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    • 2. 发明授权
    • Method and apparatus for controlling spatial resolution in a computer system by rendering virtual pixel into physical pixel
    • 通过将虚拟像素渲染成物理像素来控制计算机系统中的空间分辨率的方法和装置
    • US09508121B2
    • 2016-11-29
    • US14596309
    • 2015-01-14
    • Lucidlogix Technologies Ltd.
    • Yoel ShoshanAlbert Shalumov
    • G06T17/00G06T3/40G06T1/20G06T1/60
    • G06T1/20G06T1/60G06T3/40G06T2210/36
    • A computer implemented method of producing output pixels for a graphics system includes the steps of receiving one or more input pixels from the graphics system; performing rendering operations on the one or more pixels, wherein the rendering including the steps of: selecting one or more pixels of interest the resolution of which are to be increased; defining a sampling grid or a sampling orientation; multi sampling the one or more pixels of interest having a first resolution and multiple sampling points; collecting information from each sampled point; storing information from each sampled point as a virtual pixel; defining one or more pixels the resolution of which are one of to remain the same as received from the graphics system or the resolution of which are to be reduced; and rendering pixels of interest in a higher resolution than the their first resolution by rendering each virtual pixel into a physical pixel in a displayable frame or offscreen buffer.
    • 为图形系统生成输出像素的计算机实现方法包括从图形系统接收一个或多个输入像素的步骤; 对所述一个或多个像素执行渲染操作,其中所述呈现包括以下步骤:选择要增加其分辨率的一个或多个关注像素; 定义采样网格或采样方向; 对具有第一分辨率和多个采样点的感兴趣的一个或多个像素进行多次采样; 从每个采样点收集信息; 将来自每个采样点的信息存储为虚拟像素; 定义一个或多个像素,其分辨率是保持与从图形系统接收的或其分辨率将要减小的像素; 以及通过将每个虚拟像素渲染成可显示帧或屏幕外缓冲器中的物理像素,以比其第一分辨率更高的分辨率渲染感兴趣的像素。
    • 3. 发明申请
    • METHOD AND APPARATUS FOR CONTROLLING SPATIAL RESOLUTION IN A COMPUTER SYSTEM
    • 用于控制计算机系统中的空间分辨率的方法和装置
    • US20160203583A1
    • 2016-07-14
    • US14596309
    • 2015-01-14
    • Lucidlogix Technologies Ltd.
    • Yoel ShoshanAlbert Shalumov
    • G06T3/40G06T1/20G06T1/60
    • G06T1/20G06T1/60G06T3/40G06T2210/36
    • A computer implemented method of producing output pixels for a graphics system includes the steps of receiving one or more input pixels from the graphics system; performing rendering operations on the one or more pixels, wherein the rendering including the steps of: selecting one or more pixels of interest the resolution of which are to be increased; defining a sampling grid or a sampling orientation; multi sampling the one or more pixels of interest having a first resolution and multiple sampling points; collecting information from each sampled point; storing information from each sampled point as a virtual pixel; defining one or more pixels the resolution of which are one of to remain the same as received from the graphics system or the resolution of which are to be reduced; and rendering pixels of interest in a higher resolution than the their first resolution by rendering each virtual pixel into a physical pixel in a displayable frame or offscreen buffer.
    • 为图形系统生成输出像素的计算机实现方法包括从图形系统接收一个或多个输入像素的步骤; 对所述一个或多个像素执行渲染操作,其中所述呈现包括以下步骤:选择要增加其分辨率的一个或多个关注像素; 定义采样网格或采样方向; 对具有第一分辨率和多个采样点的感兴趣的一个或多个像素进行多次采样; 从每个采样点收集信息; 将来自每个采样点的信息存储为虚拟像素; 定义一个或多个像素,其分辨率是保持与从图形系统接收的或其分辨率将要减小的像素; 以及通过将每个虚拟像素渲染成可显示帧或屏幕外缓冲器中的物理像素,以比其第一分辨率更高的分辨率渲染感兴趣的像素。
    • 4. 发明申请
    • METHOD AND APPARATUS FOR CONTROLLING SPATIAL RESOLUTION IN A COMPUTER SYSTEM
    • 用于控制计算机系统中的空间分辨率的方法和装置
    • US20170046811A1
    • 2017-02-16
    • US15333296
    • 2016-10-25
    • Lucidlogix Technologies Ltd.
    • Yoel ShoshanAlbert Shalumov
    • G06T1/20G06T1/60G06T3/40
    • G06T1/20G06T1/60G06T3/40G06T2210/36
    • A computer implemented method of producing output pixels for a graphics system includes the steps of receiving one or more input pixels from the graphics system; performing rendering operations on the one or more pixels, wherein the rendering including the steps of: selecting one or more pixels of interest the resolution of which are to be increased; defining a sampling grid or a sampling orientation; multi sampling the one or more pixels of interest having a first resolution and multiple sampling points; collecting information from each sampled point; storing information from each sampled point as a virtual pixel; defining one or more pixels the resolution of which are one of to remain the same as received from the graphics system or the resolution of which are to be reduced; and rendering pixels of interest in a higher resolution than the their first resolution by rendering each virtual pixel into a physical pixel in a displayable frame or offscreen buffer.
    • 为图形系统生成输出像素的计算机实现方法包括从图形系统接收一个或多个输入像素的步骤; 对所述一个或多个像素执行渲染操作,其中所述呈现包括以下步骤:选择要增加其分辨率的一个或多个关注像素; 定义采样网格或采样方向; 对具有第一分辨率和多个采样点的感兴趣的一个或多个像素进行多次采样; 从每个采样点收集信息; 将来自每个采样点的信息存储为虚拟像素; 定义一个或多个像素,其分辨率是保持与从图形系统接收的或其分辨率将要减小的像素; 以及通过将每个虚拟像素渲染成可显示帧或屏幕外缓冲器中的物理像素,以比其第一分辨率更高的分辨率渲染感兴趣的像素。