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    • 1. 发明授权
    • Mapping of designtime to runtime in a visual modeling language environment
    • 在可视化建模语言环境中将设计时映射到运行时
    • US07774745B2
    • 2010-08-10
    • US11323391
    • 2005-12-29
    • Ulf FildebrandtFrank E. SeegerYuval Gilboa
    • Ulf FildebrandtFrank E. SeegerYuval Gilboa
    • G06F9/44
    • G06F8/34
    • Methods and apparatus, including computer program products, for generating runtime entities in a visual modeling environment. A method includes providing designtime graphical modeling language entities for use in a visual modeling program, receiving input defining an application definition at designtime as including at least a first and second designtime entities as components of a designtime version of the application, and generating runtime entities of the application. The designtime graphical modeling language entities include the first and second designtime entities, and the first designtime entity has an associated first runtime entity precompiled for a first platform. The input includes a configuration of properties of the first and second designtime entities, and generating the runtime entities includes setting properties of the first runtime entity in accordance with the configuration of properties of the first designtime entity.
    • 用于在可视化建模环境中生成运行时实体的方法和装置,包括计算机程序产品。 一种方法包括提供用于可视建模程序中的设计时图形建模语言实体,在设计时接收定义应用定义的输入,将至少包括第一和第二设计时实体作为应用的设计时版本的组件,以及生成运行时实体 应用程序。 设计时图形建模语言实体包括第一和第二设计时实体,并且第一设计时实体具有为第一平台预编译的关联的第一运行时实体。 输入包括第一设计时间实体和第二设计时实体的属性的配置,并且生成运行时实体包括根据第一设计时实体的属性的配置来设置第一运行时实体的属性。
    • 2. 发明授权
    • Restrictive visualization of a stereotype construct for entities in a visual modeling environment
    • 可视化建模环境中实体的构造型构造的限制性可视化
    • US07840935B2
    • 2010-11-23
    • US11323385
    • 2005-12-29
    • Ulf FildebrandtFrank E. SeegerYuval Gilboa
    • Ulf FildebrandtFrank E. SeegerYuval Gilboa
    • G06F9/44
    • G06F8/10G06F8/34
    • Methods and apparatus, including computer program products, for stereotype constructs in a visual modeling environment. A method of generating applications includes providing a first set of modeling language entities and a predefined stereotype construct, receiving input specifying the stereotype construct as a component of an application being developed, and generating the application, where the application includes a runtime version of the stereotype construct. In that method, each entity in the first set of modeling language entities has an associated graphical representation, the stereotype construct defines an encapsulation of at least one or more modifications to a second set of one or more modeling language entities selected from the first set of modeling language entities, the stereotype construct has an associated graphical representation, and the associated graphical representation of the stereotype construct includes representations of properties of the entities in the second set of entities that are configurable by an end-user.
    • 方法和设备,包括计算机程序产品,在视觉建模环境中的刻板印象构造。 生成应用的方法包括提供第一组建模语言实体和预定义构造型构造,接收将构造型构造指定为正在开发的应用的组件的输入,以及生成应用程序,其中应用程序包括刻板印象的运行时版本 构造。 在该方法中,第一组建模语言实体中的每个实体具有相关联的图形表示,所述构造型构造定义了至少一个或多个修改的封装,所述修改至少一个或多个修改为从第一组的第一组中选择的一个或多个建模语言实体的第二组 建模语言实体,构造型构造具有相关联的图形表示,并且构造型构造的相关联的图形表示包括可由最终用户配置的第二组实体中的实体的属性表示。
    • 3. 发明授权
    • Limiting extensibility of a visual modeling language
    • 限制视觉建模语言的可扩展性
    • US07757204B2
    • 2010-07-13
    • US11323393
    • 2005-12-29
    • Ulf FildebrandtFrank E. SeegerYuval Gilboa
    • Ulf FildebrandtFrank E. SeegerYuval Gilboa
    • G06F9/44
    • G06F8/10
    • Methods and apparatus, including computer program products, for selectively supporting extensions to a modeling language. A method includes receiving a request to extend a modeling language entity and selectively providing support to define an extension of the modeling language entity. Support is selectively provided by determining whether the support to define the extension of the modeling language entity can be provided based on a definition of the modeling language entity in a visual modeling language. If the support can be provided, the support is provided; otherwise, the support is excluded. The method can further include selectively generating the extended modeling language entity. The extended modeling language entity can be selectively generated by determining whether the extension meets one or more conditions for being a valid extension to the modeling language entity, and if the extension meets the conditions, the extended modeling language entity is generated.
    • 方法和设备,包括计算机程序产品,用于选择性地支持建模语言的扩展。 一种方法包括接收扩展建模语言实体的请求,并选择性地提供支持来定义建模语言实体的扩展。 通过确定是否可以基于视觉建模语言中的建模语言实体的定义来提供定义建模语言实体的扩展的支持来选择性地提供支持。 如果可以提供支持,则提供支持; 否则,支持被排除。 该方法还可以包括选择性地生成扩展建模语言实体。 扩展建模语言实体可以通过确定扩展是否满足用于建模语言实体的有效扩展的一个或多个条件来选择性地生成,并且如果扩展符合条件,则生成扩展建模语言实体。
    • 4. 发明申请
    • Mapping of designtime to runtime in a visual modeling language environment
    • 在可视化建模语言环境中将设计时映射到运行时
    • US20070168384A1
    • 2007-07-19
    • US11323391
    • 2005-12-29
    • Ulf FildebrandtFrank SeegerYuval Gilboa
    • Ulf FildebrandtFrank SeegerYuval Gilboa
    • G06F17/00
    • G06F8/34
    • Methods and apparatus, including computer program products, for generating runtime entities in a visual modeling environment. A method includes providing designtime graphical modeling language entities for use in a visual modeling program, receiving input defining an application definition at designtime as including at least a first and second designtime entities as components of a designtime version of the application, and generating runtime entities of the application. The designtime graphical modeling language entities include the first and second designtime entities, and the first designtime entity has an associated first runtime entity precompiled for a first platform. The input includes a configuration of properties of the first and second designtime entities, and generating the runtime entities includes setting properties of the first runtime entity in accordance with the configuration of properties of the first designtime entity.
    • 用于在可视化建模环境中生成运行时实体的方法和装置,包括计算机程序产品。 一种方法包括提供用于可视建模程序中的设计时图形建模语言实体,在设计时接收定义应用定义的输入,将包括至少第一设计时间实体和第二设计时实体作为应用的设计时版本的组件,以及生成运行时实体 应用程序。 设计时图形建模语言实体包括第一和第二设计时实体,并且第一设计时实体具有为第一平台预编译的关联的第一运行时实体。 输入包括第一和第二设计时实体的属性的配置,并且生成运行时实体包括根据第一设计时实体的属性的配置来设置第一运行时实体的属性。
    • 5. 发明申请
    • Limiting extensibility of a visual modeling language
    • 限制视觉建模语言的可扩展性
    • US20070157159A1
    • 2007-07-05
    • US11323393
    • 2005-12-29
    • Ulf FildebrandtFrank SeegerYuval Gilboa
    • Ulf FildebrandtFrank SeegerYuval Gilboa
    • G06F9/44
    • G06F8/10
    • Methods and apparatus, including computer program products, for selectively supporting extensions to a modeling language. A method includes receiving a request to extend a modeling language entity and selectively providing support to define an extension of the modeling language entity. Support is selectively provided by determining whether the support to define the extension of the modeling language entity can be provided based on a definition of the modeling language entity in a visual modeling language. If the support can be provided, the support is provided; otherwise, the support is excluded. The method can further include selectively generating the extended modeling language entity. The extended modeling language entity can be selectively generated by determining whether the extension meets one or more conditions for being a valid extension to the modeling language entity, and if the extension meets the conditions, the extended modeling language entity is generated.
    • 方法和设备,包括计算机程序产品,用于选择性地支持建模语言的扩展。 一种方法包括接收扩展建模语言实体的请求,并选择性地提供支持来定义建模语言实体的扩展。 通过确定是否可以基于视觉建模语言中的建模语言实体的定义来提供定义建模语言实体的扩展的支持来选择性地提供支持。 如果可以提供支持,则提供支持; 否则,支持被排除。 该方法还可以包括选择性地生成扩展建模语言实体。 扩展建模语言实体可以通过确定扩展是否满足用于建模语言实体的有效扩展的一个或多个条件来选择性地生成,并且如果扩展符合条件,则生成扩展建模语言实体。
    • 6. 发明授权
    • Specific runtime generators in a visual modeling language environment
    • 可视化建模语言环境中的特定运行时生成器
    • US07853923B2
    • 2010-12-14
    • US11647638
    • 2006-12-29
    • Markus MuenkelJade SripadFrank SeegerUlf FildebrandtYuval Gilboa
    • Markus MuenkelJade SripadFrank SeegerUlf FildebrandtYuval Gilboa
    • G06F9/44
    • G06F8/34G06F8/20
    • Methods and apparatus, including computer program products, for generating runtime entities in a visual modeling environment. Input characterizing an application definition at designtime is received, a determination is made as to whether the designtime entity is to be compiled by a first generator or a second generator, and a runtime version of the designtime entity is generated. The application definition can include a designtime entity and a configuration of properties of the designtime entity. The first generator can support compilation of multiple types of designtime entities and the second generator can support compilation of a specific type of designtime entity. The runtime version can be generated with the second generator if the second generator is to be used or, otherwise, generated with the first generator.
    • 用于在可视化建模环境中生成运行时实体的方法和装置,包括计算机程序产品。 接收在设计时表征应用定义的输入,确定设计时实体是否由第一生成器或第二生成器编译,并且生成设计时实体的运行时版本。 应用程序定义可以包括设计时实体和设计时实体的属性配置。 第一个生成器可以支持多种类型的设计时实体的编译,第二个生成器可以支持编译特定类型的设计时实体。 如果要使用第二个生成器,或者否则使用第一个生成器生成,则可以使用第二个生成器生成运行时版本。
    • 7. 发明申请
    • Specific runtime generators in a visual modeling language environment
    • 可视化建模语言环境中的特定运行时生成器
    • US20070245319A1
    • 2007-10-18
    • US11647638
    • 2006-12-29
    • Murkus MuenkelJade SripadFrank SeegerUlf FildebrandtYuval Gilboa
    • Murkus MuenkelJade SripadFrank SeegerUlf FildebrandtYuval Gilboa
    • G06F9/45G06F9/44
    • G06F8/34G06F8/20
    • Methods and apparatus, including computer program products, for generating runtime entities in a visual modeling environment. Input characterizing an application definition at designtime is received, a determination is made as to whether the designtime entity is to be compiled by a first generator or a second generator, and a runtime version of the designtime entity is generated. The application definition can include a designtime entity and a configuration of properties of the designtime entity. The first generator can support compilation of multiple types of designtime entities and the second generator can support compilation of a specific type of designtime entity. The runtime version can be generated with the second generator if the second generator is to be used or, otherwise, generated with the first generator.
    • 用于在可视化建模环境中生成运行时实体的方法和装置,包括计算机程序产品。 接收在设计时表征应用定义的输入,确定设计时实体是否由第一生成器或第二生成器编译,并且生成设计时实体的运行时版本。 应用程序定义可以包括设计时实体和设计时实体的属性配置。 第一个生成器可以支持多种类型的设计时实体的编译,第二个生成器可以支持编译特定类型的设计时实体。 如果要使用第二个生成器,或者否则使用第一个生成器生成,则可以使用第二个生成器生成运行时版本。
    • 8. 发明申请
    • Restrictive visualization of a stereotype construct for entities in a visual modeling environment
    • 可视化建模环境中实体的构造型构造的限制性可视化
    • US20070168383A1
    • 2007-07-19
    • US11323385
    • 2005-12-29
    • Ulf FildebrandtFrank SeegerYuval Gilboa
    • Ulf FildebrandtFrank SeegerYuval Gilboa
    • G06F17/00
    • G06F8/10G06F8/34
    • Methods and apparatus, including computer program products, for stereotype constructs in a visual modeling environment. A method of generating applications includes providing a first set of modeling language entities and a predefined stereotype construct, receiving input specifying the stereotype construct as a component of an application being developed, and generating the application, where the application includes a runtime version of the stereotype construct. In that method, each entity in the first set of modeling language entities has an associated graphical representation, the stereotype construct defines an encapsulation of at least one or more modifications to a second set of one or more modeling language entities selected from the first set of modeling language entities, the stereotype construct has an associated graphical representation, and the associated graphical representation of the stereotype construct includes representations of properties of the entities in the second set of entities that are configurable by an end-user.
    • 方法和设备,包括计算机程序产品,在视觉建模环境中的刻板印象构造。 生成应用的方法包括提供第一组建模语言实体和预定义构造型构造,接收将构造型构造指定为正在开发的应用的组件的输入,以及生成应用程序,其中应用程序包括刻板印象的运行时版本 构造。 在该方法中,第一组建模语言实体中的每个实体具有相关联的图形表示,所述构造型构造定义了至少一个或多个修改的封装,所述修改至少一个或多个修改为从第一组的第一组中选择的一个或多个建模语言实体的第二组 建模语言实体,构造型构造具有相关联的图形表示,并且构造型构造的相关联的图形表示包括可由最终用户配置的第二组实体中的实体的属性表示。
    • 9. 发明授权
    • Support of a platform-independent model including descriptions of modeling language entities
    • 支持独立于平台的模型,包括建模语言实体的描述
    • US07840936B2
    • 2010-11-23
    • US11323887
    • 2005-12-29
    • Frank E. SeegerUlf Fildebrandt
    • Frank E. SeegerUlf Fildebrandt
    • G06F9/44
    • G06F8/34G06F8/10
    • Methods and apparatus, including computer program products, for supporting a model including descriptions of modeling language entities in a visual modeling environment. A method includes providing a visual modeling tool and modeling language entities being entities of a language of expressing applications designed in a visual modeling language environment, receiving input defining an application in the visual modeling language environment, and generating a platform-independent model of the application based on the input and the modeling language entities. In that method, the modeling language entities have a corresponding syntactic description that can be in accordance with the language, the input defines the application as a selection of the modeling language entities and a configuration of the selection, and the platform-independent model includes the selection, the configuration, and a syntactic description of the modeling language entities in the selection.
    • 方法和装置,包括计算机程序产品,用于支持包括在可视化建模环境中的建模语言实体的描述的模型。 一种方法包括提供视觉建模工具和建模语言实体,该语言实体是表示在可视建模语言环境中设计的应用的语言的实体,接收在视觉建模语言环境中定义应用的输入,以及生成应用程序的与平台无关的模型 基于输入和建模语言实体。 在该方法中,建模语言实体具有可以根据语言的对应句法描述,输入将应用定义为建模语言实体的选择和选择的配置,并且平台无关模型包括 选择,配置和选择中的建模语言实体的句法描述。