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    • 1. 发明授权
    • Neural system of adaptive behavior
    • 适应行为神经系统
    • US09002760B2
    • 2015-04-07
    • US13593114
    • 2012-08-23
    • Dihui LaiYinyin LiuVictor Hokkiu ChanMichael Campos
    • Dihui LaiYinyin LiuVictor Hokkiu ChanMichael Campos
    • G06F15/18G06N3/02G06N3/04
    • G06N3/02G06N3/049
    • Certain aspects of the present disclosure provide methods and apparatus for generating neural adaptive behavior, which may be based on neuromodulator-mediated meta-plasticity and/or gain control. In this manner, flexible associations between sensory cues and motor actions are generated, which enable an agent to efficiently gather rewards in a changing environment. One example method generally includes receiving one or more input stimuli; processing the received input stimuli to generate an output signal, wherein the processing is modulated with a first neuromodulation signal generated by a gain control unit; controlling the gain control unit to switch between at least two different neural activity modes, wherein at least one of a level or timing of the first neuromodulation signal generated by the gain control unit is determined based on the neural activity modes; and sending the output signal to an output unit.
    • 本公开的某些方面提供用于产生神经适应行为的方法和装置,其可以基于神经调节剂介导的可塑性和/或增益控制。 以这种方式,产生感官提示和运动动作之间的灵活关联,这使得代理能够在不断变化的环境中有效地收集奖励。 一个示例性方法通常包括接收一个或多个输入刺激; 处理所接收的输入刺激以产生输出信号,其中所述处理由增益控制单元产生的第一神经调制信号进行调制; 控制增益控制单元在至少两种不同的神经活动模式之间切换,其中基于神经活动模式确定由增益控制单元产生的第一神经调节信号的电平或定时中的至少一个; 并将输出信号发送到输出单元。
    • 2. 发明申请
    • NEURAL SYSTEM OF ADAPTIVE BEHAVIOR
    • 神经系统的自适应行为
    • US20140058988A1
    • 2014-02-27
    • US13593114
    • 2012-08-23
    • Dihui LaiYin Yin LiuVictor Hokkiu ChanMichael Campos
    • Dihui LaiYin Yin LiuVictor Hokkiu ChanMichael Campos
    • G06N3/02
    • G06N3/02G06N3/049
    • Certain aspects of the present disclosure provide methods and apparatus for generating neural adaptive behavior, which may be based on neuromodulator-mediated meta-plasticity and/or gain control. In this manner, flexible associations between sensory cues and motor actions are generated, which enable an agent to efficiently gather rewards in a changing environment. One example method generally includes receiving one or more input stimuli; processing the received input stimuli to generate an output signal, wherein the processing is modulated with a first neuromodulation signal generated by a gain control unit; controlling the gain control unit to switch between at least two different neural activity modes, wherein at least one of a level or timing of the first neuromodulation signal generated by the gain control unit is determined based on the neural activity modes; and sending the output signal to an output unit.
    • 本公开的某些方面提供用于产生神经适应行为的方法和装置,其可以基于神经调节剂介导的可塑性和/或增益控制。 以这种方式,产生感官提示和运动动作之间的灵活关联,这使得代理能够在不断变化的环境中有效地收集奖励。 一个示例性方法通常包括接收一个或多个输入刺激; 处理所接收的输入刺激以产生输出信号,其中所述处理由增益控制单元产生的第一神经调制信号进行调制; 控制增益控制单元在至少两种不同的神经活动模式之间切换,其中基于神经活动模式确定由增益控制单元产生的第一神经调节信号的电平或定时中的至少一个; 并将输出信号发送到输出单元。