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    • 6. 发明申请
    • System for online debate with entertainment and complex problem-solving purpose
    • 用于娱乐和复杂的解决问题的在线辩论系统
    • US20090318209A1
    • 2009-12-24
    • US12488979
    • 2009-06-22
    • DAVID LEVI GWALTNEY
    • DAVID LEVI GWALTNEY
    • A63F9/24
    • A63F13/87A63F13/12A63F2300/572G07F17/32
    • A computer-implemented method, apparatus and system for facilitating problem-solving of a client entity's real-life problem via an interactive game apparatus for game play by human users in a distributed computing environment, the game apparatus comprising a database of topics for selection by users for online chat or debate in real time, the client entity providing at least one topic in the database of topics, the topic provided by the client entity comprising a metaphorical relationship with the client entity's problem, the database of topics further comprising at least one comment originated by a user during a chat or debate and challenged by another user in real time, data from game play compiled for use by the client.
    • 一种计算机实现的方法,装置和系统,用于通过用户在分布式计算环境中的玩游戏的交互式游戏装置促进客户实体的现实生活中的问题的解决,所述游戏装置包括:数据库,用于由 用户在线聊天或实时辩论,客户实体在主题数据库中提供至少一个主题,客户实体提供的主题包括与客户实体的问题的隐喻关系,主题数据库还包括至少一个 由用户在聊天或辩论期间发起的评论,并由其他用户实时挑战,由游戏编辑的数据,供客户使用编辑。