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    • 10. 发明申请
    • ONLINE PURCHASE OF DIGITAL MEDIA BUNDLES
    • 在线购买数字媒体
    • US20110106665A1
    • 2011-05-05
    • US13005222
    • 2011-01-12
    • Jeffrey L. RobbinDavid HellerMike WiesePatrice GautierEllis M. Verosub
    • Jeffrey L. RobbinDavid HellerMike WiesePatrice GautierEllis M. Verosub
    • G06Q30/00
    • G06Q30/00G06Q30/0601G06Q30/0641
    • Techniques for interacting with an online media store to obtain a media asset bundle, such as a digital boxset, are disclosed. These techniques involve, for instance, browsing for a media asset bundle that includes at least one non-playable media asset, purchasing the media asset bundle, obtaining the media assets contained in the media asset bundle, determining if a presentation request has been made for a media asset in the media asset bundle, and presenting the requested media asset. Further, these techniques involve playing the media assets in a media asset bundle by selecting a media asset in the media asset bundle, determining whether the media asset is playable or non-playable, presenting the media asset using an appropriate media asset viewer if it is playable, not playing (skipping) the media asset if it is non-playable, and selecting/playing other media assets in the media asset bundle until no more media assets are available to be played.
    • 公开了与在线媒体商店交互以获取媒体资产束(例如数字盒)的技术。 这些技术涉及例如浏览包括至少一个不可播放的媒体资产的媒体资产束,购买媒体资产束,获取媒体资产束中包含的媒体资产,确定是否为 媒体资产捆绑中的媒体资产,并呈现所请求的媒体资产。 此外,这些技术涉及通过选择媒体资源捆绑中的媒体资产来确定媒体资产是否可播放或不可播放,通过使用适当的媒体资产查看器呈现媒体资产,如果它是 可播放,不播放(跳过)媒体资产(如果不可播放)以及在媒体资产捆绑包中选择/播放其他媒体资产,直到没有更多媒体资产可用于播放。