会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 2. 发明授权
    • Card selection and display and restoration
    • 卡选择和显示和恢复
    • US09320966B2
    • 2016-04-26
    • US13616156
    • 2012-09-14
    • Dean P. AlderucciMark A. Miller
    • Dean P. AlderucciMark A. Miller
    • G06F17/00A63F13/40G07F17/32
    • G07F17/3211A63F13/10G07F17/32G07F17/3227G07F17/3293
    • Embodiments related to conducting a wagering game according to the rules of a base game includes defining a finite set of game indicia. In some embodiments the player plays multiple sequential game hand by placing a wager, receiving game indicia from the finite set cumulatively excluding any game indicia previously dealt, playing the game hand to completion, collecting the game indicia from the player and excluding the dealt game indicia from further play, and displaying at least the excluded game indicia or any winning combinations precluded by the excluded game indicia. In some embodiments the game hands continue in sequence until a restoration event, which may include a manually triggered restoration or an automatic restoration event, that restores the excluded game indicia. Other embodiments are also described.
    • 根据基本游戏的规则进行投注游戏的实施例包括限定游戏标记的有限集合。 在一些实施例中,玩家通过放置下注来播放多个顺序游戏手,从有限集合累积地接收游戏标记,累积地排除先前处理的任何游戏标记,玩游戏手完成,从玩家收集游戏标记并排除所处理的游戏标记 进一步播放,并且至少显示被排除的游戏标记或排除的游戏标记排除的任何获奖组合。 在一些实施例中,游戏手继续依次进行,直到恢复事件(其可以包括手动触发的恢复或自动恢复事件)来恢复排除的游戏标记。 还描述了其它实施例。
    • 3. 发明授权
    • Two stage card select
    • 两张卡选择
    • US09320963B2
    • 2016-04-26
    • US12254485
    • 2008-10-20
    • Dean P. AlderucciMark A. Miller
    • Dean P. AlderucciMark A. Miller
    • A63F1/00G07F17/32
    • A63F1/00G07F17/3293
    • A method and/or device is set forth for playing a game. In some embodiments, an inventory of data representing playing cards is arranged in a random but established, serial order. In some embodiments, for each hand of play the player makes a wager and cards are displayed, according to the rules of the game, in order from the inventory to define a winning or losing outcome. In some embodiments, a display, as hands are played, displays the remaining constituency of the inventory and the player, before any hand, can order re-shuffling and re-constitute of the inventory. In some embodiments, re-shuffling may be triggered by a card or hand count or certain pre-defined triggers. Other embodiments are described.
    • 阐述了玩游戏的方法和/或设备。 在一些实施例中,代表扑克牌的数据的清单以随机但已建立的串行顺序排列。 在一些实施例中,对于玩家的每只手,根据游戏的规则,玩家根据游戏的顺序从玩家进行下注并显示牌,以定义获胜或失败的结果。 在一些实施例中,作为手播放的显示器显示库存的剩余选区,并且玩家在任何手之前可以订购重新洗牌和重新组合库存。 在一些实施例中,重新洗牌可以由卡或手数或某些预定义的触发来触发。 描述其他实施例。
    • 8. 发明授权
    • Biometric access sensitivity
    • 生物识别访问灵敏度
    • US08784197B2
    • 2014-07-22
    • US13616535
    • 2012-09-14
    • Dean P. AlderucciJoseph M. AsherAntonio Papageorgiou
    • Dean P. AlderucciJoseph M. AsherAntonio Papageorgiou
    • A63F13/02G07F17/32G06F21/31
    • G06F21/32A63F2300/532G06F21/31G06F21/316G06F2221/2111G07F17/3206G07F17/323G07F17/3237G07F17/3241
    • Methods and corresponding systems are provided for accessing services on a gaming device which, in certain embodiments, include the step(s) of receiving at least one item of identity verification data from a user of a gaming device; enabling at least one service, such as a wager-type game, on the gaming device based on a match between the at least one item of identity verification data received and at least one item of identity verification data obtained previously; displaying an interface screen comprising graphic objects associated with the wager-type game and at least one selectable element for the user to submit a gaming command and a wagering command during game play; obtaining at least one item of user change data from a user during game play; and prompting the user for identity verification data when a user change is suspected based on the at least one item of user change data.
    • 提供了用于访问游戏设备上的服务的方法和相应的系统,在某些实施例中,游戏设备包括从游戏设备的用户接收至少一个身份验证数据项的步骤; 基于所接收的所述至少一个身份验证数据与先前获得的至少一个身份验证数据项之间的匹配,使所述游戏设备上的至少一个服务(例如赌注型游戏)能够进行; 显示包括与下注类型游戏相关联的图形对象的接口屏幕和至少一个可选元素,供用户在游戏过程中提交游戏命令和投注命令; 在游戏过程中从用户获取至少一个用户改变数据项; 以及当基于所述至少一个用户改变数据项怀疑用户改变时,提示用户身份验证数据。