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    • 1. 发明授权
    • Controlling casino lighting content and audio content
    • 控制赌场照明内容和音频内容
    • US09011247B2
    • 2015-04-21
    • US13388118
    • 2010-07-30
    • Timothy T. GronkowskiPaul J. RadekMartin R. Ugarte, Jr.Steven J. Zoloto
    • Timothy T. GronkowskiPaul J. RadekMartin R. Ugarte, Jr.Steven J. Zoloto
    • A63F13/00G07F17/32
    • G07F17/3227G07F17/3211G07F17/3239
    • A wagering game system and its operations are described herein. In embodiments, the operations can include presenting coordinated wagering game light and sound effects across multiple presentation devices in a casino. In some embodiments, the operations can trigger wagering game audio effects from lighting commands produced by network lighting controllers. The triggered audio can match characteristics of the light effects. The operations can include receiving, at a casino content presentation device, lighting data from a network lighting controller. The casino content presentation device associates the lighting data with a light effect and determines a sound effect, coupled with, or tied to, to, the light effect. The operations can further include presenting the sound effect on speakers associated with the casino content presentation device, and across other casino content presentation devices in the casino, as part of a casino-wide, synchronized, multi-media show.
    • 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括在娱乐场中的多个呈现设备之间呈现协调的投注游戏光和声音效果。 在一些实施例中,操作可以触发由网络照明控制器产生的照明命令的投注游戏音频效果。 触发的音频可以匹配光效果的特征。 操作可以包括在娱乐场内容呈现设备处接收来自网络照明控制器的照明数据。 赌场内容呈现装置将照明数据与光效果相关联,并且确定与光效果相结合或与之相关的声音效果。 操作可以进一步包括对娱乐场内容呈现设备的扬声器以及娱乐场内的其他娱乐场内容呈现设备呈现音效,作为娱乐场范围的同步多媒体节目的一部分。
    • 6. 发明授权
    • Adjustable wagering game system social interactivity configuration
    • 可调投注游戏系统社交互动配置
    • US08672744B1
    • 2014-03-18
    • US13209989
    • 2011-08-15
    • Timothy T. GronkowskiAndrew C. GuinnScott A. MassingNoel S. Steere
    • Timothy T. GronkowskiAndrew C. GuinnScott A. MassingNoel S. Steere
    • A63F9/24
    • G07F17/323
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include determining, at a wagering game server, player account information associated with a plurality of players that are logged in at one or more predefined wagering game machines. The operations can also include determining a level of social interactivity to provide during game play to the plurality of players based, at least in part, on the player account information associated with the plurality of players. The operations can further include determining that a current level of social interactivity being provided during game play to the plurality of players is different than the level of social interactivity associated with the player account information, and dynamically changing a configuration of the one or more predefined wagering game machines to provide to the plurality of players the level of social interactivity associated with the player account information.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在投注游戏服务器处确定与在一个或多个预定投注游戏机上登录的多个玩家相关联的玩家帐户信息。 操作还可以包括至少部分地基于与多个玩家相关联的玩家帐户信息来确定在玩游戏期间向多个玩家提供的社交交互性的水平。 该操作可以进一步包括确定在游戏过程中向多个玩家提供的社交交互的当前水平不同于与玩家账户信息相关联的社交交互性的水平,并且动态地改变一个或多个预定赌博的配置 游戏机向多个玩家提供与玩家帐户信息相关联的社交交互性的水平。