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    • 2. 发明申请
    • System and Method for Providing Performance in a Personal Gaming Cloud
    • 在个人游戏云中提供性能的系统和方法
    • US20140349763A1
    • 2014-11-27
    • US13899682
    • 2013-05-22
    • Dell Products, LP
    • Thomas LanzoniGary D. HuberRichard W. Schuckle
    • A63F13/30
    • A63F13/323A63F13/327A63F13/335A63F13/355A63F13/358A63F2300/8082H04L67/104H04L67/38
    • A personal gaming system includes a home network router and a gaming host operable to request a bandwidth allocation from the home network router, the bandwidth allocation being associated with a multimedia stream between the gaming host and a client system, and provide the multimedia stream to the home network router for routing to the client system, where the multimedia stream is within the bandwidth allocation. The home network router is operable to receive the request for the bandwidth allocation from the gaming host, determine whether an available bandwidth for data traffic between the gaming host and the client system is greater than the bandwidth allocation, and if so to allocate the bandwidth allocation for data traffic between the gaming host and the client system, and provide an indication to the gaming host that the bandwidth allocation is allocated for data traffic between the gaming host and the client system.
    • 个人游戏系统包括家庭网络路由器和可操作以从家庭网络路由器请求带宽分配的游戏主机,带宽分配与游戏主机和客户端系统之间的多媒体流相关联,并将多媒体流提供给 家庭网络路由器用于路由到客户端系统,其中多媒体流在带宽分配之内。 家庭网络路由器可操作以从游戏主机接收对带宽分配的请求,确定游戏主机与客户端系统之间的数据流量的可用带宽是否大于带宽分配,如果是,分配带宽分配 用于游戏主机和客户端系统之间的数据流量,并向游戏主机提供为游戏主机和客户端系统之间的数据流量分配带宽分配的指示。
    • 7. 发明授权
    • System and method for providing performance in a personal gaming cloud
    • 用于在个人游戏云中提供性能的系统和方法
    • US09421464B2
    • 2016-08-23
    • US13899682
    • 2013-05-22
    • Dell Products, LP
    • Thomas LanzoniGary D. HuberRichard W. Schuckle
    • A63F13/323A63F13/358H04L29/06H04L29/08A63F13/355A63F13/327A63F13/335
    • A63F13/323A63F13/327A63F13/335A63F13/355A63F13/358A63F2300/8082H04L67/104H04L67/38
    • A personal gaming system includes a home network router and a gaming host operable to request a bandwidth allocation from the home network router, the bandwidth allocation being associated with a multimedia stream between the gaming host and a client system, and provide the multimedia stream to the home network router for routing to the client system, where the multimedia stream is within the bandwidth allocation. The home network router is operable to receive the request for the bandwidth allocation from the gaming host, determine whether an available bandwidth for data traffic between the gaming host and the client system is greater than the bandwidth allocation, and if so to allocate the bandwidth allocation for data traffic between the gaming host and the client system, and provide an indication to the gaming host that the bandwidth allocation is allocated for data traffic between the gaming host and the client system.
    • 个人游戏系统包括家庭网络路由器和可操作以从家庭网络路由器请求带宽分配的游戏主机,带宽分配与游戏主机和客户端系统之间的多媒体流相关联,并将多媒体流提供给 家庭网络路由器用于路由到客户端系统,其中多媒体流在带宽分配之内。 家庭网络路由器可操作以从游戏主机接收对带宽分配的请求,确定游戏主机与客户端系统之间的数据流量的可用带宽是否大于带宽分配,如果是,分配带宽分配 用于游戏主机和客户端系统之间的数据流量,并向游戏主机提供为游戏主机和客户端系统之间的数据流量分配带宽分配的指示。