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    • 1. 发明授权
    • Flat texture volume rendering
    • 平坦的纹理体积渲染
    • US08125480B2
    • 2012-02-28
    • US11401066
    • 2006-04-10
    • Thomas SchiwietzShmuel Aharon
    • Thomas SchiwietzShmuel Aharon
    • G06T15/00
    • G06T15/04G06T15/08
    • A GPU accelerated volume rendering method from flat textures (also known as texture atlas) is disclosed. The method is not restricted to a specific rendering technique. The method is fast as it requires no reordering or copying passes. An image processing system is also provided. Addressing of two dimensional flat textures is accomplished based on the viewing direction. A first addressing scheme is used for the x direction, a second addressing scheme is used for the y direction and a third addressing scheme is used for the z direction, where x, y, and z refer to the axes of Cartesian coordinate system.
    • 公开了从平坦纹理(也称为纹理图集)的GPU加速体绘制方法。 该方法不限于特定的渲染技术。 该方法很快,因为它不需要重新排序或复制通过。 还提供了图像处理系统。 基于观察方向实现二维平坦纹理的寻址。 第一寻址方案用于x方向,第二寻址方案用于y方向,第三寻址方案用于z方向,其中x,y和z表示笛卡尔坐标系的轴。
    • 7. 发明申请
    • GPU-based Finite Element
    • 基于GPU的有限元
    • US20050243087A1
    • 2005-11-03
    • US11115642
    • 2005-04-27
    • Shmuel Aharon
    • Shmuel Aharon
    • G06F17/50G06T17/00G06T17/20
    • G06T17/20
    • Exemplary methods and systems are provided for performing the Finite Element Method. An exemplary method includes the steps of transferring a set of nodes and elements (i.e., a mesh) from a memory to a graphics processing unit (GPU); and performing the Finite Element Method on the set of nodes and elements using only the GPU. An exemplary system includes a central processing unit (CPU); a memory operatively connected to the CPU; and a graphics processing unit (GPU) operatively connected to the CPU; wherein the CPU transfers a set of nodes and elements from the memory to the GPU; and wherein the GPU performs the Finite Element Method on the set of nodes and elements.
    • 提供了用于执行有限元方法的示例性方法和系统。 一种示例性方法包括将一组节点和元素(即,网格)从存储器传送到图形处理单元(GPU)的步骤; 并在仅使用GPU的节点和元素集上执行有限元方法。 示例性系统包括中央处理单元(CPU); 可操作地连接到CPU的存储器; 和可操作地连接到CPU的图形处理单元(GPU); 其中所述CPU将一组节点和元件从所述存储器传送到所述GPU; 并且其中GPU在该组节点和元素上执行有限元方法。