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    • 5. 发明申请
    • Image Drawing Method, Portable Terminal, and Computer Program
    • 图像绘图方法,便携式终端和计算机程序
    • US20090115797A1
    • 2009-05-07
    • US12135182
    • 2008-06-08
    • Ivan POUPYREVKarl Darcy Daniel Willis
    • Ivan POUPYREVKarl Darcy Daniel Willis
    • G09G5/00G09G3/20
    • G06F3/0489G06F3/04845G06F3/04892
    • An image drawing method for drawing an image on an input screen of a portable terminal having input keys arranged in an N×M matrix includes the steps of: determining a size of an input window formed of grid squares arranged in an N×M matrix; determining a position of the input window on the input screen; displaying the input window of the size determined in the input window size determination at the position of the input screen, the position being determined in the input window position determination; and in response to user input being performed on one of the input keys arranged in the N×M matrix, performing a drawing process at the grid square corresponding to the position in the N×M matrix at which the user input has been performed.
    • 一种用于在具有以N×M矩阵排列的输入键的便携式终端的输入屏幕上绘制图像的图像绘制方法包括以下步骤:确定以N×M矩阵排列的网格方格形成的输入窗口的大小; 确定输入窗口上的输入窗口的位置; 在所述输入画面的位置处显示在所述输入窗口尺寸确定中确定的尺寸的输入窗口,所述位置在所述输入窗口位置确定中确定; 并且响应于在排列在N×M矩阵中的输入键之一上执行的用户输入,对与已经执行了用户输入的N×M矩阵中的位置相对应的网格正方形执行绘图处理。
    • 6. 发明申请
    • Input device and electronic device using the input device
    • 使用输入设备的输入设备和电子设备
    • US20070080951A1
    • 2007-04-12
    • US10525792
    • 2003-08-19
    • Shigeaki MaruyamaShigeki MotoyamaIvan PoupyrevKeiichi Kimura
    • Shigeaki MaruyamaShigeki MotoyamaIvan PoupyrevKeiichi Kimura
    • G09G5/00
    • G06F3/016G06F1/1626G06F1/1637G06F2203/014H01H2215/028H01H2215/052H03K2217/96015H03K2217/960755
    • The present invention related to an input device including: an image display unit (30) that displays information; a touch panel (15) with which a user performs input operation of information by touching a portion corresponding to the position at which the information of the image display unit is displayed; a vibration generation device (71) disposed in the image display unit and feeds back, to the user, various kinds of sense of touch in accordance with the type of the information through the touch panel; and a vibration control circuit (73) for allowing the vibration generation device to generate various forms of vibrations in accordance with the type of the information. The vibration generation device is a bimorph piezoelectric actuator. Each of first and second actuator units has multi-layered piezoelectric elements (63). By this way, it is possible to provide an input/output device capable of surely realizing a feedback to user's input operation performed in accordance with the type of information through the sense of touch when the user performs an input operation of information to a touch panel using the sense of touch.
    • 本发明涉及一种输入装置,包括:显示信息的图像显示单元(30); 用户通过触摸与显示图像显示单元的信息的位置对应的部分来进行信息的输入操作的触摸面板(15) 设置在所述图像显示单元中的振动产生装置,并且通过所述触摸面板根据所述信息的类型向用户反馈各种触觉; 和振动控制电路(73),用于使振动产生装置根据信息的类型产生各种形式的振动。 振动产生装置是双压电晶片压电致动器。 第一和第二致动器单元中的每一个具有多层压电元件(63)。 通过这种方式,可以提供一种输入/输出装置,当用户对触摸面板进行信息的输入操作时,能够根据通过触摸感的信息类型可靠地实现对用户的输入操作的反馈 使用触觉。
    • 9. 发明申请
    • MULTI-USER INTERACTION WITH HANDHELD PROJECTORS
    • 手持投影机的多用户互动
    • US20130100009A1
    • 2013-04-25
    • US13278974
    • 2011-10-21
    • Karl Darcy Daniel WILLISIVAN POUPYREV
    • Karl Darcy Daniel WILLISIVAN POUPYREV
    • G09G5/00
    • G06F3/0425H04N9/3147H04N9/3179H04N9/3194
    • A device-mounted infrared (IR) camera and a hybrid visible/IR light projector may be used to project visible animation sequences along with invisible (to the naked eye) tracking signals, (e.g. a near IR fiducial marker). A software (or firmware) platform (either on the handheld device or to which the device communicates) may track multiple, independent projected images in relation to one another using the tracking signals when projected in the near-IR spectrum. The resulting system allows a broad range of new interaction scenarios for multiple handheld projectors being used in any environment with adequate lighting conditions without requiring the environment to be instrumented in any way.
    • 可以使用装置安装的红外(IR)照相机和混合可见/红外光投影仪来投影可视动画序列以及不可见(到肉眼)跟踪信号(例如近红外基准标记)。 当投影在近红外光谱中时,软件(或固件)平台(在手持设备上或设备通信到其)可以使用跟踪信号相对于彼此跟踪多个独立的投影图像。 所产生的系统允许在具有足够照明条件的任何环境中使用多种手持投影机的广泛的新的交互场景,而不需要以任何方式对环境进行检测。