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    • 6. 发明申请
    • HEAD POSE MIXING OF AUDIO FILES
    • 音频文件的头部混合
    • US20170078825A1
    • 2017-03-16
    • US15264164
    • 2016-09-13
    • Magic Leap, Inc.
    • Stephen Vincent MangiatMichael Benson TuckerAnastasia Andreyevna Tajik
    • H04S7/00G06F3/01G06F3/0346G06F3/16
    • Examples of wearable devices that can present to a user of the display device an audible or visual representation of an audio file comprising a plurality of stem tracks that represent different audio content of the audio file are described. Systems and methods are described that determine the pose of the user; generate, based on the pose of the user, an audio mix of at least one of the plurality of stem tracks of the audio file; generate, based on the pose of the user and the audio mix, a visualization of the audio mix; communicate an audio signal representative of the audio mix to the speaker; and communicate a visual signal representative of the visualization of the audio mix to the display.
    • 描述可以向显示设备的用户呈现包括表示音频文件的不同音频内容的多个干音轨的音频文件的可听或可视表示的可穿戴设备的示例。 描述了确定用户姿态的系统和方法; 基于所述用户的姿态生成所述音频文件的所述多个干音轨中的至少一个的音频混合; 基于用户的姿态和音频混合生成音频混合的可视化; 将表示音频混合的音频信号传送到扬声器; 并将表示音频混合的可视化的视觉信号传送到显示器。
    • 10. 发明授权
    • Delayed audio following
    • US11477599B2
    • 2022-10-18
    • US17175269
    • 2021-02-12
    • Magic Leap, Inc.
    • Anastasia Andreyevna Tajik
    • H04S7/00
    • Disclosed herein are systems and methods for presenting mixed reality audio. In an example method, audio is presented to a user of a wearable head device. A first position of the user's head at a first time is determined based on one or more sensors of the wearable head device. A second position of the user's head at a second time later than the first time is determined based on the one or more sensors. An audio signal is determined based on a difference between the first position and the second position. The audio signal is presented to the user via a speaker of the wearable head device. Determining the audio signal comprises determining an origin of the audio signal in a virtual environment. Presenting the audio signal to the user comprises presenting the audio signal as if originating from the determined origin. Determining the origin of the audio signal comprises applying an offset to a position of the user's head.