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    • 1. 发明申请
    • METHOD OF FAST ENCODER DECISION IN 3D VIDEO CODING
    • 3D视频编码中快速编码器决策的方法
    • US20150022633A1
    • 2015-01-22
    • US14329726
    • 2014-07-11
    • MEDIATEK Singapore Pte. Ltd.
    • Na ZhangJicheng AnJian-Liang LinYi-Wen ChenKai Zhang
    • H04N13/00H04N19/30H04N19/61H04N19/136H04N19/597
    • H04N13/161H04N13/194H04N19/103H04N19/176H04N19/196H04N19/597
    • Multi-view video encoding using early Merge mode decision and/or early CU split termination is disclosed. The present invention encodes a current coding block using the Merge/Skip mode without evaluating coding performance for at least one of Inter modes and Intra modes if the coding conditions associated with the current coding block and a neighboring block set of the current coding block are asserted. The coding conditions may correspond to whether the coding performance of the Skip mode is better than the coding performance of 2N×2N Merge mode for the current coding block and whether all blocks in the neighboring block set select the Merge mode or the Skip mode. Similarly, the process of splitting the current coding block into smaller coding blocks can be terminated without evaluating coding performance associated with the smaller coding blocks from splitting the current coding block if some coding conditions are asserted.
    • 公开了使用早期合并模式决定和/或早期CU分割终止的多视图视频编码。 如果与当前编码块相关联的编码条件和当前编码块的相邻块集合被断言,本发明使用合并/跳过模式来编码当前编码块而不评估至少一个Inter模式和Intra模式的编码性能 。 编码条件可以对应于跳过模式的编码性能是否优于当前编码块的2N×2N合并模式的编码性能以及相邻块组中的所有块是否选择合并模式或跳过模式。 类似地,如果确定了一些编码条件,则可以终止将当前编码块分割成较小编码块的处理,而不评估与较小编码块相关联的编码性能,以分割当前编码块。
    • 4. 发明申请
    • Method of Depth Based Block Partitioning
    • 基于深度的块分割方法
    • US20150237324A1
    • 2015-08-20
    • US14583628
    • 2014-12-27
    • MEDIATEK Singapore Pte. Ltd.
    • Xianguo ZhangKai ZhangJicheng AnHan HuangJian-Liang Lin
    • H04N13/00
    • H04N13/161H04N13/106H04N13/15H04N19/119H04N19/136H04N19/176H04N19/46H04N19/597
    • A method of simplified depth-based block partitioning (DBBP) for three-dimensional and multi-view video coding is disclosed. In one embodiment, the derivation of a representative value of a corresponding depth block or a reference texture block in a reference view for generating a segmentation mask and selecting a block partition are unified. In another embodiment, the first representative value, the second representative value, or both are calculated from partial samples of the corresponding depth block or the reference texture block. In yet another embodiment, a first representative value for first samples in a first partitioned block of the corresponding depth block or the reference texture block, and a second representative value for second samples in a second partitioned block of the corresponding depth block or the reference texture block for each of block partition candidates are determined.
    • 公开了一种用于三维和多视角视频编码的简化基于深度的块分割(DBBP)的方法。 在一个实施例中,在用于生成分割掩码并选择块分区的参考视图中导出相应的深度块或参考纹理块的代表值是统一的。 在另一个实施例中,从对应的深度块或参考纹理块的部分样本计算第一代表值,第二代表值或二者。 在另一个实施例中,相应深度块或参考纹理块的第一分区块中的第一采样的第一代表值和对应深度块或参考纹理的第二分区块中的第二采样的第二代表值 确定每个块分区候选的块。
    • 8. 发明申请
    • Method of Texture Dependent Depth Partition
    • 纹理依赖深度分割方法
    • US20150195570A1
    • 2015-07-09
    • US14582045
    • 2014-12-23
    • MEDIATEK Singapore Pte. Ltd.
    • Xianguo ZhangKai ZhangJicheng AnJian-Liang Lin
    • H04N19/597H04N19/517
    • H04N19/597H04N19/119H04N19/157H04N19/176H04N19/517
    • A method of improved texture-partition-dependent depth partition is disclosed. First, the available texture partitions for a collocated texture block are classified into two or more groups, and a set of candidate depth partitions is determined for each group. In one embodiment, at least one set of the candidate depth partitions contain more than one candidate depth partition and less than all candidate depth partitions. In another embodiment, the collocated texture blocks are classified into two groups, and one of the two groups includes the N×N texture partition and at least another texture partition. In yet another embodiment, the collocated texture blocks are classified into three groups or more. A current depth partition for the current depth block is then selected from a corresponding set of candidate depth partitions according to a corresponding group that a current texture partition associated with the collocated texture block belongs.
    • 公开了一种改进的纹理分区相关深度分区的方法。 首先,将用于并置纹理块的可用纹理分区分为两个或更多个组,并且为每个组确定一组候选深度分区。 在一个实施例中,至少一组候选深度分区包含多于一个候选深度分区并且小于所有候选深度分区。 在另一个实施例中,并置的纹理块被分成两组,两组之一包括N×N纹理分区和至少另一个纹理分区。 在另一个实施例中,并置纹理块被分为三组或更多组。 然后根据与并置纹理块相关联的当前纹理分区所属的对应组从相应的候选深度分区组中选择当前深度块的当前深度分区。
    • 9. 发明申请
    • METHOD OF DEPTH INTRA PREDICTION USING DEPTH MAP MODELLING
    • 使用深度地图建模的深度预测方法
    • US20150010049A1
    • 2015-01-08
    • US14285658
    • 2014-05-23
    • MediaTek Singapore Pte. Ltd.
    • Kai ZhangJicheng AnJian-Liang Lin
    • H04N19/597H04N19/159H04N19/105H04N19/174H04N19/51H04N19/583
    • H04N19/597H04N19/105H04N19/159H04N19/174H04N19/52
    • A method of depth map coding for a three-dimensional video coding system incorporating extended reconstructed neighboring depth samples is disclosed. The depth block is partitioned into one or more segments. A prediction value for each segment is derived based on reconstructed neighboring depth samples. The reconstructed neighboring depth samples for at least one segment comprise at least one reconstructed sample from an extended top neighboring row or an extended left neighboring column. The extended top neighboring row includes at least one extended top-row reconstructed depth sample located adjacent to top side of a second depth block adjacent to right side of the current depth block. The extended left neighboring column includes at least one extended left-column reconstructed depth sample located adjacent to left side of a third depth block adjacent to bottom side of the current depth block.
    • 公开了一种包含扩展重建的相邻深度样本的三维视频编码系统的深度图编码方法。 深度块被划分成一个或多个段。 基于重建的相邻深度样本导出每个段的预测值。 用于至少一个段的重建的相邻深度样本包括来自扩展顶部相邻行或延伸的左邻近列的至少一个重建样本。 扩展的顶部相邻行包括邻近当前深度块的右侧的第二深度块的顶侧附近的至少一个扩展的顶行重建深度样本。 延伸的左相邻列包括与邻近当前深度块的底侧的第三深度块的左侧相邻的至少一个延伸的左列重建深度样本。