会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 51. 发明授权
    • User-interface design
    • 用户界面设计
    • US08130224B2
    • 2012-03-06
    • US11696619
    • 2007-04-04
    • Mark ZimmerPeter GraffagninoBas Ording
    • Mark ZimmerPeter GraffagninoBas Ording
    • G06T17/00
    • G06F3/0481
    • Graphical user interface objects are specified by a collection of attribute-value pairs, the collection of which comprise a complete description of the object and may be used by a rendering element to create a visual representation of the object. In practice, each of a first portion of attributes may be associated with two or more values—each value (for a given attribute) specifying that attribute's value for a unique resolution. A second portion of attributes are associated with a single value and are, therefore, display resolution independent. Accordingly, the target object may be displayed at any of the specified design display resolutions or accurately displayed at any resolution between the specified design display resolutions.
    • 图形用户界面对象由属性值对集合指定,其集合包含对象的完整描述,并且可由渲染元素用于创建对象的可视表示。 在实践中,属性的第一部分中的每一个可以与两个或更多个值相关联,每个值(对于给定属性)指定该属性的唯一分辨率的值。 属性的第二部分与单个值相关联,因此与显示分辨率无关。 因此,可以以任何指定的设计显示分辨率显示目标对象,或者以指定的设计显示分辨率之间的任何分辨率精确地显示目标对象。
    • 52. 发明授权
    • User-interface design
    • 用户界面设计
    • US08068103B2
    • 2011-11-29
    • US10876298
    • 2004-06-24
    • Mark ZimmerPeter GraffagninoBas Ording
    • Mark ZimmerPeter GraffagninoBas Ording
    • G06T17/00
    • G06F3/0481
    • Graphical user interface objects are specified by a collection of attribute-value pairs, the collection of which comprise a complete description of the object and may be used by a rendering element to create a visual representation of the object. In practice, each of a first portion of attributes may be associated with two or more values—each value (for a given attribute) specifying that attribute's value for a unique resolution. A second portion of attributes are associated with a single value and are, therefore, display resolution independent. Accordingly, the target object may be displayed at any of the specified design display resolutions or accurately displayed at any resolution between the specified design display resolutions.
    • 图形用户界面对象由属性值对集合指定,其集合包含对象的完整描述,并且可由渲染元素用于创建对象的可视表示。 在实践中,属性的第一部分中的每一个可以与两个或更多个值相关联,每个值(对于给定属性)指定该属性的唯一分辨率的值。 属性的第二部分与单个值相关联,因此与显示分辨率无关。 因此,可以以任何指定的设计显示分辨率显示目标对象,或者以指定的设计显示分辨率之间的任何分辨率精确地显示目标对象。
    • 53. 发明授权
    • System and method for processing graphics operations with graphics processing unit
    • 用图形处理单元处理图形操作的系统和方法
    • US08009176B2
    • 2011-08-30
    • US13079856
    • 2011-04-05
    • Mark Zimmer
    • Mark Zimmer
    • G09G5/02G09G5/00
    • G06T1/60G06F9/45504G06T1/20G06T11/60
    • Disclosed is a system and method for processing graphic operations on a plurality of data structures of an image with a graphics processing unit and memory. The disclosed techniques of the system and method create an accumulation buffer of the data structures for accumulating changes to the data structures. A separate buffer is then created from at least a portion of the data structures of the accumulation buffer. The disclosed techniques read the data structures from the separate buffer with the graphics processing unit. The graphics processing unit operates on the data structures read from the separate buffer with the operation. Then, the disclosed techniques write the results of the operation onto the portion of the accumulation buffer corresponding to the separate buffer.
    • 公开了一种用于处理具有图形处理单元和存储器的图像的多个数据结构上的图形操作的系统和方法。 所公开的系统和方法的技术创建用于累积对数据结构的改变的数据结构的累积缓冲器。 然后从累积缓冲器的数据结构的至少一部分创建单独的缓冲器。 所公开的技术从图形处理单元从单独的缓冲器读取数据结构。 图形处理单元对通过操作从单独缓冲器读取的数据结构进行操作。 然后,所公开的技术将操作的结果写入对应于单独缓冲器的累积缓冲器的部分。
    • 54. 发明授权
    • System and method for processing images using predetermined tone reproduction curves
    • 使用预定色调再现曲线处理图像的系统和方法
    • US07893975B2
    • 2011-02-22
    • US11756918
    • 2007-06-01
    • Mark ZimmerDavid HaywardGabriel G. Marcu
    • Mark ZimmerDavid HaywardGabriel G. Marcu
    • H04N5/202H04N17/02
    • H04N1/407H04N1/6027H04N1/6086H04N5/23229H04N9/045H04N2209/046
    • An automated RAW image processing method and system are disclosed. A RAW image and metadata related to the RAW image are obtained from a digital camera or other source. The RAW image and the related metadata are automatically processed using an Operating System service of a processing device to produce a resulting image in an absolute color space. When automatically processing, a predetermined tone reproduction curve is applied to the interpolate RAW image to produce the resulting image. The predetermined tone reproduction curve is derived from a plurality of reference images and is selected based on the metadata associated with the RAW image. The resulting image is then made available to an application program executing on the processing device through an application program interface with the Operating System service.
    • 公开了一种自动化RAW图像处理方法和系统。 与RAW图像有关的RAW图像和元数据是从数码相机或其他来源获得的。 使用处理设备的操作系统服务自动处理RAW图像和相关的元数据,以在绝对颜色空间中产生结果图像。 当自动处理时,将预定的色调再现曲线应用于内插RAW图像以产生所得到的图像。 预定的色调再现曲线是从多个参考图像导出的,并且基于与RAW图像相关联的元数据被选择。 然后,所得到的图像通过与操作系统服务的应用程序接口可用于在处理设备上执行的应用程序。
    • 56. 发明授权
    • Blur computation algorithm
    • 模糊计算算法
    • US07636489B2
    • 2009-12-22
    • US10826596
    • 2004-04-16
    • Mark Zimmer
    • Mark Zimmer
    • G06K9/40
    • G06T5/20
    • Disclosed herein is an improved blur computation algorithm. The proposed algorithm accomplishes a blur of an image using fragment programs on a GPU. Alternatively, the blur may be computed on a CPU through emulation or directly programmed. Modifications of the program are possible that accomplish motion blur, zoom blur, radial blur, and various other forms of blur that vary across an image computed for the purpose of simulating depth-of-field.
    • 这里公开了一种改进的模糊计算算法。 所提出的算法使用GPU上的片段程序来实现图像的模糊。 或者,可以通过仿真或直接编程在CPU上计算模糊。 程序的修改是可能的,其实现了为了模拟场景深度而计算的图像变化的运动模糊,变焦模糊,径向模糊以及各种其他形式的模糊。
    • 57. 发明申请
    • System and Method for Processing Images Using Predetermined Tone Reproduction Curves
    • 使用预定音调再现曲线处理图像的系统和方法
    • US20080088858A1
    • 2008-04-17
    • US11756918
    • 2007-06-01
    • Gabriel G. MarcuMark ZimmerDavid Hayward
    • Gabriel G. MarcuMark ZimmerDavid Hayward
    • G06F15/00
    • H04N1/407H04N1/6027H04N1/6086H04N5/23229H04N9/045H04N2209/046
    • An automated RAW image processing method and system are disclosed. A RAW image and metadata related to the RAW image are obtained from a digital camera or other source. The RAW image and the related metadata are automatically processed using an Operating System service of a processing device to produce a resulting image in an absolute color space. When automatically processing, a predetermined tone reproduction curve is applied to the interpolate RAW image to produce the resulting image. The predetermined tone reproduction curve is derived from a plurality of reference images and is selected based on the metadata associated with the RAW image. The resulting image is then made available to an application program executing on the processing device through an application program interface with the Operating System service.
    • 公开了一种自动化RAW图像处理方法和系统。 与RAW图像有关的RAW图像和元数据是从数码相机或其他来源获得的。 使用处理设备的操作系统服务自动处理RAW图像和相关的元数据,以在绝对颜色空间中产生结果图像。 当自动处理时,将预定的色调再现曲线应用于内插RAW图像以产生所得到的图像。 预定的色调再现曲线是从多个参考图像导出的,并且基于与RAW图像相关联的元数据被选择。 然后,所得到的图像通过与操作系统服务的应用程序接口可用于在处理设备上执行的应用程序。
    • 59. 发明授权
    • System and method for processing graphics operations with graphics processing unit
    • 用图形处理单元处理图形操作的系统和方法
    • US07248265B2
    • 2007-07-24
    • US10866360
    • 2004-06-11
    • Mark Zimmer
    • Mark Zimmer
    • G06T1/60G09G5/39G09G5/36G06F12/02
    • G06T1/60G06F9/45504G06T1/20G06T11/60
    • Disclosed is a system and method for processing graphic operations on a plurality of data structures of an image with a graphics processing unit and memory. The disclosed techniques of the system and method create an accumulation buffer of the data structures for accumulating changes to the data structures. A separate buffer is then created from at least a portion of the data structures of the accumulation buffer. The disclosed techniques read the data structures from the separate buffer with the graphics processing unit. The graphics processing unit operates on the data structures read from the separate buffer with the operation. Then, the disclosed techniques write the results of the operation onto the portion of the accumulation buffer corresponding to the separate buffer.
    • 公开了一种用于处理具有图形处理单元和存储器的图像的多个数据结构上的图形操作的系统和方法。 所公开的系统和方法的技术创建用于累积对数据结构的改变的数据结构的累积缓冲器。 然后从累积缓冲器的数据结构的至少一部分创建单独的缓冲器。 所公开的技术从图形处理单元从单独的缓冲器读取数据结构。 图形处理单元对通过操作从单独缓冲器读取的数据结构进行操作。 然后,所公开的技术将操作的结果写入对应于单独缓冲器的累积缓冲器的部分。
    • 60. 发明申请
    • User-interface design
    • 用户界面设计
    • US20050285965A1
    • 2005-12-29
    • US10876298
    • 2004-06-24
    • Mark ZimmerPeter GraffagninoBas Ording
    • Mark ZimmerPeter GraffagninoBas Ording
    • G06F3/033G06F3/048G06T11/00G09G5/00H04N5/222
    • G06F3/0481
    • Graphical user interface objects are specified by a collection of attribute-value pairs, the collection of which comprise a complete description of the object and may be used by a rendering element to create a visual representation of the object. In practice, each of a first portion of attributes may be associated with two or more values—each value (for a given attribute) specifying that attribute's value for a unique resolution. A second portion of attributes are associated with a single value and are, therefore, display resolution independent. Accordingly, the target object may be displayed at any of the specified design display resolutions or accurately displayed at any resolution between the specified design display resolutions.
    • 图形用户界面对象由属性值对集合指定,其集合包含对象的完整描述,并且可由渲染元素用于创建对象的可视表示。 在实践中,属性的第一部分中的每一个可以与两个或更多个值相关联,每个值(对于给定属性)指定该属性的唯一分辨率的值。 属性的第二部分与单个值相关联,因此与显示分辨率无关。 因此,可以以任何指定的设计显示分辨率显示目标对象,或者以指定的设计显示分辨率之间的任何分辨率精确地显示目标对象。