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    • 7. 发明授权
    • Facilitating content access across online games
    • 促进在线游戏的内容访问
    • US09517405B1
    • 2016-12-13
    • US14207521
    • 2014-03-12
    • KABAM, INC.
    • Kevin ChanthasiriphanJohn KimKevin Lee
    • A63F9/24A63F13/30A63F13/60A63F13/55
    • A63F13/12A63F13/55A63F13/60A63F13/69A63F2300/5533
    • A system and method for facilitating cross-game content access are disclosed. A set of content may be gated by a non-player character in a first online game. Access to the set of content may be granted in the first online game upon user defeating the non-player character or a character corresponding to the non-player character in a second online game. A notification may be generated in the first online game when a user encounters the non-player character in the first online game. The notification may include information indicating that the non-player character may be defeated in the second online game. In some examples, the non-player character in the first online game may share the same entity state with the corresponding character in the second online game such that they may appear as if there were the same character in the first and second online games.
    • 公开了一种促进跨游戏内容访问的系统和方法。 一组内容可能在第一个在线游戏中由非玩家角色选通。 用户在第二次在线游戏中击败非玩家角色或对应于非玩家角色的角色时,可以在第一线上游戏中授予对该组内容的访问。 当用户在第一个在线游戏中遇到非玩家角色时,可以在第一个在线游戏中生成通知。 通知可以包括指示非玩家角色可能在第二在线游戏中被击败的信息。 在一些示例中,第一在线游戏中的非玩家角色可以与第二在线游戏中的相应角色共享相同的实体状态,使得它们可能看起来好像在第一和第二在线游戏中具有相同的角色。