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    • 7. 发明申请
    • USING TILING DEPTH INFORMATION IN HIDDEN SURFACE REMOVAL IN A GRAPHICS PROCESSING SYSTEM
    • 在图形处理系统中使用倾斜表面去除的倾斜深度信息
    • US20160098856A1
    • 2016-04-07
    • US14875873
    • 2015-10-06
    • Imagination Technologies Limited
    • Richard BroadhurstJohn HowsonRobert Theed
    • G06T15/40G06T1/20
    • G06T15/405G06T15/005
    • A graphics processing system includes a tiling unit for performing tiling calculations and a hidden surface removal (HSR) unit for performing HSR on fragments of the primitives. Primitive depth information is calculated in the tiling unit and forwarded for use by the HSR unit in performing HSR on the fragments. This takes advantage of the tiling unit having access to the primitive data before the HSR unit performs the HSR on the primitive fragments, to determine some depth information which can simplify the HSR performed by the HSR unit. Therefore, the final values of a depth buffer determined in the tiling unit can be used in the HSR unit to determine that a particular fragment will be subsequently hidden by a fragment of a primitive which is yet to be processed in the HSR unit, such that the particular fragment can be culled.
    • 图形处理系统包括用于执行平铺计算的平铺单元和用于在基元的片段上执行HSR的隐藏表面去除(HSR)单元。 原始深度信息在平铺单元中计算并转发以供HSR单元在片段上执行HSR。 这利用了在HSR单元在原始片段上执行HSR之前访问原始数据的拼接单元,以确定可以简化由HSR单元执行的HSR的一些深度信息。 因此,可以在HSR单元中使用在平铺单元中确定的深度缓冲器的最终值,以确定特定片段随后将被HSR单元中尚未被处理的原语的片段隐藏,使得 可以剔除特定片段。