会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 4. 发明授权
    • Method and system for a computer-rendered three-dimensional mannequin
    • 计算机渲染三维人体模型的方法和系统
    • US07212202B2
    • 2007-05-01
    • US09923410
    • 2001-08-08
    • Christopher S. Weaver
    • Christopher S. Weaver
    • G06T17/00
    • A41H3/007G06Q10/00G06Q30/0643G06T13/40G06T15/00G06T17/00G06T19/00G06T2210/16
    • A human body is three-dimensionally reproduced to create a computer-rendered model. The model is dynamically manipulable to adjust or customize the dimensions of the model to specified measurements. Computer renderings of garments are stored in the computer. The model may be “clothed” with one or more garments, the representation of a garment being accurately adjusted to reflect its fit on a model of the model's particular dimensions. The computer will accurately represent the specific dimensions of the items of clothing in relation to the customized dimensions of the virtual mannequin. The virtual mannequin may be rotated and may be animated to thereby model the clothing and observe the interaction of the clothing with the environment. Once satisfied to the accuracy/appropriateness of the clothing, the computer can output appropriate dimensional, color, and related coordinates.
    • 人体被三维地再现以创建计算机渲染模型。 该模型是动态可操作的,以将模型的尺寸调整或定制到指定的测量。 服装的计算机渲染存储在计算机中。 该模型可以用一件或多件服装“穿衣”,正确地调整衣服的表示以反映其对模型的特定尺寸的模型的拟合。 计算机将准确地表示与虚拟人体模型的定制尺寸相关的服装项目的具体尺寸。 虚拟人体模型可以旋转并且可以被动画化,从而对服装进行建模并观察服装与环境的相互作用。 一旦满足服装的准确性/适当性,计算机就可以输出适当的尺寸,颜色和相关坐标。
    • 5. 发明授权
    • Method and system for a computer-rendered three-dimensional mannequin
    • 计算机渲染三维人体模型的方法和系统
    • US08189000B2
    • 2012-05-29
    • US12343144
    • 2008-12-23
    • Christopher S. Weaver
    • Christopher S. Weaver
    • G06T17/00
    • A41H3/007G06Q10/00G06Q30/0643G06T13/40G06T15/00G06T17/00G06T19/00G06T2210/16
    • A computerized method and system for displaying garments on a computer-rendered three-dimensional rotatable model in an interactive virtual reality software product, comprising: storing information related to a computer-rendered three-dimensional model; storing information related to a plurality of computer-rendered three-dimensional garments; accepting a selection of a three-dimensional garment from the user; accessing the information related to a plurality of computer-rendered three-dimensional garments in order to transform information related to the selection of a three-dimensional garment into a display of the selection of the three-dimensional garment on the computer-rendered three-dimensional model; accepting a rotation command on a rotational control, the rotational control being in a vertical axis to simulate a person turning left and/or right; accepting a camera command allowing the display of the selection of the three-dimensional garment to be shown from a variety of camera distances.
    • 一种用于在交互式虚拟现实软件产品中的计算机呈现的三维可旋转模型上显示服装的计算机化方法和系统,包括:存储与计算机渲染的三维模型相关的信息; 存储与多个计算机呈现的三维服装有关的信息; 接受来自用户的三维服装的选择; 访问与多个计算机渲染的三维服装相关的信息,以便将与三维服装的选择有关的信息转换成计算机渲染的三维服装的三维服装的选择的显示 模型; 在旋转控制中接受旋转命令,所述旋转控制处于垂直轴线以模拟向左和/或右转的人; 接受允许从各种相机距离显示三维服装的选择的相机指令。
    • 6. 发明授权
    • Method and system for a computer-rendered three-dimensional mannequin
    • 计算机渲染三维人体模型的方法和系统
    • US06404426B1
    • 2002-06-11
    • US09329995
    • 1999-06-11
    • Christopher S. Weaver
    • Christopher S. Weaver
    • G06T1700
    • A41H3/007G06Q10/00G06Q30/0643G06T13/40G06T15/00G06T17/00G06T19/00G06T2210/16
    • A human body is three-dimensionally reproduced to create a computer-rendered model. The model is dynamically manipulable to adjust or customize the dimensions of the model to specified measurements. Computer renderings of garments are stored in the computer. The model may be “clothed” with one or more garments, the representation of a garment being accurately adjusted to reflect its fit on a model of the model's particular dimensions. The computer will accurately represent the specific dimensions of the items of clothing in relation to the customized dimensions of the virtual mannequin. The virtual mannequin may be rotated and may be animated to thereby model the clothing and observe the interaction of the clothing with the environment. Once satisfied to the accuracy/appropriateness of the clothing, the computer can output appropriate dimensional, color and related coordinates.
    • 人体被三维地再现以创建计算机渲染模型。 该模型是动态可操作的,以将模型的尺寸调整或定制到指定的测量。 服装的计算机渲染存储在计算机中。 该模型可以用一件或多件服装“穿衣”,正确地调整衣服的表示以反映其对模型的特定尺寸的模型的拟合。 计算机将准确地表示与虚拟人体模型的定制尺寸相关的服装项目的具体尺寸。 虚拟人体模型可以旋转并且可以被动画化,从而对服装进行建模并观察服装与环境的相互作用。 一旦满足服装的准确性/适用性,计算机就可以输出适当的尺寸,颜色和相关坐标。
    • 7. 发明授权
    • Weapons system and targeting method
    • 武器系统和瞄准方法
    • US08245623B2
    • 2012-08-21
    • US12962259
    • 2010-12-07
    • Christopher S. Weaver
    • Christopher S. Weaver
    • H01H43/10
    • F41G3/06F41G3/165F41G3/22
    • A weapon system comprises a first, second and third sensor and a range detecting means. The weapon system further comprises a weapons platform removably mounted to a moveable vehicle. The weapons platform includes a gun. The first sensor is mechanically attached to the gun for sensing an image. The second sensor senses a position of the gun, including at least an elevation and azimuth. The third sensor detects a rate and altitude of the moveable vehicle. The range detecting means detects a range of the gun to the target. The weapon system also comprises an image processor for processing the image from the first sensor, a display for displaying the processed image and a controller. The controller calculates an expected impact point for a round of fire based upon the sensed and detected data, and superimposes the expected impact point on the processed image on the display.
    • 武器系统包括第一,第二和第三传感器和范围检测装置。 武器系统还包括可移动地安装到可移动车辆上的武器平台。 武器平台包括枪。 第一传感器机械地连接到枪上以感测图像。 第二传感器感测枪的位置,包括至少一个仰角和方位角。 第三传感器检测可移动车辆的速率和高度。 范围检测装置检测到目标枪的范围。 武器系统还包括用于处理来自第一传感器的图像的图像处理器,用于显示处理过的图像的显示器和控制器。 控制器基于感测和检测到的数据计算一轮火灾的预期影响点,并将预期的影响点叠加在显示器上的经处理的图像上。
    • 8. 发明申请
    • WEAPONS SYSTEM AND TARGETING METHOD
    • 武器系统和瞄准方法
    • US20120145786A1
    • 2012-06-14
    • US12962259
    • 2010-12-07
    • Christopher S. Weaver
    • Christopher S. Weaver
    • G06G7/80
    • F41G3/06F41G3/165F41G3/22
    • A weapon system comprises a first, second and third sensor and a range detecting means. The weapon system further comprises a weapons platform removably mounted to a moveable vehicle. The weapons platform includes a gun. The first sensor is mechanically attached to the gun for sensing an image. The second sensor senses a position of the gun, including at least an elevation and azimuth. The third sensor detects a rate and altitude of the moveable vehicle. The range detecting means detects a range of the gun to the target. The weapon system also comprises an image processor for processing the image from the first sensor, a display for displaying the processed image and a controller. The controller calculates an expected impact point for a round of fire based upon the sensed and detected data, and superimposes the expected impact point on the processed image on the display.
    • 武器系统包括第一,第二和第三传感器和范围检测装置。 武器系统还包括可移动地安装到可移动车辆上的武器平台。 武器平台包括枪。 第一传感器机械地连接到枪上以感测图像。 第二传感器感测枪的位置,包括至少一个仰角和方位角。 第三传感器检测可移动车辆的速率和高度。 范围检测装置检测到目标枪的范围。 武器系统还包括用于处理来自第一传感器的图像的图像处理器,用于显示处理过的图像的显示器和控制器。 控制器基于感测和检测到的数据计算一轮火灾的预期影响点,并将预期的影响点叠加在显示器上的经处理的图像上。