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    • 10. 发明申请
    • SYSTEMS AND METHODS FOR CONDUCTING A SWEEPSTAKES IN A GAMING ENVIRONMENT
    • 在游戏环境中进行游戏的系统和方法
    • US20130190064A1
    • 2013-07-25
    • US13734185
    • 2013-01-04
    • Stephen J. WaltherLael Berelowitz
    • Stephen J. WaltherLael Berelowitz
    • A63F13/12
    • G07F17/3258A63F3/081G06Q20/40G06Q30/0209G07F17/32
    • Certain embodiments provide systems and methods for sweepstakes awards in a gaming environment. Certain embodiments provide a method including accumulating sweepstakes entries for a player based on at least one sweepstakes entry criterion and randomly selecting a winner from the pool of sweepstakes entries. The sweepstakes entries are associated with the player and incorporated in a pool of sweepstakes entries. In certain embodiments, the at least one sweepstakes entry criterion comprises at least one of one entry per player, accumulating points based on play, accumulating points based on machine outcome, and coin in. In certain embodiments, the method further includes determining eligibility of a player for the sweepstakes. In certain embodiments, eligibility is determined based on at least one of a player group, a machine group, a machine denomination, a machine type, a machine manufacturer, a game manufacturer, a game theme and a game title, for example.
    • 某些实施例提供了用于游戏环境中的抽奖奖励的系统和方法。 某些实施例提供了一种方法,包括基于至少一个抽奖条目标准累积玩家的抽奖条目,并从抽奖记录池中随机选择获胜者。 抽奖记录条目与播放器相关联,并被并入抽奖记录池中。 在某些实施例中,所述至少一个抽奖进入标准包括每个玩家的一个条目中的至少一个,基于游戏累积点数,基于机器结果积累积分和投币。在某些实施例中,该方法还包括确定 玩家为抽奖。 在某些实施例中,例如,基于玩家组,机器组,机器面额,机器类型,机器制造商,游戏制造商,游戏主题和游戏标题中的至少一个来确定资格。