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    • 4. 发明授权
    • System and method for managing communications sessions in a network
    • 用于管理网络中通信会话的系统和方法
    • US07870265B2
    • 2011-01-11
    • US11378188
    • 2006-03-17
    • Reto KramerAnno R. Langen
    • Reto KramerAnno R. Langen
    • G06F15/16
    • H04L67/1008H04L67/02H04L67/1002H04L67/1029H04L67/14
    • In an embodiment, a system for managing communications sessions is provided. The system embodiment includes a connection to a packet network that receives incoming calls. A stateful tier manages communications sessions established for the at least one incoming call. A stateless tier comprising one or more applications provides service(s) to the communications sessions in the stateful tier. One or more servers allocate and/or manage resources corresponding to the communications sessions established for the incoming calls in the stateful tier. The servers maintain the applications in the stateless tier for providing services to the communications sessions in the stateful tier.
    • 在一个实施例中,提供了一种用于管理通信会话的系统。 系统实施例包括到接收来话呼叫的分组网络的连接。 有状态层管理为至少一个来电建立的通信会话。 包括一个或多个应用的​​无状态层向有状态的通信会话提供服务。 一个或多个服务器分配和/或管理与在状态层中的呼入建立的通信会话相对应的资源。 服务器将无状态层中的应用程序维护,以便为有状态的通信会话提供服务。
    • 5. 发明授权
    • System and method for protecting against failure through geo-redundancy in a SIP server
    • 通过SIP服务器中的地理冗余来防止故障的系统和方法
    • US07844851B2
    • 2010-11-30
    • US11956094
    • 2007-12-13
    • Ioannis CosmadopoulosVinod MehraAnno R. LangenReto Kramer
    • Ioannis CosmadopoulosVinod MehraAnno R. LangenReto Kramer
    • G06F11/00
    • G06F11/2097G06F11/2028H04L65/1006H04L67/1095H04L67/14H04L67/142H04L69/40
    • The SIP server deployment can be comprised of an engine tier that provides high throughput processing and a state tier that maintains SIP state data in a set of partitions and replicas. Two sites of SIP server deployments can be configured, each being remotely located with respect to the other. A primary site can process various SIP transactions and communications and upon determining a transaction boundary, replicate the state data associated with the transaction being processed, to a secondary site. Engines in the primary site can generate hints for the state replicas which can be in turn responsible for replicating the SIP session state. The replicas can choose to follow or disregard the generated hints. Upon failure of the primary site, calls can be routed from the failed primary site to the secondary site for processing. Similarly, upon recovery, the calls can be re-routed back to the primary site.
    • SIP服务器部署可以由提供高吞吐量处理的引擎层和在一组分区和副本中维护SIP状态数据的状态层组成。 可以配置两个站点的SIP服务器部署,每个站点相对于另一站点远程定位。 主站点可以处理各种SIP事务和通信,并且在确定事务边界时,将与正在处理的事务相关联的状态数据复制到辅助站点。 主站点中的引擎可以为状态副本生成提示,这可以反过来负责复制SIP会话状态。 副本可以选择跟踪或忽略生成的提示。 在主站点发生故障后,呼叫可以从故障的主站点路由到辅助站点进行处理。 类似地,恢复后,呼叫可以重新路由回主站点。
    • 8. 发明授权
    • Engine near cache for reducing latency in a telecommunications environment
    • 发动机靠近缓存,以减少电信环境中的延迟
    • US08112525B2
    • 2012-02-07
    • US11748791
    • 2007-05-15
    • Anno R. LangenRao Nasir KhanJohn D. BeattyIoannis Cosmadopoulos
    • Anno R. LangenRao Nasir KhanJohn D. BeattyIoannis Cosmadopoulos
    • G06F15/173
    • H04L67/1095H04L65/1006H04L67/1002H04L67/2842
    • The SIP server can be comprised of an engine tier and a state tier distributed on a cluster network environment. The engine tier can send, receive and process various messages. The state tier can maintain in-memory state data associated with various SIP sessions. A near cache can be residing on the engine tier in order to maintain a local copy of a portion of the state data contained in the state tier. Various engines in the engine tier can determine whether the near cache contains a current version of the state needed to process a message before retrieving the state data from the state tier. Accessing the state from the near cache can save on various latency costs such as serialization, transport and deserialization of state to and from the state tier. Furthermore, the near cache and JVM can be tuned to further improve performance of the SIP server.
    • SIP服务器可以由分布在集群网络环境上的引擎层和状态层组成。 引擎层可以发送,接收和处理各种消息。 状态层可以维护与各种SIP会话相关联的内存状态数据。 靠近缓存可以驻留在引擎层上,以便维护状态层中包含的状态数据的一部分的本地副本。 在从状态层检索状态数据之前,引擎层中的各种引擎可以确定近端缓存是否包含处理消息所需状态的当前版本。 从近端缓存访问状态可以节省各种延迟成本,例如状态到国家层的状态的序列化,传输和反序列化。 此外,可以调整近端缓存和JVM以进一步提高SIP服务器的性能。
    • 9. 发明授权
    • System and method for dynamic remote object activation
    • 用于动态远程对象激活的系统和方法
    • US07793302B2
    • 2010-09-07
    • US10372464
    • 2003-02-21
    • Prasad PeddadaAdam MessingerAnno R. Langen
    • Prasad PeddadaAdam MessingerAnno R. Langen
    • G06F9/44G06F9/54
    • G06F9/548
    • A system and a method for dynamic or as-needed activation of Remote Method Invocation (RMI) layer remote objects in response to a client request. Object activation allows the system to clean up or delete currently unused remote objects, and then reactivate them when a client actually needs them. An object implementation can first be created in response to a client request. The client receives a remote reference (remote ref) and an activation identifier (activation id) identifying that particular implementation. The implementation can subsequently be cleaned up or deleted during garbage collection so as to save server resources, or alternatively the object can be reused if the system is set up to maintain a pool of objects. When the client requests the same object at a later point in time, the system activates an object based on the activation ID previously received from the server.
    • 用于响应于客户端请求动态或按需激活远程方法调用(RMI)层远程对象的系统和方法。 对象激活允许系统清理或删除当前未使用的远程对象,然后在客户端实际需要时重新激活它们。 可以首先根据客户端请求创建对象实现。 客户端接收远程引用(远程引用)和标识该特定实现的激活标识符(激活标识符)。 随后可以在垃圾收集期间清除或删除该实现,以便节省服务器资源,或者如果系统设置为维护对象池,则可以重新使用该对象。 当客户端在稍后的时间点请求相同的对象时,系统将基于先前从服务器接收到的激活ID激活对象。