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    • 2. 发明申请
    • INFORMATION PROCESSING DEVICE, PROGRAM, AND RECORDING MEDIUM
    • 信息处理设备,程序和记录介质
    • US20170061665A1
    • 2017-03-02
    • US15350870
    • 2016-11-14
    • UX Innovations LLC
    • Hiroshi KUBO
    • G06T11/60G06T11/20G06F3/0488
    • G06T11/60G06F3/048G06F3/04845G06F3/04847G06F3/0488G06F3/04883G06K9/00416G06T11/20G06T11/80G06T2200/24
    • An information processing device 10 includes a command recognition unit 203, a parameter extraction unit 28 and a command execution unit 253. The command recognition unit 203 specifies one of one or more pieces of object creation processing, which include at least one of processing for creating a text box, processing for creating a figure, and table creating processing for creating a table, from a combination of directions where one polygonal line is bent, the one polygonal line being inputted as a handwriting input command to a handwriting input device that enables handwriting input onto a display screen. The parameter extraction unit 208 extracts a parameter such as a position, size and the like of a designated object from a position and length of a segment that composes one polygonal line. Thus, the information processing device 10 allows a user to give a command on a screen by handwriting.
    • 信息处理装置10包括命令识别单元203,参数提取单元28和命令执行单元253.命令识别单元203指定一个或多个对象创建处理中的一个,其包括用于创建的处理中的至少一个 一个文字框,用于创建图形的处理,以及用于创建表的表创建处理,从一条折线的弯曲方向的组合,将一条折线作为手写输入命令输入到能够进行手写的手写输入装置 输入到显示屏幕上。 参数提取单元208从构成一条折线的段的位置和长度中提取诸如指定对象的位置,大小等的参数。 因此,信息处理装置10允许用户通过手写在屏幕上给出命令。
    • 6. 发明授权
    • Adjusting eraser size in drawing applications
    • 在绘图应用程序中调整橡皮擦大小
    • US09329772B1
    • 2016-05-03
    • US14978047
    • 2015-12-22
    • International Business Machines Corporation
    • Craig H. BeckerDavid JaramilloRichard J. NewhookDuy V. NguyenJon G. Temple
    • G06F3/0488G06T11/80
    • G06F3/04845G06F3/04817G06F3/0482G06F3/04842G06F3/0488G06F3/04883G06T11/60G06T11/80
    • The method includes identifying, by one or more computer processors, a first location and a second location of input on a touch-sensitive surface. The method further includes calculating, by one or more computer processors, a distance between the first location and the second location. The method further includes identifying, by one or more computer processors, a first elapsed time between creation of the identified first location of input and the identified second location of input. The method further includes calculating, by one or more computer processors, a first size of an eraser based upon the identified first elapsed time. The method further includes generating, by one or more computer processors, an eraser path based upon the identified first location and the identified second location of input on a touch-sensitive surface, and the calculated first size of an eraser.
    • 该方法包括由一个或多个计算机处理器识别触敏表面上的输入的第一位置和第二位置。 该方法还包括由一个或多个计算机处理器计算第一位置和第二位置之间的距离。 该方法还包括由一个或多个计算机处理器识别创建所识别的第一输入位置和识别的输入的第二位置之间的第一经过时间。 该方法还包括基于所识别的第一经过时间,由一个或多个计算机处理器计算第一大小的橡皮擦。 该方法还包括由一个或多个计算机处理器基于所识别的第一位置和所识别的在触敏表面上的输入的第二位置以及所计算的橡皮擦的第一大小来生成橡皮擦路径。
    • 8. 发明申请
    • METHOD AND MOBILE TERMINAL FOR DRAWING SLIDING TRACE
    • 用于绘制滑动轨迹的方法和移动终端
    • US20150070360A1
    • 2015-03-12
    • US14391630
    • 2013-03-15
    • TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    • Zhiyun LiuGuoxiong LinLiang DengGen LuoMaoqing Fu
    • G06T11/80G06F3/0488G06T11/20
    • G06T11/80G06F3/0416G06F3/04845G06F3/0488G06F3/04883G06T11/203
    • Disclosed is a method and mobile terminal for drawing sliding track. The method comprises: A) obtaining the total sliding distance and the total sliding time for sliding from the sliding start position to the sliding end position; B) drawing the sliding track of the current frame image in the sliding start position, recording the current time for finishing the drawing of the current frame image; C) obtaining the drawing time from the drawing start time to the current time for finishing the drawing of the current frame image, judging whether the drawing time is greater than or equal to the total sliding time, if no, performing the step D, if yes, performing the step E; D) according to the drawing time, the total sliding time and the total sliding distance, obtaining the current sliding distance, replacing the sliding start position by the sum of the sliding start position and the current sliding distance, returning to the step B; E) drawing the sliding track of the last frame image in the sliding end position.
    • 公开了一种用于绘制滑轨的方法和移动终端。 该方法包括:A)获得总滑动距离和从滑动起始位置滑动到滑动终点位置的总滑动时间; B)在滑动开始位置绘制当前帧图像的滑动轨迹,记录当前帧图像绘制的当前时间; C)从绘图开始时刻到当前画面当前时间的绘制时间,判断绘制时间是否大于或等于总滑动时间,否则执行步骤D,如果 是的,执行步骤E; D)根据绘图时间,总滑动时间和总滑动距离,获得当前滑动距离,将滑动起始位置替换滑动开始位置和当前滑动距离的总和,返回到步骤B; E)在滑动结束位置绘制最后一帧图像的滑动轨迹。