会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明申请
    • Method, Apparatus and System for Increasing Website Data Transfer Speed
    • 提高网站数据传输速度的方法,装置和系统
    • US20110218859A1
    • 2011-09-08
    • US12937578
    • 2010-09-02
    • Yongqiang WangLei JiangMaosen ZhangBin Wan
    • Yongqiang WangLei JiangMaosen ZhangBin Wan
    • G06Q30/00
    • G06Q30/02G06Q30/0255H04L67/22
    • In one aspect, a method for increasing website data transmission speed comprises: obtaining a characteristics attribute set corresponding to a browsing behavior of a user; obtaining at least one rule corresponding to the characteristics attribute set from a rules database; selecting at least one advertisement corresponding to a scenario stipulated by the at least one rule; placing the at least one advertisement to be presented to the user; and monitoring operations of the user with respect to the placed at least one advertisement. Thus, the update and revolution of the rules database are implemented based on advertisement placement effects in real time. as Advantages achieved include low implementation cost, short period, and quick optimization speed. The present disclosure also discloses an advertisement placement administration apparatus and an advertisement placement administration system.
    • 一方面,一种用于增加网站数据传输速度的方法包括:获得与用户的浏览行为相对应的特征属性集; 从规则数据库中获取与特征属性集相对应的至少一个规则; 选择与由所述至少一个规则规定的场景相对应的至少一个广告; 将所述至少一个广告放置给所述用户; 以及用户相对于放置的至少一个广告的监视操作。 因此,规则数据库的更新和革新基于广告布局效果实时实现。 实现的优点包括实施成本低,周期短,优化速度快。 本公开还公开了一种广告放置管理装置和广告放置管理系统。
    • 2. 发明授权
    • Math-chess and the method of playing it
    • 数学棋和玩法的方法
    • US5171018A
    • 1992-12-15
    • US821199
    • 1992-01-15
    • Maosen Zhang
    • Maosen Zhang
    • A63F3/02A63F3/00A63F3/04
    • A63F3/0415A63F2003/00429A63F2003/0087A63F2003/00996
    • The present invention relates to a math-chess and the method of playing it. The math-chess comprises one checkerboard and 32 pieces. The checkerboard is like that used in the ordinary chess. The pieces are in two colors, sixteen pieces each, they are 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, +, -, *, .div., X and Y. X and Y can be used to represent any number. The said math-chess is for two players. A game of the math-chess has four stages: disposing, disclosing, moving and concluding. The position is made secretly. The rules of playing are like those used in Chinese checkers. The aim of moving is to form an algebraic expression with the pieces of one's own side so that it can constitute an equation with the opponent's pieces and take them.
    • 本发明涉及数学棋及其播放方法。 数学棋包括一个棋盘,32个棋子。 棋盘就像普通象棋一样。 它们分别为0,1,2,3,4,5,6,7,8,9,+, - ,*,DIVIDED,X和Y.两个颜色分别为十六个,X和Y可以是 用于表示任何数字。 上述数学棋是为两名球员而设。 数学棋的游戏有四个阶段:处置,披露,移动和结束。 这个职位是秘密的。 玩法的规则就像中国跳棋的规则。 移动的目的是形成一个代表性的表达与自己的一面,使它可以构成一个方程与对手的片断,并采取他们。