标和载体组件。 目标和载体组件包括位于壳体中并连接到壳体的基座,可移动地支撑在基座上的托架和至少一个目标单元。 目标单元包括支撑在载体上的框架,在升高位置和关闭位置之间枢转地连接到框架的目标,旋转地连接到框架的曲柄,将目标连接到曲柄的杠杆,旋转连接的转台 到框架,磁铁附在转台上。 磁铁吸引曲柄,使目标保持在升高位置,直到其被子弹有效地击中。 电动机可操作地连接到转盘。 当目标到达关闭位置时,电机旋转转盘,当目标达到升高位置时,电机停止。