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    • 6. 发明申请
    • SERVER BASED GAMING SYSTEM AND METHOD FOR PROVIDING ONE OR MORE TOURNAMENTS AT GAMING TABLES
    • 基于服务器的游戏系统和方法,用于在游戏桌中提供一个或多个游戏
    • US20080108404A1
    • 2008-05-08
    • US11556919
    • 2006-11-06
    • Cara L. IddingsAnthony J. BaerlocherRichard J. Schneider
    • Cara L. IddingsAnthony J. BaerlocherRichard J. Schneider
    • A63F9/24
    • G07F17/3255G07F17/32G07F17/3276
    • A gaming system and method that enables tournament table games and non-tournament table games to be played simultaneously at a same gaming table with a processor automatically determining the results of the tournament. The players at a gaming table may play a tournament game simultaneously with other tournament players, may play the tournament at different times with tournament players on gaming tables simultaneously playing tournament games as other players play non-tournament games on a same gaming table and a single player may simultaneously or sequentially play tournament and non-tournament games at a gaming table with suitable chip identification devices. During the tournament the gaming system tracks at least the tournament players' wagers wins, losses, and chip totals and/or chip values with suitable chip identification devices and automatically determines the results of the tournament based on the chip identification.
    • 一种游戏系统和方法,其使得能够在同一游戏桌面上同时播放比赛桌面游戏和非比赛桌面游戏,处理器自动确定比赛的结果。 游戏桌上的玩家可以与其他比赛玩家同时玩一场锦标赛,可以在不同时间与游戏桌上的锦标赛玩家同时玩锦标赛,因为其他玩家在同一个游戏桌上玩非竞赛游戏 玩家可以在具有适当的芯片识别装置的游戏桌上同时或顺序地玩比赛和非比赛游戏。 在比赛期间,游戏系统至少利用合适的筹码识别装置跟踪比赛玩家的投注胜利,损失,筹码总数和/或筹码数值,并根据筹码识别自动确定比赛的结果。