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    • 2. 发明申请
    • Methods and Apparatus for Procedural Directional Texture Generation
    • 程序方向纹理生成方法与装置
    • US20130121608A1
    • 2013-05-16
    • US12858546
    • 2010-08-18
    • Holger WinnemoellerSimon Breslav
    • Holger WinnemoellerSimon Breslav
    • G06K9/40
    • G06T11/40G06F3/0354G06F3/0484G06T11/001G06T2200/24
    • Methods and apparatus for procedural directional texture generation. A procedural directional texture generation method may, for example, be used to design hair or hairstyles. The method may obtain one or more strokes, one or more optional masks, and one or more optional user maps. One or more interpolated orientation maps may be generated from the input. The orientation maps, possibly along with one or more optional user maps, may be used to compute synthetic low-frequency lighting. A noise map may be generated at one or more frequencies and used, along with the interpolated maps, to generate high-frequency lighting. Alternatively, a flow-guided texture synthesis method may be used to generate high-frequency lighting. The low- and high-frequency lighting may then be combined to generate a desired frequency spectrum. Color may be added to the full structure, or alternatively color may be added at an earlier step.
    • 程序方向纹理生成的方法和装置。 例如,可以使用程序方向纹理生成方法来设计毛发或发型。 该方法可以获得一个或多个笔画,一个或多个可选屏蔽以及一个或多个可选的用户贴图。 可以从输入生成一个或多个内插定向图。 方向图可能与一个或多个可选用户地图一起可用于计算合成低频照明。 可以以一个或多个频率产生噪声图,并与内插图一起使用以产生高频照明。 或者,可以使用流动引导纹理合成方法来产生高频照明。 然后可以组合低频和高频照明以产生期望的频谱。 颜色可以添加到整个结构中,或者可以在较早的步骤中添加颜色。
    • 3. 发明授权
    • Methods and apparatus for procedural directional texture generation
    • 程序方向纹理生成的方法和装置
    • US08532387B2
    • 2013-09-10
    • US12858546
    • 2010-08-18
    • Holger WinnemoellerSimon Breslav
    • Holger WinnemoellerSimon Breslav
    • G06K9/00G06K9/48G06K9/46G06K9/68G06K9/62
    • G06T11/40G06F3/0354G06F3/0484G06T11/001G06T2200/24
    • Methods and apparatus for procedural directional texture generation. A procedural directional texture generation method may, for example, be used to design hair or hairstyles. The method may obtain one or more strokes, one or more optional masks, and one or more optional user maps. One or more interpolated orientation maps may be generated from the input. The orientation maps, possibly along with one or more optional user maps, may be used to compute synthetic low-frequency lighting. A noise map may be generated at one or more frequencies and used, along with the interpolated maps, to generate high-frequency lighting. Alternatively, a flow-guided texture synthesis method may be used to generate high-frequency lighting. The low- and high-frequency lighting may then be combined to generate a desired frequency spectrum. Color may be added to the full structure, or alternatively color may be added at an earlier step.
    • 程序方向纹理生成的方法和装置。 例如,可以使用程序方向纹理生成方法来设计毛发或发型。 该方法可以获得一个或多个笔画,一个或多个可选屏蔽以及一个或多个可选的用户贴图。 可以从输入生成一个或多个内插定向图。 方向图可能与一个或多个可选用户地图一起可用于计算合成低频照明。 可以以一个或多个频率产生噪声图,并与内插图一起使用以产生高频照明。 或者,可以使用流动引导纹理合成方法来产生高频照明。 然后可以组合低频和高频照明以产生期望的频谱。 颜色可以添加到整个结构中,或者可以在较早的步骤中添加颜色。
    • 4. 发明申请
    • Methods and Apparatus for Directional Texture Generation Using Image Warping
    • 使用图像变形进行定向纹理生成的方法和装置
    • US20130121613A1
    • 2013-05-16
    • US12858558
    • 2010-08-18
    • Holger WinnemoellerSimon Breslav
    • Holger WinnemoellerSimon Breslav
    • G06K9/40
    • G06T11/40G06F3/0354G06F3/0484G06T11/001G06T2200/24
    • Methods and apparatus for directional texture generation using image warping. An image warping directional texture generation method may, for example, be used to design hair or hairstyles. The method may obtain one or more user strokes via a provided brush or other user interface element to paint directional texture, such as hair, onto a target image. Primitives, such as strands, wisps, partings, etc., may be used to paint the directional texture. After the user applies a stroke to paint a primitive or a portion of a primitive onto the target image, the primitive may be automatically adjusted to fit the primitive to the stroke, handle distortion artifacts, and blend the primitive into the existing image. The user may continue to apply strokes until satisfied with the overall result.
    • 使用图像翘曲方向纹理生成的方法和装置。 例如,可以使用图像翘曲定向纹理生成方法来设计毛发或发型。 该方法可以经由提供的画笔或其他用户界面元素获得一个或多个用户笔画,以将定向纹理(例如头发)绘制到目标图像上。 可以使用诸如股线,智慧,分离等的基元来绘制定向纹理。 在用户应用笔画以将原始图案或一部分原图绘制到目标图像上之后,可以自动调整图元以将图元拟合到笔画,处理失真伪像,并将图元混合到现有图像中。 用户可以继续施加笔触直到满足整体结果。
    • 5. 发明授权
    • Methods and apparatus for directional texture generation using sample-based texture synthesis
    • 使用基于样本的纹理合成的方向纹理生成的方法和装置
    • US08249365B1
    • 2012-08-21
    • US12858552
    • 2010-08-18
    • Holger WinnemoellerSimon Breslav
    • Holger WinnemoellerSimon Breslav
    • G06K9/68G06K9/00
    • G06T11/40G06F3/0354G06F3/0484G06T11/001G06T2200/24
    • Methods and apparatus for directional texture generation using flow-guided, sample-based texture synthesis. A texture synthesis directional texture generation method may, for example, be used to design hair or hairstyles. The method may obtain one or more strokes, one or more optional masks, one or more optional user maps, and directional texture samples. A target region and one or more samples may be divided into patches. For each patch in the target region, a matching patch from the samples may be located according to one or more features to generate a similarity map. The patches in the target region may then be replaced with the patches from the samples according to the similarity map. To match sample patches to target region patches based on features such as color and brightness, a procedural directional texture generation method may be used as a pre-processing step.
    • 使用流动引导,基于样本的纹理合成的方向纹理生成的方法和装置。 纹理合成定向纹理生成方法可以例如用于设计头发或发型。 该方法可以获得一个或多个笔画,一个或多个可选屏蔽,一个或多个可选用户贴图和定向纹理样本。 目标区域和一个或多个样本可以被划分为斑块。 对于目标区域中的每个补丁,可以根据一个或多个特征来定位来自样本的匹配补丁以生成相似图。 然后可以根据相似度图从样本中的补丁替换目标区域中的补丁。 为了根据诸如颜色和​​亮度的特征将样本斑块与目标区域斑块相匹配,可以使用程序方向纹理生成方法作为预处理步骤。