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    • 1. 发明授权
    • Method and apparatus in a telecommunications system
    • 电信系统中的方法和装置
    • US06873954B1
    • 2005-03-29
    • US09655326
    • 2000-09-05
    • Jim SundqvistTomas FrankkilaAnders Nohlgren
    • Jim SundqvistTomas FrankkilaAnders Nohlgren
    • H04J3/06G10L13/02
    • H04J3/0632
    • Audio artifacts due to overrun or underrun in a playout buffer caused by the sampling rates at a sending and receiving side not being at the same rate are reduced. An LPC-residual is modified on a sample-by-sample basis. The LPC-residual block, which includes N samples, is converted to a block comprising N+1 or N−1 samples. A sample rate controller decides whether samples should be added to or removed from the LPC-residual. The exact position at which to add respective remove samples is either chosen arbitrarily or found by searching for low energy segments in the LPC-residual. A speech synthesiser module then reproduces the speech. By using the proposed sample rate conversion method the playout buffer can be continuously controlled. Furthermore, since the method works on a sample-by-sample basis the buffer can be kept to a minimum and hence no extra delay is introduced.
    • 由于发送和接收侧的采样率不在同一速率引起的播放缓冲器中的超载或欠载的音频伪影减少。 LPC-残差在逐个样本的基础上修改。 包括N个采样的LPC残差块被转换为包括N + 1或N-1个采样的块。 采样率控制器决定是否应将样本添加到LPC残差中或从LPC残差中去除。 添加相应去除样本的确切位置是任意选择的或通过搜索LPC残差中的低能量段来找到。 语音合成器模块然后再现语音。 通过使用提出的采样率转换方法,可以连续控制播放缓冲器。 此外,由于该方法在逐个采样的基础上工作,因此缓冲器可以保持最小,因此不会引入额外的延迟。
    • 3. 发明授权
    • Control mechanism for adaptive play-out with state recovery
    • 具有状态恢复的自适应播放控制机制
    • US07864814B2
    • 2011-01-04
    • US12092884
    • 2005-11-07
    • Ingemar JohanssonTomas Frankkila
    • Ingemar JohanssonTomas Frankkila
    • H04J3/06
    • H04J3/0632
    • A control logic means preferably for a receiver comprising a jitter buffer means adapted to receive and buffer incoming frames or packets and to extract data frames from the received packets, a decoder connected to the jitter buffer means adapted to decode the extracted data frames, and a time scaling means connected to the decoder adapted to play out decoded speech frames adaptively. The control logic means comprises knowledge of whether a state recovery function is available and is adapted to retrieve at least one parameter from at least one of the jitter buffer means, the time scaling means, and the decoder, to adaptively control at least one of an initial buffering time of said jitter buffer means, the knowledge of the availability of the state recovery function, and a time scaling amount of said time scaling means from the time scaling means or the decoder.
    • 控制逻辑优选地适用于包括适于接收和缓冲输入帧或分组并从接收到的分组中提取数据帧的抖动缓冲器装置的接收机,连接到抖动缓冲器装置的解码器,其适于对所提取的数据帧进行解码,以及 连接到解码器的时间缩放装置,适于自适应地播放解码的语音帧。 控制逻辑装置包括有关状态恢复功能是否可用并且适于从抖动缓冲器装置,时间缩放装置和解码器中的至少一个检索至少一个参数的知识,以自适应地控制以下各项中的至少一个: 所述抖动缓冲器的初始缓冲时间意味着,状态恢复功能的可用性的知识,以及来自时间缩放装置或解码器的所述时间缩放装置的时间缩放量。
    • 5. 发明申请
    • METHOD FOR DETERMINING AN AGGREGATION SCHEME IN A WIRELESS NETWORK
    • 用于确定无线网络中的聚集方案的方法
    • US20130250796A1
    • 2013-09-26
    • US13989133
    • 2010-11-30
    • Tomas FrankkilaYang Zuo
    • Tomas FrankkilaYang Zuo
    • H04W24/10
    • H04W24/10H04L47/14H04L47/2416H04L47/26H04L47/28H04L47/283H04L47/36
    • A method and arrangement for employing media layer adaptation in a wireless communication of media in data packets from a sending node to a receiving node, by determining a fitting frame aggregation scheme in an effective and accurate manner. An arrival time AT and generation time GT are monitored for packets when received at the packet receiving node. A difference ATdiff in the arrival time of consecutive packets and a difference GTdiff in the generation time of the packets, are calculated. Then, an inter-arrival measure IA is calculated as the deviation between the arrival time difference ATdiff and generation time difference GTdiff. When the inter-arrival jitter exceeds a preset threshold (Th), a frame aggregation scheme is determined based on the calculated inter-arrival jitter IA and applied in the packet communication.
    • 通过以有效和准确的方式确定拟合帧聚合方案,在从发送节点到接收节点的数据分组中的介质的无线通信中采用媒体层适配的方法和装置。 在分组接收节点处接收到分组时,监视到达时间AT和生成时间GT。 计算连续数据包到达时间的差值ATdiff和数据包生成时间差值GTdiff。 然后,计算到达时间差值ATdiff与产生时间差值GTdiff之间的偏差。 当到达之间的抖动超过预设阈值(Th)时,基于所计算的到达之间的抖动IA并在分组通信中应用帧聚合方案。
    • 9. 发明申请
    • Method and apparatus for increasing perceived interactivity in communications systems
    • 增加通信系统中感知交互性的方法和装置
    • US20050227657A1
    • 2005-10-13
    • US10819376
    • 2004-04-07
    • Tomas FrankkilaJonas SvedbergKrister SvanbroBjorn SvenssonTomas Jonsson
    • Tomas FrankkilaJonas SvedbergKrister SvanbroBjorn SvenssonTomas Jonsson
    • G10L13/06H04L12/56H04Q7/38
    • G10L21/04
    • Perceived interactivity in user communications is achieved by reducing a perceived delay switching the active transmitter in the communication without having to reduce actual transmission and setup delays associated with a communication exchange. A sound signal is identified in the user communication. The sound signal is analyzed to identify or estimate a sound signal segment. The sound signal segment is preferably (though not necessarily) located at the beginning or the end of the sound signal. The sound signal segment may be selected directly from the sound signal itself, from a modified version of the sound signal, or from a signal associated with the sound signal. A determination is made that a length or duration of the sound signal segment should be or can be modified. One or more modifications for the sound signal segment are determined and are provided to one or more processing units to perform the modification(s).
    • 用户通信中的感知交互性通过减少在通信中切换有源发射机的感知延迟而不用减少与通信交换相关联的实际传输和建立延迟来实现。 在用户通信中识别声音信号。 分析声音信号以识别或估计声音信号段。 声音信号段优选地(尽管不一定)位于声音信号的开始或结束处。 可以从声音信号本身,声音信号的修改版本或与声音信号相关联的信号直接选择声音信号段。 确定声音信号段的长度或持续时间应该是或可以被修改。 确定声音信号段的一个或多个修改,并将其提供给一个或多个处理单元以执行修改。