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    • 1. 发明授权
    • System and method for interactive masking and modifying of 3D objects
    • 用于交互式屏蔽和修改3D对象的系统和方法
    • US09460556B2
    • 2016-10-04
    • US13935429
    • 2013-07-03
    • PIXOLOGIC, INC.
    • Ofer Alon
    • G06T17/10G06T19/20
    • G06T17/10G06T19/20G06T2200/24G06T2219/2016G06T2219/2021
    • A system and method for providing an intuitive and efficient mechanism to select areas of interest on a 3D model, and modify a pose or shape of the 3D model. A masking module allows an artist to interactively mask portions of a 3D object and leave other portions of the object unmasked. A posing module provides various tools to allow the artist to apply a posing or reshaping action on the unmasked areas of the 3D object. The computer artist masks portions of the 3D object by clicking and dragging the user input device on an area of the 3D object. All vertices whose topological distances are closer to the vertex associated with the initial click position than the final dragged position are masked. The artist then draws an action line on or partially on the 3D object to define a coordinate system. The artist clicks on a point on the action line, and drags the user input device for corresponding transformations of the unmasked portions of the 3D object.
    • 一种用于提供直观和有效的机制以选择3D模型上的感兴趣区域并修改3D模型的姿态或形状的系统和方法。 屏蔽模块允许艺术家交互地掩蔽3D对象的部分,并使对象的其他部分未被屏蔽。 构图模块提供各种工具,以允许艺术家在3D对象的未屏蔽区域上应用构图或重塑动作。 计算机艺术家通过在3D对象的区域上单击并拖动用户输入设备来遮蔽3D对象的部分。 其拓扑距离更接近与初始点击位置相关联的顶点的所有顶点都比最终拖动位置被遮蔽。 然后,艺术家在3D对象上或部分地绘制动作线,以定义坐标系。 艺术家点击动作线上的一个点,拖动用户输入设备,以对3D对象的未屏蔽部分进行相应的转换。
    • 2. 发明申请
    • SYSTEM AND METHOD FOR INTERACTIVE MASKING AND MODIFYING OF 3D OBJECTS
    • 用于交互式显示和修改3D对象的系统和方法
    • US20140013282A1
    • 2014-01-09
    • US13935429
    • 2013-07-03
    • PIXOLOGIC, INC.
    • Ofer Alon
    • G06T17/10
    • G06T17/10G06T19/20G06T2200/24G06T2219/2016G06T2219/2021
    • A system and method for providing an intuitive and efficient mechanism to select areas of interest on a 3D model, and modify a pose or shape of the 3D model. A masking module allows an artist to interactively mask portions of a 3D object and leave other portions of the object unmasked. A posing module provides various tools to allow the artist to apply a posing or reshaping action on the unmasked areas of the 3D object. The computer artist masks portions of the 3D object by clicking and dragging the user input device on an area of the 3D object. All vertices whose topological distances are closer to the vertex associated with the initial click position than the final dragged position are masked. The artist then draws an action line on or partially on the 3D object to define a coordinate system. The artist clicks on a point on the action line, and drags the user input device for corresponding transformations of the unmasked portions of the 3D object.
    • 一种用于提供直观和有效的机制以选择3D模型上的感兴趣区域并修改3D模型的姿态或形状的系统和方法。 屏蔽模块允许艺术家交互地掩蔽3D对象的部分,并使对象的其他部分未被屏蔽。 构图模块提供各种工具,以允许艺术家在3D对象的未屏蔽区域上应用构图或重塑动作。 计算机艺术家通过在3D对象的区域上单击并拖动用户输入设备来遮蔽3D对象的部分。 其拓扑距离更接近与初始点击位置相关联的顶点的所有顶点都比最终拖动位置被遮蔽。 然后,艺术家在3D对象上或部分地绘制动作线,以定义坐标系。 艺术家点击动作线上的一个点,拖动用户输入设备,以对3D对象的未屏蔽部分进行相应的转换。