会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 91. 发明申请
    • Gaming Machine
    • 游戏机
    • US20090017900A1
    • 2009-01-15
    • US12136371
    • 2008-06-10
    • Jun FUJIMOTOYukinori INAMURAKazumasa YOSHIZAWA
    • Jun FUJIMOTOYukinori INAMURAKazumasa YOSHIZAWA
    • A63F9/24A63F13/00
    • G07F17/32G07F17/3267
    • A method for playing a game with a gaming machine includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) if the point cumulatively added in step (e) has reached a threshold, performing a lottery to determine a specific combination of symbols; (g) setting an award for the specific combination of symbols that is larger than a normal award; and (h) if the specific combination of symbols is displayed on the display device, paying the larger award.
    • 用游戏机玩游戏的方法包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示多个符号; (e)作为游戏的结果,每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)如果在步骤(e)中累积添加的点已经达到阈值,则执行彩票以确定符号的特定组合; (g)为大于正常奖励的符号的具体组合设定奖励; 和(h)如果符号的特定组合显示在显示设备上,则支付较大的奖励。
    • 92. 发明申请
    • Gaming Machine
    • 游戏机
    • US20080280675A1
    • 2008-11-13
    • US12111534
    • 2008-04-29
    • Jun FUJIMOTOYukinori INAMURAKazumasa YOSHIZAWA
    • Jun FUJIMOTOYukinori INAMURAKazumasa YOSHIZAWA
    • A63F9/24
    • G07F17/3216G07F17/3211G07F17/3267
    • A gaming machine includes a display device, a memory, and a controller. The controller is configured with logic to: (a) determine a combination of symbols to be displayed on the display device by performing a lottery; (b) cause the display device to perform a variable display of symbols; (c) cause the display device to perform a statical display of the symbols in accordance with a result of the lottery; (d) when the statical display of the symbols matches a specific combination of symbols, control the memory to cumulatively store a predetermined number of points. When a summation of the points stored in the memory has reached a threshold as a result of completion of a particular game, the controller allows the player to be continuously in an advantageous situation during games subsequent to the particular game until a predetermined condition is satisfied.
    • 游戏机包括显示装置,存储器和控制器。 所述控制器具有以下逻辑:(a)通过执行彩票来确定要在所述显示装置上显示的符号的组合; (b)使显示装置执行符号的可变显示; (c)使显示装置根据彩票的结果执行符号的静态显示; (d)当符号的静态显示与符号的特定组合匹配时,控制存储器以累积存储预定数量的点。 当存储在存储器中的点的总和作为特定游戏的结果已经达到阈值时,控制器允许玩家在特定游戏之后的游戏期间连续地处于有利的状况,直到满足预定条件。
    • 93. 发明申请
    • Gaming Machine
    • 游戏机
    • US20080261676A1
    • 2008-10-23
    • US12099386
    • 2008-04-08
    • Jun FUJIMOTOYukinori InamuraKazumasa Yoshizawa
    • Jun FUJIMOTOYukinori InamuraKazumasa Yoshizawa
    • A63F9/24
    • G07F17/3211G07F17/3244G07F17/3267
    • A gaming machine includes reels, motors, an input device, a memory, and a controller. The controller is configured to: (a) execute a lottery and start a game in response to an input to the input device; (b) transmit a signal to the motors so as to cause the reels to rotate; (c) transmit a signal to the motors so as to cause symbols to come to rest in accordance with the lottery result; (d) when the symbols statically displayed on the reels match a combination of symbols, determine a corresponding amount of award to be paid from credit; (e) when a condition is satisfied, increase an amount of award to be paid from the credit for a special combination of symbols; and (f) when the special combination of symbols is statically displayed on the reels, pay the increased award preferentially from the credit stored in the memory.
    • 游戏机包括卷轴,马达,输入装置,存储器和控制器。 控制器被配置为:(a)响应于对输入设备的输入而执行彩票并开始游戏; (b)将信号发送到马达,以使卷轴旋转; (c)向马达发送信号,以使符号根据彩票结果进行休息; (d)当卷轴上静态显示的符号符合符号组合时,确定相应的信用额度; (e)满足条件时,增加符号特殊组合的信用额度; 和(f)当符号的特殊组合被静态地显示在卷轴上时,优先从存储在存储器中的信用中支付增加的奖励。
    • 94. 发明申请
    • GAMING MACHINE ENABLING BET FOR GETTING INSURANCE-PAY AND METHOD OF PLAYING GAMES USING THE SAME
    • 获取保险费用的游戏机和游戏玩法的游戏机
    • US20080254874A1
    • 2008-10-16
    • US12022686
    • 2008-01-30
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • G07F17/32
    • G07F17/3244
    • A gaming machine includes a display configured to display an image concerning a unit game for determining whether or not a play result deserves a payout, a counter configured to be reset under a predetermined condition and to increment a count value every time the unit game is executed, and a controller. The controller performs control to provide a predetermined amount of payout when a play result of the unit game satisfies a specific play result, to receive a bet, as a prerequisite for getting an insurance-pay, made on an arbitrary number of the unit games set as a group, and to provide a predetermined amount of payout when the count value reaches a predetermined value in the group of the unit games.
    • 游戏机包括:显示器,被配置为显示关于单位游戏的图像,用于确定播放结果是否值得支付;配置为在预定条件下复位的计数器,以及在每次执行单元游戏时增加计数值 ,和控制器。 当单元游戏的播放结果满足特定播放结果时,控制器执行控制以提供预定量的支付,以接收作为获得保险支付的先决条件的赌注作为在任意数量的单元游戏机上进行的预定量的支付 作为组,并且当该单元游戏的组中的计数值达到预定值时,提供预定量的支付。
    • 95. 发明申请
    • Gaming machine and playing method thereof
    • 游戏机及其播放方法
    • US20080254873A1
    • 2008-10-16
    • US11987731
    • 2007-12-04
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • A63F9/24
    • G07F17/32G07F17/3244G07F17/3267
    • A gaming machine executes a unit game in which it is determined whether or not an outcome of the unit game is worth awarding a payout. The gaming machine includes a lower LCD for displaying images relating to the unit games, a counter for accumulating a count-value with successive unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller provides a predefined payout to a player when the outcome of the unit game turns out to be a specific outcome. The controller also receives a wager for an insurance pay. Furthermore, the controller executes transition into a second game when the count-value reaches a predefined value in the unit game with a wager for the insurance pay, and provides the rescue pay according to an outcome of the second game.
    • 游戏机执行单元游戏,其中确定单元游戏的结果是否值得奖励。 游戏机包括用于显示与单元游戏相关的图像的下部LCD,用于通过连续的单位游戏累积计数值的计数器,并且当满足预定的复位条件时重置计数值;以及控制器。 当单位游戏的结果证明是特定的结果时,控制器向玩家提供预定义的支付。 控制人也收到一笔保险费的赌注。 此外,当计数值在单位游戏中达到预定值并进行保险付款的赌注时,控制器执行转换到第二游戏,并且根据第二游戏的结果提供救援金。
    • 96. 发明申请
    • Gaming machine with insurance pay and playing method thereof
    • 具有保险费用和游戏方式的游戏机
    • US20080254872A1
    • 2008-10-16
    • US11987730
    • 2007-12-04
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • A63F9/24
    • G07F17/32G07F17/3267
    • A gaming machine includes a display for displaying an image relating to a unit game, in which it is determined whether or not an awarding outcome is provided to a player, a counter for accumulating a count-value with successive execution of the unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller receives a first wager on the unit game and awards a predefined payout to the player when an outcome of the unit game turns out to be a specific outcome. The controller also receives a second wager for the insurance pay. Furthermore, the controller executes transition into a free game which does not require the first wager, when the count-value reaches a predefined value in the unit game with the second wager, and provides the insurance pay according to an outcome of the free game.
    • 游戏机包括显示器,用于显示与单元游戏相关的图像,其中确定是否向玩家提供奖励结果;计数器,用于累积具有连续执行单元游戏的计数值,并且重置 当满足预定义的复位条件时的计数值,以及控制器。 当单位游戏的结果证明是特定的结果时,控制器在单位游戏上接收第一次下注并向玩家授予预定义的支付。 控制人还收到第二次投保保险金。 此外,当计数值在第二次下注的单位游戏中达到预定值时,控制器执行转换为不需要第一次下注的免费游戏,并根据自由游戏的结果提供保险费。
    • 97. 发明申请
    • GAMING MACHINE AND PLAYING METHOD THEREOF
    • 游戏机及其播放方法
    • US20080254869A1
    • 2008-10-16
    • US11950941
    • 2007-12-05
    • Jun FujimotoYukinori Inamura
    • Jun FujimotoYukinori Inamura
    • A63F9/24
    • G07F17/32G07F17/3244
    • A gaming machine executes a unit game in which it is determined whether or not an outcome of the unit game is worth awarding a payout. The gaming machine includes a lower LCD for displaying images relating to the unit games, a counter for accumulating a count-value with successive unit games and resetting the count-value when a predefined reset condition is met, and a controller. The controller provides a predefined payout to a player when the outcome of the unit game turns out to be a specific outcome. The controller also receives a wager for an insurance pay. Furthermore, the controller provides a progressive bonus to the player when the count-value reaches a predefined value in the unit game with a wager for the insurance pay.
    • 游戏机执行单元游戏,其中确定单元游戏的结果是否值得奖励支付。 游戏机包括用于显示与单元游戏相关的图像的下部LCD,用于通过连续的单位游戏累积计数值的计数器,并且当满足预定的复位条件时重置计数值;以及控制器。 当单位游戏的结果证明是特定的结果时,控制器向玩家提供预定义的支付。 控制人也收到一笔保险费的赌注。 此外,当计数值在单位游戏中达到预定值并且投保保险金时,控制器向玩家提供进步奖金。
    • 98. 发明申请
    • GAMING MACHINE AND CONTROL METHOD OF GAME
    • 游戏的游戏机和控制方法
    • US20080254857A1
    • 2008-10-16
    • US11929389
    • 2007-10-30
    • Jun FUJIMOTOYukinori Inamura
    • Jun FUJIMOTOYukinori Inamura
    • A63F9/24
    • G07F17/32G07F17/3244
    • A gaming machine of the present invention comprising: a controller programmed to conduct processing of; (A) determining, when game media in number corresponding to a natural-number multiple of a predetermined minimum BET unit are BET on a plurality of BET objects of which game results are determined independently of each other, a value of BETTING on each of the BET objects based on the amount of game media BET and the number of the BET objects, and the game results of the respective BET objects, determining an amount of a payout for each of the BET objects on the basis of the value of BETTING and the game result thereof, and determining an amount of an expected payout for a single unit game by summing up the amounts of the payouts; (B) determining a fractional value obtained by division of the amount of the expected payout for the single unit game determined in the processing (A) by the minimum BET unit; (C) paying out, to a player, an amount determined by subtraction of the fractional value determined in the processing (B) from the amount of the expected payout for the single unit game determined in the processing (A), as an amount of a payout for the single unit game; (D) accumulatively adding the fractional value determined in the processing (B); (E) shifting a mode to an insurance mode from a non-insurance mode, on condition that the fractional value accumulatively added in the processing (D) or the number of unit games in which the fractional value is accumulatively added in the processing (D) has reached a predetermined value; and (F) executing a bonus game which is relatively advantageous for the player, when a predetermined trigger condition is established in the insurance mode.
    • 本发明的游戏机包括:被编程为进行处理的控制器; (A)当对应于预定最小BET单位的自然数倍数的游戏媒体的游戏媒体彼此独立地确定游戏结果的多个BET对象之间时,确定BETTING的值, 基于游戏媒体BET的数量和BET对象的数量的BET对象以及各BET对象的游戏结果,基于BETTING的值和BETTING的值来确定每个BET对象的支付量 并且通过总计支付金额来确定单个单元游戏的期望支付量; (B)确定通过将在处理(A)中确定的单个游戏的预期支付金额除以最小BET单位而获得的分数值; (C)向所述玩家支付由所述处理(A)中确定的所述单个游戏的期望支付量减去在所述处理(B)中确定的所述分数值所确定的金额作为 单机游戏的支付; (D)累加加处理(B)中确定的分数值; (E)在非保险模式中将模式转换为保险模式,条件是在处理(D)中积累的分数值或在处理(D)中累积加分数值的单位游戏的数量 )达到预定值; 以及(F)当在保险模式下建立预定的触发条件时,执行对玩家相对有利的奖励游戏。
    • 99. 发明申请
    • Slot machine
    • 老虎机
    • US20080139294A1
    • 2008-06-12
    • US11979554
    • 2007-11-05
    • Yukinori Inamura
    • Yukinori Inamura
    • A63F9/24
    • G07F17/3267G07F17/32G07F17/3202
    • The invention provides a slot machine which awards a prize based on a unified symbol to be displayed across a plurality of symbol display areas formed by divided symbols. Scrolling display of symbol rows is started on reels 41 through 49 according to the start of a game, and after a predetermined time elapses, nine in total of the divided symbols are stopped and displayed in symbol display areas 31 through 39, and particularly, when a unified symbol is formed by a combination of the divided symbols displayed, a prize based on the kind of the formed unified symbol is awarded to a player in addition to a prize based on the kind and number of the divided symbols displayed.
    • 本发明提供一种老虎机,其基于由划分的符号形成的多个符号显示区域将要显示的统一符号来奖励奖品。 符号行的滚动显示根据游戏的开始在卷轴41至49上开始,并且经过预定时间后,总共分割的符号中的九个停止并显示在符号显示区域31至39中,特别地,当 通过显示的分割符号的组合形成统一的符号,除了根据显示的划分符号的种类和数量之外,还向玩家授予基于形成的统一符号的种类的奖品。